diff --git a/lua/app/module/battle/controller/battle_controller_act_pvp.lua b/lua/app/module/battle/controller/battle_controller_act_pvp.lua index e4c959dd..0739ee27 100644 --- a/lua/app/module/battle/controller/battle_controller_act_pvp.lua +++ b/lua/app/module/battle/controller/battle_controller_act_pvp.lua @@ -23,7 +23,7 @@ function BattleControllerActpvp:getChessBoardBgName() end function BattleControllerActpvp:getScene() - return "bg_1" + return "activity_pvp" end function BattleControllerActpvp:getBuffs() diff --git a/lua/app/ui/activity/act_pvp/act_pvp_match_result_ui.lua b/lua/app/ui/activity/act_pvp/act_pvp_match_result_ui.lua index 6440f282..49cdd3e1 100644 --- a/lua/app/ui/activity/act_pvp/act_pvp_match_result_ui.lua +++ b/lua/app/ui/activity/act_pvp/act_pvp_match_result_ui.lua @@ -130,7 +130,7 @@ function ActPvpMatchResultUI:refreshPlayerInfos() self.playerHeadCell:refresh(DataManager.PlayerData:getUsingAvatarId(), DataManager.PlayerData:getUsingFrameId()) uiMap["act_pvp_match_result_ui.match_result.self.info.tx_name"]:setText(DataManager.PlayerData:getNickname()) uiMap["act_pvp_match_result_ui.match_result.self.info.tx_level"]:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, DataManager.PlayerData:getLv())) - uiMap["act_pvp_match_result_ui.match_result.match.info.tx_win_desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_14)) + uiMap["act_pvp_match_result_ui.match_result.self.info.tx_win_desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_14)) uiMap["act_pvp_match_result_ui.match_result.self.info.tx_win_count"]:setText(DataManager.ActPvpData:getTotalWinCount()) if not self.simpleHeroCells then