Merge branch 'dev_20230815' into battle
# Conflicts: # lua/app/config/buff.lua # lua/app/config/strings/de/buff.lua # lua/app/config/strings/en/buff.lua # lua/app/config/strings/es/buff.lua # lua/app/config/strings/fr/buff.lua # lua/app/config/strings/id/buff.lua # lua/app/config/strings/ja/buff.lua # lua/app/config/strings/ko/buff.lua # lua/app/config/strings/pt/buff.lua # lua/app/config/strings/ru/buff.lua # lua/app/config/strings/th/buff.lua # lua/app/config/strings/vi/buff.lua # lua/app/config/strings/zh/buff.lua # lua/app/module/battle/battle_const.lua # lua/app/module/battle/helper/battle_buff_handle.lua
This commit is contained in:
commit
26862b0e02
@ -37,6 +37,10 @@ AudioManager.EFFECT_ID = {
|
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LINK_CANCEL = "assets/arts/sounds/sfx/battle/link_cancel.wav",
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FUNC_OPEN = "assets/arts/sounds/sfx/ui/func_open.wav",
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BATTLE_BOX_OPEN = "assets/arts/sounds/sfx/ui/ui_battle_open_box.wav",
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EQUIP_WEAPON_UP = "assets/arts/sounds/sfx/ui/equip_up.wav",
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EQUIP_ARMOR_UP = "assets/arts/sounds/sfx/ui/armor_up.wav",
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DUNGEON_SMASH = "assets/arts/sounds/sfx/ui/smash.wav",
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STAR_GET = "assets/arts/sounds/sfx/ui/star_get.wav",
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}
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AudioManager.BO_EFFECT_ID = {
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@ -134,6 +134,8 @@ BIReport.ITEM_GET_TYPE = {
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WEAPON_GIFT = "WeaponGift",
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ARMOR_GIFT = "ArmorGift",
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EQUIP_UPGRADE = "EquipUpgrade",
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ARMOR_UPGRADE = "ArmorUpgrade",
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OFFLINE_RECOVERY = "OfflineRecovery",
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}
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BIReport.ADS_CLICK_TYPE = {
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@ -250,6 +252,26 @@ BIReport.ARENA_OPT_TYPE = {
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SETTLEMENT = "Settlement",
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}
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BIReport.PAY_UI_SHOW_TYPE = {
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LOGIN_POP = "LoginPop",
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TRIGGER_POP = "TriggerPop",
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CLICK_SHOW = "ClickShow",
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SHOP_SHOW = "ShopShow",
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}
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BIReport.BOX_OPEN_BOX_TYPE = {
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SHOP = "Shop",
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ACTIVITY = "Activity",
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}
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BIReport.BOX_OPEN_OPEN_TYPE = {
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USE_KEY = "UseKey",
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USE_GEM = "UseGem",
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BOUNTY = "Bounty",
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ARENA_BOUNTY = "ArenaBounty",
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}
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-- b6
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local EVENT_NAME_EXIT = "client_exit"
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local EVENT_NAME_FIGHT = "client_fight"
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@ -279,6 +301,7 @@ local EVENT_NAME_IRONSOURCE_AD_REVENUE = "client_ironsource_ad_revenue" -- applo
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local EVENT_NAME_DAILY_CHALLENGE_OPT = "client_daily_challenge_opt"
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local EVENT_NAME_ARENA_OPT = "client_arena_opt"-- 竞技场
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local EVENT_NAME_MISCELLANEOUS_OPT = "event_name_miscellaneous_opt" -- 一些杂项
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local EVENT_BOX_OPEN = "client_box_open"
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function BIReport:setIsNewPlayer(isNewPlayer)
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self.isNewPlayer = isNewPlayer
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@ -350,6 +373,9 @@ function BIReport:report(name, args)
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local str, lv, atk, hp = DataManager.FormationData:getStageFormationBIStr()
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args.formation_atk = atk
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args.formation_hp = hp
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if DataManager.DungeonData then
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args.dungeon_progress = DataManager.DungeonData:getDungeonBIStr()
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end
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end
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args.current_version = CS.BF.BFMain.Instance.GameLaunchMgr:GetCurrentVersion()
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args.is_new_player = self.isNewPlayer
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@ -1084,11 +1110,12 @@ function BIReport:postVitGet(num, getType, vitAll)
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end
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-- 体力使用
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function BIReport:postVitUse(num)
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function BIReport:postVitUse(num, getType)
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-- EnergyNum 当前体力数 减少体力时 Int 使用体力数量
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-- IsNew 是否是新用户 Boolean 是否为当天新用户,True = 是,False = 否
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-- MaxChapter 最大章节 Int 已解锁的最大章节
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local args = {
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type = getType,
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vit_num = num,
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vit_all = DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_VIT),
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}
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@ -1391,10 +1418,11 @@ end
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-- 内购相关界面展示,包括弹出/主动打开(如果是打开商城页签,钻石礼包只上报id2,章节礼包只上报首个可购买章节id)
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-- giftType为BIReport.GIFT_TYPE
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function BIReport:postPayUIShow(giftType, giftId)
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function BIReport:postPayUIShow(giftType, giftId, showType)
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local args = {
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gift_type = giftType,
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gift_id = giftId,
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show_type = showType
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}
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self:report(EVENT_NAME_PAY_UI_SHOW, args)
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end
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@ -1467,7 +1495,12 @@ function BIReport:postAppLovinAdRevenue(msg)
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self:postAdjustAdRevenueAppLovinMAX(args.revenue, args.network_name, args.ad_unit_identifier, args.placement)
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end
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local args2 = {
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applovin_revenue = args.revenue
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ad_platform = "applovin",
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ad_source = args.network_name,
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ad_unit_name = args.ad_unit_identifier,
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ad_format = args.ad_format,
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currency = "USD",
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value = args.revenue,
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}
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self:postFirebaseLog("ad_impression", args2)
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self:logAppsFlyerAdRevenue(3, args.network_name, args.revenue, args)
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@ -1486,7 +1519,12 @@ function BIReport:postIronSourceAdRevenue(msg)
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end
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if args.revenue then
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local args2 = {
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ironsource_revenue = args.revenue
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ad_platform = "ironSource",
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ad_source = args.network_name,
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ad_unit_name = args.ad_unit_identifier,
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ad_format = args.ad_format,
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currency = "USD",
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value = args.revenue
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}
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self:postFirebaseLog("ad_impression", args2)
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self:logAppsFlyerAdRevenue(2, args.network_name, args.revenue, args)
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@ -1584,4 +1622,15 @@ function BIReport:postPbAuthfailed(pbName, lastLoginInfo, authFailToLogin)
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self:report(EVENT_NAME_NETWORK_OPT, args)
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end
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function BIReport:postBoxOpen(id, boxType, openType, box_level, rewards)
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local args = {
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box_type = boxType,
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open_type = openType,
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box_item_id = id,
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box_level = box_level,
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rewards_str = GFunc.getItemRewardsStr(rewards)
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}
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self:report(EVENT_BOX_OPEN, args)
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end
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return BIReport
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@ -432,10 +432,10 @@ function LocalData:GetMarktrailHero()
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end
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function LocalData:saveBattleSnapshot(snapshot)
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self:setString(LocalData:getRoleKey(LOCAL_DATA_KEY.BATTLE_SNAPSHOT), json.encode(snapshot))
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if EDITOR_MODE then
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Logger.logHighlight(json.encode(snapshot))
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end
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self:setString(LocalData:getRoleKey(LOCAL_DATA_KEY.BATTLE_SNAPSHOT), json.encode(snapshot))
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end
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function LocalData:getBattleSnapshot()
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@ -21,6 +21,7 @@ function ServerPushManager:initWhenLogin()
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self:addServerPushListener(ProtoMsgType.FromMsgEnum.TriggerGrowUpGift2Ntf, ModuleManager.ShopManager, ModuleManager.ShopManager.onTriggerGrowUpGift)
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self:addServerPushListener(ProtoMsgType.FromMsgEnum.MallDailyResetNtf, ModuleManager.ShopManager, ModuleManager.ShopManager.onMallDailyReset)
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self:addServerPushListener(ProtoMsgType.FromMsgEnum.AIHelpUnreadNtf, ModuleManager.GameSettingManager, ModuleManager.GameSettingManager.rspAiHelperNtf)
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self:addServerPushListener(ProtoMsgType.FromMsgEnum.RecoveryNtf, ModuleManager.ItemManager, ModuleManager.ItemManager.rspRecoveryNtf)
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end
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---- 移除全局推送监听
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||||
@ -141,8 +141,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
|
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["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
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["num"]=1,
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["num_for_nothing"]="Vw=="
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||||
}
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@ -181,8 +181,8 @@ local act_chapter_store = {
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||||
{
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["type"]=1,
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["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
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||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
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||||
["id_for_nothing"]="Ug8=",
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["num"]=1,
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["num_for_nothing"]="Vw=="
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}
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@ -221,8 +221,8 @@ local act_chapter_store = {
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||||
{
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["type"]=1,
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["type_for_nothing"]="Vw==",
|
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["id"]=6,
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||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
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["num"]=3,
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||||
["num_for_nothing"]="VQ=="
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}
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@ -261,8 +261,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
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||||
["type_for_nothing"]="Vw==",
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["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
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["num"]=3,
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["num_for_nothing"]="VQ=="
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}
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@ -301,8 +301,8 @@ local act_chapter_store = {
|
||||
{
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||||
["type"]=1,
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["type_for_nothing"]="Vw==",
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["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
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["num"]=6,
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["num_for_nothing"]="UA=="
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}
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@ -341,8 +341,8 @@ local act_chapter_store = {
|
||||
{
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["type"]=1,
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["type_for_nothing"]="Vw==",
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["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
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["id"]=47,
|
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["id_for_nothing"]="Ug8=",
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["num"]=6,
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["num_for_nothing"]="UA=="
|
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}
|
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@ -381,8 +381,8 @@ local act_chapter_store = {
|
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{
|
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["type"]=1,
|
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["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
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["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
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["num"]=8,
|
||||
["num_for_nothing"]="Xg=="
|
||||
}
|
||||
@ -421,8 +421,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=8,
|
||||
["num_for_nothing"]="Xg=="
|
||||
}
|
||||
@ -461,8 +461,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=8,
|
||||
["num_for_nothing"]="Xg=="
|
||||
}
|
||||
@ -501,8 +501,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=20,
|
||||
["num_for_nothing"]="VAg="
|
||||
}
|
||||
@ -541,8 +541,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=20,
|
||||
["num_for_nothing"]="VAg="
|
||||
}
|
||||
@ -581,8 +581,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=20,
|
||||
["num_for_nothing"]="VAg="
|
||||
}
|
||||
@ -621,8 +621,8 @@ local act_chapter_store = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=20,
|
||||
["num_for_nothing"]="VAg="
|
||||
}
|
||||
|
||||
@ -206,8 +206,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=3,
|
||||
["num_for_nothing"]="VQ=="
|
||||
}
|
||||
@ -244,8 +244,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
}
|
||||
@ -282,8 +282,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=8,
|
||||
["num_for_nothing"]="Xg=="
|
||||
}
|
||||
@ -320,8 +320,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
}
|
||||
@ -358,8 +358,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=18,
|
||||
["num_for_nothing"]="VwA="
|
||||
}
|
||||
@ -396,8 +396,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=24,
|
||||
["num_for_nothing"]="VAw="
|
||||
}
|
||||
@ -577,8 +577,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
}
|
||||
@ -619,8 +619,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
}
|
||||
@ -661,8 +661,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
}
|
||||
@ -703,8 +703,8 @@ local act_gift = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
}
|
||||
|
||||
@ -23,8 +23,8 @@ local act_growup_gift_new = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=8,
|
||||
["num_for_nothing"]="Xg=="
|
||||
}
|
||||
@ -57,8 +57,8 @@ local act_growup_gift_new = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=12,
|
||||
["num_for_nothing"]="Vwo="
|
||||
}
|
||||
@ -91,8 +91,8 @@ local act_growup_gift_new = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=24,
|
||||
["num_for_nothing"]="VAw="
|
||||
}
|
||||
@ -125,8 +125,8 @@ local act_growup_gift_new = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=36,
|
||||
["num_for_nothing"]="VQ4="
|
||||
}
|
||||
@ -159,8 +159,8 @@ local act_growup_gift_new = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=96,
|
||||
["num_for_nothing"]="Xw4="
|
||||
}
|
||||
@ -193,8 +193,8 @@ local act_growup_gift_new = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=138,
|
||||
["num_for_nothing"]="VwtU"
|
||||
}
|
||||
|
||||
@ -1047,8 +1047,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
@ -1221,8 +1221,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
@ -1395,8 +1395,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=2,
|
||||
["num_for_nothing"]="VA=="
|
||||
}
|
||||
@ -1569,8 +1569,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=3,
|
||||
["num_for_nothing"]="VQ=="
|
||||
}
|
||||
@ -1743,8 +1743,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=4,
|
||||
["num_for_nothing"]="Ug=="
|
||||
}
|
||||
@ -1917,8 +1917,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
}
|
||||
@ -3103,8 +3103,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
@ -3277,8 +3277,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
@ -3451,8 +3451,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=2,
|
||||
["num_for_nothing"]="VA=="
|
||||
}
|
||||
@ -3625,8 +3625,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=3,
|
||||
["num_for_nothing"]="VQ=="
|
||||
}
|
||||
@ -3799,8 +3799,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=4,
|
||||
["num_for_nothing"]="Ug=="
|
||||
}
|
||||
@ -3973,8 +3973,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
}
|
||||
@ -5145,8 +5145,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
@ -5317,8 +5317,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
@ -5489,8 +5489,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=2,
|
||||
["num_for_nothing"]="VA=="
|
||||
}
|
||||
@ -5661,8 +5661,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=3,
|
||||
["num_for_nothing"]="VQ=="
|
||||
}
|
||||
@ -5833,8 +5833,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=4,
|
||||
["num_for_nothing"]="Ug=="
|
||||
}
|
||||
@ -6005,8 +6005,8 @@ local arena_rank = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
}
|
||||
|
||||
@ -127,8 +127,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
100,
|
||||
100
|
||||
1,
|
||||
1
|
||||
}
|
||||
},
|
||||
[2]={
|
||||
@ -278,8 +278,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
100,
|
||||
100
|
||||
1,
|
||||
1
|
||||
}
|
||||
},
|
||||
[3]={
|
||||
@ -424,8 +424,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
100,
|
||||
100
|
||||
1,
|
||||
1
|
||||
}
|
||||
},
|
||||
[4]={
|
||||
@ -621,8 +621,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
230,
|
||||
44
|
||||
1,
|
||||
1
|
||||
}
|
||||
},
|
||||
[5]={
|
||||
@ -824,8 +824,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
1785,
|
||||
4062
|
||||
1425,
|
||||
3528
|
||||
}
|
||||
},
|
||||
[6]={
|
||||
@ -1027,8 +1027,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
2511,
|
||||
5397
|
||||
1976,
|
||||
5486
|
||||
}
|
||||
},
|
||||
[7]={
|
||||
@ -1246,8 +1246,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
4456,
|
||||
7506
|
||||
3300,
|
||||
7539
|
||||
}
|
||||
},
|
||||
[8]={
|
||||
@ -1465,8 +1465,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
6127,
|
||||
10184
|
||||
4837,
|
||||
9756
|
||||
}
|
||||
},
|
||||
[9]={
|
||||
@ -1684,8 +1684,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
7787,
|
||||
12470
|
||||
6364,
|
||||
12027
|
||||
}
|
||||
},
|
||||
[10]={
|
||||
@ -1903,8 +1903,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
10159,
|
||||
15963
|
||||
8546,
|
||||
14328
|
||||
}
|
||||
},
|
||||
[11]={
|
||||
@ -2122,8 +2122,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
12466,
|
||||
18556
|
||||
10668,
|
||||
15012
|
||||
}
|
||||
},
|
||||
[12]={
|
||||
@ -2341,8 +2341,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
14126,
|
||||
21487
|
||||
12196,
|
||||
16024
|
||||
}
|
||||
},
|
||||
[13]={
|
||||
@ -2560,8 +2560,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
15225,
|
||||
23424
|
||||
13207,
|
||||
17506
|
||||
}
|
||||
},
|
||||
[14]={
|
||||
@ -2779,8 +2779,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
17392,
|
||||
26737
|
||||
15201,
|
||||
18468
|
||||
}
|
||||
},
|
||||
[15]={
|
||||
@ -2998,8 +2998,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
18125,
|
||||
28176
|
||||
15875,
|
||||
19426
|
||||
}
|
||||
},
|
||||
[16]={
|
||||
@ -3217,8 +3217,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
19440,
|
||||
30378
|
||||
17085,
|
||||
21047
|
||||
}
|
||||
},
|
||||
[17]={
|
||||
@ -3436,8 +3436,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
20691,
|
||||
32484
|
||||
18235,
|
||||
22088
|
||||
}
|
||||
},
|
||||
[18]={
|
||||
@ -3655,8 +3655,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
22146,
|
||||
34908
|
||||
19574,
|
||||
23715
|
||||
}
|
||||
},
|
||||
[19]={
|
||||
@ -3874,8 +3874,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
23030,
|
||||
36601
|
||||
20388,
|
||||
25138
|
||||
}
|
||||
},
|
||||
[20]={
|
||||
@ -4093,8 +4093,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
24712,
|
||||
39364
|
||||
21935,
|
||||
26412
|
||||
}
|
||||
},
|
||||
[21]={
|
||||
@ -4312,8 +4312,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
26059,
|
||||
41629
|
||||
23174,
|
||||
27434
|
||||
}
|
||||
},
|
||||
[22]={
|
||||
@ -4531,8 +4531,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
26965,
|
||||
43375
|
||||
24007,
|
||||
28639
|
||||
}
|
||||
},
|
||||
[23]={
|
||||
@ -4750,8 +4750,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
27859,
|
||||
45058
|
||||
24831,
|
||||
29814
|
||||
}
|
||||
},
|
||||
[24]={
|
||||
@ -4969,8 +4969,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
29509,
|
||||
47863
|
||||
26348,
|
||||
31029
|
||||
}
|
||||
},
|
||||
[25]={
|
||||
@ -5188,8 +5188,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
29800,
|
||||
48678
|
||||
26616,
|
||||
32214
|
||||
}
|
||||
},
|
||||
[26]={
|
||||
@ -5407,8 +5407,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
30716,
|
||||
50392
|
||||
27459,
|
||||
33533
|
||||
}
|
||||
},
|
||||
[27]={
|
||||
@ -5626,8 +5626,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
32506,
|
||||
53451
|
||||
29105,
|
||||
34852
|
||||
}
|
||||
},
|
||||
[28]={
|
||||
@ -5845,8 +5845,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
33303,
|
||||
55081
|
||||
29839,
|
||||
36176
|
||||
}
|
||||
},
|
||||
[29]={
|
||||
@ -6064,8 +6064,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
34166,
|
||||
56796
|
||||
30632,
|
||||
37485
|
||||
}
|
||||
},
|
||||
[30]={
|
||||
@ -6283,8 +6283,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
35718,
|
||||
60278
|
||||
32061,
|
||||
38809
|
||||
}
|
||||
},
|
||||
[31]={
|
||||
@ -6502,8 +6502,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
37410,
|
||||
63294
|
||||
33618,
|
||||
40252
|
||||
}
|
||||
},
|
||||
[32]={
|
||||
@ -6721,8 +6721,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
38984,
|
||||
66067
|
||||
35066,
|
||||
43069
|
||||
}
|
||||
},
|
||||
[33]={
|
||||
@ -6940,8 +6940,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
41000,
|
||||
69592
|
||||
36920,
|
||||
45891
|
||||
}
|
||||
},
|
||||
[34]={
|
||||
@ -7159,8 +7159,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
42574,
|
||||
72471
|
||||
38368,
|
||||
49054
|
||||
}
|
||||
},
|
||||
[35]={
|
||||
@ -7377,8 +7377,8 @@ local chapter = {
|
||||
}
|
||||
},
|
||||
["daily_challenge_difficulty"]={
|
||||
46207,
|
||||
78535
|
||||
41710,
|
||||
53745
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -2407,39 +2407,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
2
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
5
|
||||
},
|
||||
{
|
||||
0,
|
||||
@ -2451,60 +2419,8 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
},
|
||||
{
|
||||
27,
|
||||
1
|
||||
},
|
||||
{
|
||||
27,
|
||||
2
|
||||
},
|
||||
{
|
||||
27,
|
||||
3
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
},
|
||||
{
|
||||
27,
|
||||
4
|
||||
},
|
||||
{
|
||||
26,
|
||||
0
|
||||
},
|
||||
{
|
||||
27,
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
@ -2513,13 +2429,97 @@ local chapter_board_daily_challenge = {
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
0,
|
||||
2
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
0,
|
||||
2
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
},
|
||||
{
|
||||
27,
|
||||
1
|
||||
},
|
||||
{
|
||||
27,
|
||||
2
|
||||
},
|
||||
{
|
||||
27,
|
||||
1
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
27,
|
||||
4
|
||||
},
|
||||
{
|
||||
14,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
27,
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
},
|
||||
{
|
||||
27,
|
||||
@ -2547,32 +2547,12 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
4
|
||||
},
|
||||
{
|
||||
23,
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
@ -2581,17 +2561,37 @@ local chapter_board_daily_challenge = {
|
||||
23,
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
4
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
4
|
||||
},
|
||||
{
|
||||
23,
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
3
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
4
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -2619,7 +2619,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
3
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -2651,7 +2651,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
3
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -2675,7 +2675,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
27,
|
||||
3
|
||||
1
|
||||
},
|
||||
{
|
||||
0,
|
||||
@ -2703,7 +2703,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
27,
|
||||
4
|
||||
5
|
||||
},
|
||||
{
|
||||
25,
|
||||
@ -2731,7 +2731,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
27,
|
||||
5
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
@ -2751,7 +2751,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
4
|
||||
},
|
||||
{
|
||||
23,
|
||||
@ -2763,7 +2763,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
5
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -2779,7 +2779,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
4
|
||||
},
|
||||
{
|
||||
14,
|
||||
@ -2787,7 +2787,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
4
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -2866,16 +2866,16 @@ local chapter_board_daily_challenge = {
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
23,
|
||||
0,
|
||||
2
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
0,
|
||||
@ -2890,24 +2890,24 @@ local chapter_board_daily_challenge = {
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
4
|
||||
},
|
||||
{
|
||||
26,
|
||||
25,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
25,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
25,
|
||||
0
|
||||
},
|
||||
{
|
||||
25,
|
||||
0
|
||||
},
|
||||
{
|
||||
25,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -2919,15 +2919,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
4
|
||||
},
|
||||
{
|
||||
23,
|
||||
5
|
||||
},
|
||||
{
|
||||
23,
|
||||
4
|
||||
3
|
||||
},
|
||||
{
|
||||
23,
|
||||
@ -2935,51 +2927,59 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
3
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
},
|
||||
{
|
||||
26,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
1
|
||||
},
|
||||
{
|
||||
26,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
},
|
||||
{
|
||||
26,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
},
|
||||
{
|
||||
23,
|
||||
4
|
||||
},
|
||||
{
|
||||
26,
|
||||
0
|
||||
23,
|
||||
4
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
},
|
||||
{
|
||||
26,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
},
|
||||
{
|
||||
23,
|
||||
2
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
4
|
||||
},
|
||||
{
|
||||
14,
|
||||
@ -2987,7 +2987,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
1
|
||||
4
|
||||
},
|
||||
{
|
||||
23,
|
||||
@ -2995,16 +2995,12 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
4
|
||||
}
|
||||
}
|
||||
},
|
||||
[16]={
|
||||
["board_daily_challenge"]={
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
@ -3013,33 +3009,9 @@ local chapter_board_daily_challenge = {
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
24,
|
||||
0
|
||||
},
|
||||
{
|
||||
24,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
2
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
5
|
||||
},
|
||||
{
|
||||
0,
|
||||
@ -3069,6 +3041,30 @@ local chapter_board_daily_challenge = {
|
||||
0,
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
@ -3079,14 +3075,18 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
4
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
1
|
||||
},
|
||||
{
|
||||
23,
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
@ -3094,7 +3094,7 @@ local chapter_board_daily_challenge = {
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
@ -3102,15 +3102,15 @@ local chapter_board_daily_challenge = {
|
||||
4
|
||||
},
|
||||
{
|
||||
23,
|
||||
5
|
||||
0,
|
||||
1
|
||||
},
|
||||
{
|
||||
24,
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
0,
|
||||
3
|
||||
},
|
||||
{
|
||||
@ -3194,8 +3194,8 @@ local chapter_board_daily_challenge = {
|
||||
0
|
||||
},
|
||||
{
|
||||
23,
|
||||
3
|
||||
1,
|
||||
0
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -3223,7 +3223,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
4
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -3279,7 +3279,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
5
|
||||
2
|
||||
},
|
||||
{
|
||||
32,
|
||||
@ -3303,11 +3303,11 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
4,
|
||||
4
|
||||
2
|
||||
},
|
||||
{
|
||||
4,
|
||||
5
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
@ -3395,7 +3395,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
1
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -4122,15 +4122,15 @@ local chapter_board_daily_challenge = {
|
||||
2
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
@ -4146,23 +4146,23 @@ local chapter_board_daily_challenge = {
|
||||
1
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
@ -4170,31 +4170,31 @@ local chapter_board_daily_challenge = {
|
||||
3
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
31,
|
||||
0
|
||||
}
|
||||
}
|
||||
@ -4317,6 +4317,34 @@ local chapter_board_daily_challenge = {
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
0
|
||||
},
|
||||
{
|
||||
34,
|
||||
3
|
||||
},
|
||||
{
|
||||
0,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
34,
|
||||
1
|
||||
@ -4325,14 +4353,14 @@ local chapter_board_daily_challenge = {
|
||||
34,
|
||||
2
|
||||
},
|
||||
{
|
||||
14,
|
||||
0
|
||||
},
|
||||
{
|
||||
34,
|
||||
3
|
||||
},
|
||||
{
|
||||
34,
|
||||
4
|
||||
},
|
||||
{
|
||||
34,
|
||||
5
|
||||
@ -4353,34 +4381,6 @@ local chapter_board_daily_challenge = {
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
14,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
},
|
||||
{
|
||||
1,
|
||||
0
|
||||
@ -4499,7 +4499,7 @@ local chapter_board_daily_challenge = {
|
||||
},
|
||||
{
|
||||
0,
|
||||
2
|
||||
3
|
||||
},
|
||||
{
|
||||
32,
|
||||
@ -4522,12 +4522,12 @@ local chapter_board_daily_challenge = {
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
2
|
||||
32,
|
||||
0
|
||||
},
|
||||
{
|
||||
0,
|
||||
2
|
||||
32,
|
||||
0
|
||||
},
|
||||
{
|
||||
32,
|
||||
|
||||
@ -55,6 +55,14 @@ local chapter_daily_challenge = {
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
}
|
||||
},
|
||||
["begin_buff_id"]={
|
||||
@ -276,6 +284,14 @@ local chapter_daily_challenge = {
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
}
|
||||
},
|
||||
["begin_buff_id"]={
|
||||
@ -497,6 +513,14 @@ local chapter_daily_challenge = {
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
}
|
||||
},
|
||||
["begin_buff_id"]={
|
||||
@ -718,6 +742,14 @@ local chapter_daily_challenge = {
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
}
|
||||
},
|
||||
["begin_buff_id"]={
|
||||
@ -939,6 +971,14 @@ local chapter_daily_challenge = {
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
}
|
||||
},
|
||||
["begin_buff_id"]={
|
||||
@ -1160,6 +1200,14 @@ local chapter_daily_challenge = {
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
}
|
||||
},
|
||||
["begin_buff_id"]={
|
||||
@ -1381,6 +1429,14 @@ local chapter_daily_challenge = {
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
}
|
||||
},
|
||||
["begin_buff_id"]={
|
||||
|
||||
@ -1793,14 +1793,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1007,
|
||||
["id_for_nothing"]="VwhcBA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -1938,14 +1930,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1013,
|
||||
["id_for_nothing"]="VwhdAA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -2083,14 +2067,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1019,
|
||||
["id_for_nothing"]="VwhdCg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -2228,14 +2204,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1025,
|
||||
["id_for_nothing"]="VwheBg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -2889,14 +2857,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1007,
|
||||
["id_for_nothing"]="VwhcBA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -3028,14 +2988,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1013,
|
||||
["id_for_nothing"]="VwhdAA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -3167,14 +3119,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1019,
|
||||
["id_for_nothing"]="VwhdCg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -3306,14 +3250,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1025,
|
||||
["id_for_nothing"]="VwheBg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -5021,14 +4957,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1008,
|
||||
["id_for_nothing"]="VwhcCw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -5160,14 +5088,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1014,
|
||||
["id_for_nothing"]="VwhdBw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -5299,14 +5219,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1020,
|
||||
["id_for_nothing"]="VwheAw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -5438,14 +5350,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1026,
|
||||
["id_for_nothing"]="VwheBQ==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -7153,14 +7057,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1009,
|
||||
["id_for_nothing"]="VwhcCg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -7292,14 +7188,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1015,
|
||||
["id_for_nothing"]="VwhdBg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -7431,14 +7319,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1021,
|
||||
["id_for_nothing"]="VwheAg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -7570,14 +7450,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1027,
|
||||
["id_for_nothing"]="VwheBA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -9285,14 +9157,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1010,
|
||||
["id_for_nothing"]="VwhdAw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -9424,14 +9288,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1016,
|
||||
["id_for_nothing"]="VwhdBQ==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -9563,14 +9419,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1022,
|
||||
["id_for_nothing"]="VwheAQ==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -9702,14 +9550,6 @@ local chapter_dungeon_armor = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1028,
|
||||
["id_for_nothing"]="VwheCw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
|
||||
@ -30,6 +30,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=500,
|
||||
["num_for_nothing"]="Uwhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -95,6 +103,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=500,
|
||||
["num_for_nothing"]="Uwhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -160,6 +176,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=600,
|
||||
["num_for_nothing"]="UAhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -239,6 +263,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=600,
|
||||
["num_for_nothing"]="UAhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -318,6 +350,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=700,
|
||||
["num_for_nothing"]="UQhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -397,6 +437,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=700,
|
||||
["num_for_nothing"]="UQhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -431,14 +479,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1001,
|
||||
["id_for_nothing"]="VwhcAg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -490,6 +530,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=800,
|
||||
["num_for_nothing"]="Xghc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -524,14 +572,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1001,
|
||||
["id_for_nothing"]="VwhcAg==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -583,6 +623,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=800,
|
||||
["num_for_nothing"]="Xghc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -662,6 +710,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=900,
|
||||
["num_for_nothing"]="Xwhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -747,6 +803,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=900,
|
||||
["num_for_nothing"]="Xwhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -781,14 +845,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1002,
|
||||
["id_for_nothing"]="VwhcAQ==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -840,6 +896,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -919,6 +983,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -953,14 +1025,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1003,
|
||||
["id_for_nothing"]="VwhcAA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -1012,6 +1076,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1100,
|
||||
["num_for_nothing"]="VwlcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1046,14 +1118,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1003,
|
||||
["id_for_nothing"]="VwhcAA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -1105,6 +1169,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1100,
|
||||
["num_for_nothing"]="VwlcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1184,6 +1256,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1200,
|
||||
["num_for_nothing"]="VwpcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1277,6 +1357,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1200,
|
||||
["num_for_nothing"]="VwpcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1311,14 +1399,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1004,
|
||||
["id_for_nothing"]="VwhcBw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -1370,6 +1450,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1300,
|
||||
["num_for_nothing"]="VwtcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1404,14 +1492,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1004,
|
||||
["id_for_nothing"]="VwhcBw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -1463,6 +1543,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1300,
|
||||
["num_for_nothing"]="VwtcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1497,14 +1585,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1004,
|
||||
["id_for_nothing"]="VwhcBw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -1556,6 +1636,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1400,
|
||||
["num_for_nothing"]="VwxcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1590,14 +1678,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1004,
|
||||
["id_for_nothing"]="VwhcBw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
@ -1649,6 +1729,14 @@ local chapter_dungeon_equip = {
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1400,
|
||||
["num_for_nothing"]="VwxcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
["rand_drop"]={
|
||||
@ -1683,14 +1771,6 @@ local chapter_dungeon_equip = {
|
||||
},
|
||||
["bao_drop_num"]=2,
|
||||
["item_show"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1004,
|
||||
["id_for_nothing"]="VwhcBw==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
|
||||
@ -33,6 +33,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[2]={
|
||||
@ -69,6 +77,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[3]={
|
||||
@ -105,6 +121,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[4]={
|
||||
@ -141,6 +165,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[5]={
|
||||
@ -177,6 +209,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[6]={
|
||||
@ -213,6 +253,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[7]={
|
||||
@ -249,6 +297,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[8]={
|
||||
@ -285,6 +341,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[9]={
|
||||
@ -321,6 +385,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[10]={
|
||||
@ -357,6 +429,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[11]={
|
||||
@ -393,6 +473,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[12]={
|
||||
@ -429,6 +517,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[13]={
|
||||
@ -465,6 +561,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[14]={
|
||||
@ -501,6 +605,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[15]={
|
||||
@ -537,6 +649,14 @@ local chapter_dungeon_gold = {
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -362,7 +362,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=400
|
||||
}
|
||||
},
|
||||
["times_d"]=3
|
||||
["times_d"]=3,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[2]={
|
||||
["scene"]="bg_debris",
|
||||
@ -727,7 +735,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=500
|
||||
}
|
||||
},
|
||||
["times_d"]=5
|
||||
["times_d"]=5,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[3]={
|
||||
["scene"]="bg_debris",
|
||||
@ -1092,7 +1108,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=500
|
||||
}
|
||||
},
|
||||
["times_d"]=2
|
||||
["times_d"]=2,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[4]={
|
||||
["scene"]="bg_debris",
|
||||
@ -1457,7 +1481,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=500
|
||||
}
|
||||
},
|
||||
["times_d"]=4
|
||||
["times_d"]=4,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[5]={
|
||||
["scene"]="bg_debris",
|
||||
@ -1822,7 +1854,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=550
|
||||
}
|
||||
},
|
||||
["times_d"]=6
|
||||
["times_d"]=6,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[6]={
|
||||
["scene"]="bg_debris",
|
||||
@ -2187,7 +2227,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=600
|
||||
}
|
||||
},
|
||||
["times_d"]=3
|
||||
["times_d"]=3,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[7]={
|
||||
["scene"]="bg_debris",
|
||||
@ -2552,7 +2600,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=600
|
||||
}
|
||||
},
|
||||
["times_d"]=5
|
||||
["times_d"]=5,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[8]={
|
||||
["scene"]="bg_debris",
|
||||
@ -2977,7 +3033,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=5
|
||||
}
|
||||
},
|
||||
["times_d"]=7
|
||||
["times_d"]=7,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[9]={
|
||||
["scene"]="bg_debris",
|
||||
@ -3402,7 +3466,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=8
|
||||
}
|
||||
},
|
||||
["times_d"]=4
|
||||
["times_d"]=4,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[10]={
|
||||
["scene"]="bg_debris",
|
||||
@ -3827,7 +3899,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=10
|
||||
}
|
||||
},
|
||||
["times_d"]=6
|
||||
["times_d"]=6,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[11]={
|
||||
["scene"]="bg_debris",
|
||||
@ -4252,7 +4332,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=10
|
||||
}
|
||||
},
|
||||
["times_d"]=8
|
||||
["times_d"]=8,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[12]={
|
||||
["scene"]="bg_debris",
|
||||
@ -4677,7 +4765,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=20
|
||||
}
|
||||
},
|
||||
["times_d"]=5
|
||||
["times_d"]=5,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[13]={
|
||||
["scene"]="bg_debris",
|
||||
@ -5102,7 +5198,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=18
|
||||
}
|
||||
},
|
||||
["times_d"]=7
|
||||
["times_d"]=7,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[14]={
|
||||
["scene"]="bg_debris",
|
||||
@ -5527,7 +5631,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=35
|
||||
}
|
||||
},
|
||||
["times_d"]=4
|
||||
["times_d"]=4,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
},
|
||||
[15]={
|
||||
["scene"]="bg_debris",
|
||||
@ -5952,7 +6064,15 @@ local chapter_dungeon_shards = {
|
||||
["weight"]=30
|
||||
}
|
||||
},
|
||||
["times_d"]=6
|
||||
["times_d"]=6,
|
||||
["exp_reward"]={
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=12,
|
||||
["id_for_nothing"]="Vwo=",
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
}
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -5,6 +5,7 @@ local grid_type = {
|
||||
[1]={
|
||||
["icon"]="battle_hinder_1",
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1
|
||||
},
|
||||
[2]={
|
||||
@ -16,6 +17,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_za_b01"
|
||||
},
|
||||
@ -28,6 +30,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_za_b01"
|
||||
},
|
||||
@ -39,6 +42,7 @@ local grid_type = {
|
||||
3
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_upset"]=1,
|
||||
["break_sfx"]="sfx_piece_za_b03"
|
||||
},
|
||||
[5]={
|
||||
@ -51,6 +55,7 @@ local grid_type = {
|
||||
["break_count"]=1,
|
||||
["break_stay_element"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["break_sfx"]="sfx_piece_za_b02"
|
||||
},
|
||||
[6]={
|
||||
@ -68,6 +73,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_zhuqiantk_b01"
|
||||
},
|
||||
@ -80,6 +86,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["effect"]=1,
|
||||
["effect_sfx"]="sfx_piece_huojian_b01",
|
||||
@ -98,6 +105,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["effect"]=1,
|
||||
["effect_sfx"]="sfx_piece_huojian_b01",
|
||||
@ -116,6 +124,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["effect"]=1,
|
||||
["effect_sfx"]="sfx_piece_huojian_b01",
|
||||
@ -134,6 +143,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["effect"]=1,
|
||||
["effect_sfx"]="sfx_piece_huojian_b01",
|
||||
@ -154,6 +164,7 @@ local grid_type = {
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["break_sfx"]="sfx_piece_kucao_b01"
|
||||
},
|
||||
[13]={
|
||||
@ -167,6 +178,7 @@ local grid_type = {
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_guodong_b01",
|
||||
["effect"]=5,
|
||||
@ -185,6 +197,7 @@ local grid_type = {
|
||||
["bftc_icon"]="battle_obstacle_lamp",
|
||||
["bftc_time"]=0.4,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_shendeng_b01",
|
||||
["effect"]=3,
|
||||
@ -206,6 +219,7 @@ local grid_type = {
|
||||
["bftc_icon"]="battle_obstacle_chest_4",
|
||||
["bftc_time"]=0.3,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_baoxiang_b01",
|
||||
["effect"]=4,
|
||||
@ -224,6 +238,7 @@ local grid_type = {
|
||||
["spine_change"]="idle1_1",
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1
|
||||
},
|
||||
[17]={
|
||||
@ -239,6 +254,7 @@ local grid_type = {
|
||||
["spine_change"]="idle1",
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1
|
||||
},
|
||||
[18]={
|
||||
@ -250,6 +266,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_muzhuang_b01"
|
||||
},
|
||||
@ -262,6 +279,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_muzhuang_b01"
|
||||
},
|
||||
@ -274,6 +292,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_muzhuang_b01"
|
||||
},
|
||||
@ -288,6 +307,7 @@ local grid_type = {
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_shuipao_b01",
|
||||
["effect"]=5,
|
||||
@ -305,6 +325,7 @@ local grid_type = {
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_yuni_b01",
|
||||
["effect"]=5,
|
||||
@ -322,6 +343,7 @@ local grid_type = {
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_duwu_b01",
|
||||
["effect"]=5,
|
||||
@ -337,6 +359,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_jitang_b01"
|
||||
},
|
||||
@ -349,6 +372,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_jitang_b01"
|
||||
},
|
||||
@ -361,6 +385,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_jitang_b01"
|
||||
},
|
||||
@ -372,6 +397,7 @@ local grid_type = {
|
||||
3
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_upset"]=1,
|
||||
["break_sfx"]="sfx_piece_fazhen_b01"
|
||||
},
|
||||
[28]={
|
||||
@ -383,6 +409,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_zhongrushi_b01"
|
||||
},
|
||||
@ -395,6 +422,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_zhongrushi_b01"
|
||||
},
|
||||
@ -407,6 +435,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_zhongrushi_b01"
|
||||
},
|
||||
@ -419,6 +448,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_tiexie_b01"
|
||||
},
|
||||
@ -431,6 +461,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_tiexie_b01"
|
||||
},
|
||||
@ -443,6 +474,7 @@ local grid_type = {
|
||||
},
|
||||
["break_count"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_tiexie_b01"
|
||||
},
|
||||
@ -457,6 +489,7 @@ local grid_type = {
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_rongyan_b01",
|
||||
["effect"]=5,
|
||||
@ -474,6 +507,7 @@ local grid_type = {
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["break_sfx"]="sfx_piece_caocong_b01"
|
||||
},
|
||||
[36]={
|
||||
@ -484,6 +518,7 @@ local grid_type = {
|
||||
["spine_idle"]="idle",
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_rongyan_b01",
|
||||
["effect"]=6,
|
||||
@ -497,6 +532,7 @@ local grid_type = {
|
||||
["spine_idle"]="idle",
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["cant_upset"]=1,
|
||||
["element_invalid"]=1,
|
||||
["break_sfx"]="sfx_piece_duwu_b01",
|
||||
["effect"]=6,
|
||||
|
||||
@ -1420,6 +1420,86 @@ local mall_daily = {
|
||||
["id_for_nothing"]="UwtcA2c=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=14001,
|
||||
["id_for_nothing"]="VwxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=14002,
|
||||
["id_for_nothing"]="VwxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=24001,
|
||||
["id_for_nothing"]="VAxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=24002,
|
||||
["id_for_nothing"]="VAxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=34001,
|
||||
["id_for_nothing"]="VQxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=34002,
|
||||
["id_for_nothing"]="VQxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=44001,
|
||||
["id_for_nothing"]="UgxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=44002,
|
||||
["id_for_nothing"]="UgxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=54001,
|
||||
["id_for_nothing"]="UwxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=54002,
|
||||
["id_for_nothing"]="UwxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
},
|
||||
["weight"]={
|
||||
@ -1467,7 +1547,17 @@ local mall_daily = {
|
||||
5,
|
||||
5,
|
||||
5,
|
||||
5
|
||||
5,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32
|
||||
},
|
||||
["cost"]={
|
||||
{
|
||||
@ -1829,6 +1919,86 @@ local mall_daily = {
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=30,
|
||||
["num_for_nothing"]="VQg="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -2193,6 +2363,86 @@ local mall_daily = {
|
||||
["id_for_nothing"]="UwtcA2c=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=14001,
|
||||
["id_for_nothing"]="VwxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=14002,
|
||||
["id_for_nothing"]="VwxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=24001,
|
||||
["id_for_nothing"]="VAxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=24002,
|
||||
["id_for_nothing"]="VAxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=34001,
|
||||
["id_for_nothing"]="VQxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=34002,
|
||||
["id_for_nothing"]="VQxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=44001,
|
||||
["id_for_nothing"]="UgxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=44002,
|
||||
["id_for_nothing"]="UgxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=54001,
|
||||
["id_for_nothing"]="UwxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=54002,
|
||||
["id_for_nothing"]="UwxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
},
|
||||
["weight"]={
|
||||
@ -2240,7 +2490,17 @@ local mall_daily = {
|
||||
5,
|
||||
5,
|
||||
5,
|
||||
5
|
||||
5,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32
|
||||
},
|
||||
["cost"]={
|
||||
{
|
||||
@ -2602,6 +2862,86 @@ local mall_daily = {
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=30,
|
||||
["num_for_nothing"]="VQg="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -2966,6 +3306,86 @@ local mall_daily = {
|
||||
["id_for_nothing"]="UwtcA2c=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=14001,
|
||||
["id_for_nothing"]="VwxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=14002,
|
||||
["id_for_nothing"]="VwxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=24001,
|
||||
["id_for_nothing"]="VAxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=24002,
|
||||
["id_for_nothing"]="VAxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=34001,
|
||||
["id_for_nothing"]="VQxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=34002,
|
||||
["id_for_nothing"]="VQxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=44001,
|
||||
["id_for_nothing"]="UgxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=44002,
|
||||
["id_for_nothing"]="UgxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=54001,
|
||||
["id_for_nothing"]="UwxcA2Q=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=54002,
|
||||
["id_for_nothing"]="UwxcA2c=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
}
|
||||
},
|
||||
["weight"]={
|
||||
@ -3013,7 +3433,17 @@ local mall_daily = {
|
||||
5,
|
||||
5,
|
||||
5,
|
||||
5
|
||||
5,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32,
|
||||
32
|
||||
},
|
||||
["cost"]={
|
||||
{
|
||||
@ -3375,6 +3805,86 @@ local mall_daily = {
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=30,
|
||||
["num_for_nothing"]="VQg="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=2,
|
||||
["id_for_nothing"]="VA==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -2,7 +2,7 @@ local monster_dungeon_equip = {
|
||||
[106]={
|
||||
["monster_base"]=10056,
|
||||
["hp"]=76930000,
|
||||
["atk"]=1600000,
|
||||
["atk"]=1390000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20163,
|
||||
@ -17,7 +17,7 @@ local monster_dungeon_equip = {
|
||||
[206]={
|
||||
["monster_base"]=10045,
|
||||
["hp"]=93400000,
|
||||
["atk"]=2150000,
|
||||
["atk"]=1930000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20130,
|
||||
@ -32,7 +32,7 @@ local monster_dungeon_equip = {
|
||||
[306]={
|
||||
["monster_base"]=10028,
|
||||
["hp"]=153020000,
|
||||
["atk"]=2260000,
|
||||
["atk"]=2140000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20079,
|
||||
@ -47,7 +47,7 @@ local monster_dungeon_equip = {
|
||||
[406]={
|
||||
["monster_base"]=10003,
|
||||
["hp"]=203320000,
|
||||
["atk"]=2320000,
|
||||
["atk"]=2220000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20007,
|
||||
@ -63,7 +63,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20041,
|
||||
["is_boss"]=2,
|
||||
["hp"]=386900000,
|
||||
["atk"]=2400000,
|
||||
["atk"]=2260000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30126,
|
||||
@ -83,7 +83,7 @@ local monster_dungeon_equip = {
|
||||
[606]={
|
||||
["monster_base"]=10060,
|
||||
["hp"]=85320000,
|
||||
["atk"]=1810000,
|
||||
["atk"]=1540000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20175,
|
||||
@ -98,7 +98,7 @@ local monster_dungeon_equip = {
|
||||
[706]={
|
||||
["monster_base"]=10055,
|
||||
["hp"]=103120000,
|
||||
["atk"]=2400000,
|
||||
["atk"]=2150000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20160,
|
||||
@ -113,7 +113,7 @@ local monster_dungeon_equip = {
|
||||
[806]={
|
||||
["monster_base"]=10027,
|
||||
["hp"]=168890000,
|
||||
["atk"]=2540000,
|
||||
["atk"]=2380000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20076,
|
||||
@ -128,7 +128,7 @@ local monster_dungeon_equip = {
|
||||
[906]={
|
||||
["monster_base"]=10064,
|
||||
["hp"]=224600000,
|
||||
["atk"]=2590000,
|
||||
["atk"]=2470000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20190,
|
||||
@ -144,7 +144,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20040,
|
||||
["is_boss"]=2,
|
||||
["hp"]=426150000,
|
||||
["atk"]=2650000,
|
||||
["atk"]=2520000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30114,
|
||||
@ -163,7 +163,7 @@ local monster_dungeon_equip = {
|
||||
[1106]={
|
||||
["monster_base"]=10015,
|
||||
["hp"]=93300000,
|
||||
["atk"]=2000000,
|
||||
["atk"]=1680000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20040,
|
||||
@ -178,7 +178,7 @@ local monster_dungeon_equip = {
|
||||
[1206]={
|
||||
["monster_base"]=10025,
|
||||
["hp"]=112820000,
|
||||
["atk"]=2670000,
|
||||
["atk"]=2340000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20070,
|
||||
@ -193,7 +193,7 @@ local monster_dungeon_equip = {
|
||||
[1306]={
|
||||
["monster_base"]=10030,
|
||||
["hp"]=191790000,
|
||||
["atk"]=2910000,
|
||||
["atk"]=2590000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20085,
|
||||
@ -208,7 +208,7 @@ local monster_dungeon_equip = {
|
||||
[1406]={
|
||||
["monster_base"]=10018,
|
||||
["hp"]=255070000,
|
||||
["atk"]=2990000,
|
||||
["atk"]=2690000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20049,
|
||||
@ -224,7 +224,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20039,
|
||||
["is_boss"]=2,
|
||||
["hp"]=494490000,
|
||||
["atk"]=3100000,
|
||||
["atk"]=2740000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30117,
|
||||
@ -243,7 +243,7 @@ local monster_dungeon_equip = {
|
||||
[1606]={
|
||||
["monster_base"]=10004,
|
||||
["hp"]=119700000,
|
||||
["atk"]=2670000,
|
||||
["atk"]=1830000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20010,
|
||||
@ -258,7 +258,7 @@ local monster_dungeon_equip = {
|
||||
[1706]={
|
||||
["monster_base"]=10049,
|
||||
["hp"]=143630000,
|
||||
["atk"]=3500000,
|
||||
["atk"]=2540000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20142,
|
||||
@ -273,7 +273,7 @@ local monster_dungeon_equip = {
|
||||
[1806]={
|
||||
["monster_base"]=10037,
|
||||
["hp"]=235050000,
|
||||
["atk"]=3660000,
|
||||
["atk"]=2810000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20106,
|
||||
@ -288,7 +288,7 @@ local monster_dungeon_equip = {
|
||||
[1906]={
|
||||
["monster_base"]=10016,
|
||||
["hp"]=312870000,
|
||||
["atk"]=3760000,
|
||||
["atk"]=2920000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20043,
|
||||
@ -304,7 +304,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20043,
|
||||
["is_boss"]=2,
|
||||
["hp"]=566760000,
|
||||
["atk"]=3630000,
|
||||
["atk"]=2980000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30120,
|
||||
@ -324,7 +324,7 @@ local monster_dungeon_equip = {
|
||||
[2106]={
|
||||
["monster_base"]=10022,
|
||||
["hp"]=136880000,
|
||||
["atk"]=3150000,
|
||||
["atk"]=2010000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20061,
|
||||
@ -339,7 +339,7 @@ local monster_dungeon_equip = {
|
||||
[2206]={
|
||||
["monster_base"]=10032,
|
||||
["hp"]=163040000,
|
||||
["atk"]=4110000,
|
||||
["atk"]=2780000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20091,
|
||||
@ -354,7 +354,7 @@ local monster_dungeon_equip = {
|
||||
[2306]={
|
||||
["monster_base"]=10013,
|
||||
["hp"]=267170000,
|
||||
["atk"]=4270000,
|
||||
["atk"]=3070000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20034,
|
||||
@ -369,7 +369,7 @@ local monster_dungeon_equip = {
|
||||
[2406]={
|
||||
["monster_base"]=10001,
|
||||
["hp"]=355450000,
|
||||
["atk"]=4410000,
|
||||
["atk"]=3200000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20001,
|
||||
@ -385,7 +385,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20042,
|
||||
["is_boss"]=2,
|
||||
["hp"]=643710000,
|
||||
["atk"]=4220000,
|
||||
["atk"]=3260000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30123,
|
||||
@ -404,7 +404,7 @@ local monster_dungeon_equip = {
|
||||
[2606]={
|
||||
["monster_base"]=10045,
|
||||
["hp"]=147550000,
|
||||
["atk"]=3510000,
|
||||
["atk"]=2190000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20130,
|
||||
@ -419,7 +419,7 @@ local monster_dungeon_equip = {
|
||||
[2706]={
|
||||
["monster_base"]=10056,
|
||||
["hp"]=175200000,
|
||||
["atk"]=4510000,
|
||||
["atk"]=3030000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20163,
|
||||
@ -434,7 +434,7 @@ local monster_dungeon_equip = {
|
||||
[2806]={
|
||||
["monster_base"]=10003,
|
||||
["hp"]=287270000,
|
||||
["atk"]=4700000,
|
||||
["atk"]=3340000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20007,
|
||||
@ -449,7 +449,7 @@ local monster_dungeon_equip = {
|
||||
[2906]={
|
||||
["monster_base"]=10028,
|
||||
["hp"]=382140000,
|
||||
["atk"]=4860000,
|
||||
["atk"]=3490000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20079,
|
||||
@ -465,7 +465,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20041,
|
||||
["is_boss"]=2,
|
||||
["hp"]=691660000,
|
||||
["atk"]=4620000,
|
||||
["atk"]=3560000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30126,
|
||||
@ -485,7 +485,7 @@ local monster_dungeon_equip = {
|
||||
[3106]={
|
||||
["monster_base"]=10052,
|
||||
["hp"]=161570000,
|
||||
["atk"]=3940000,
|
||||
["atk"]=2380000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20151,
|
||||
@ -500,7 +500,7 @@ local monster_dungeon_equip = {
|
||||
[3206]={
|
||||
["monster_base"]=10062,
|
||||
["hp"]=191650000,
|
||||
["atk"]=5040000,
|
||||
["atk"]=3300000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20181,
|
||||
@ -515,7 +515,7 @@ local monster_dungeon_equip = {
|
||||
[3306]={
|
||||
["monster_base"]=10036,
|
||||
["hp"]=313710000,
|
||||
["atk"]=5250000,
|
||||
["atk"]=3620000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20103,
|
||||
@ -530,7 +530,7 @@ local monster_dungeon_equip = {
|
||||
[3406]={
|
||||
["monster_base"]=10061,
|
||||
["hp"]=417370000,
|
||||
["atk"]=5400000,
|
||||
["atk"]=3790000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20178,
|
||||
@ -546,7 +546,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20040,
|
||||
["is_boss"]=2,
|
||||
["hp"]=754850000,
|
||||
["atk"]=5120000,
|
||||
["atk"]=3870000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30129,
|
||||
@ -565,7 +565,7 @@ local monster_dungeon_equip = {
|
||||
[3606]={
|
||||
["monster_base"]=10030,
|
||||
["hp"]=175230000,
|
||||
["atk"]=4360000,
|
||||
["atk"]=2580000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20085,
|
||||
@ -580,7 +580,7 @@ local monster_dungeon_equip = {
|
||||
[3706]={
|
||||
["monster_base"]=10015,
|
||||
["hp"]=207360000,
|
||||
["atk"]=5570000,
|
||||
["atk"]=3560000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20040,
|
||||
@ -595,7 +595,7 @@ local monster_dungeon_equip = {
|
||||
[3806]={
|
||||
["monster_base"]=10025,
|
||||
["hp"]=338580000,
|
||||
["atk"]=5780000,
|
||||
["atk"]=3900000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20070,
|
||||
@ -610,7 +610,7 @@ local monster_dungeon_equip = {
|
||||
[3906]={
|
||||
["monster_base"]=10034,
|
||||
["hp"]=450950000,
|
||||
["atk"]=5930000,
|
||||
["atk"]=4090000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20097,
|
||||
@ -626,7 +626,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20039,
|
||||
["is_boss"]=2,
|
||||
["hp"]=814970000,
|
||||
["atk"]=5600000,
|
||||
["atk"]=4170000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30117,
|
||||
@ -645,7 +645,7 @@ local monster_dungeon_equip = {
|
||||
[4106]={
|
||||
["monster_base"]=10054,
|
||||
["hp"]=182360000,
|
||||
["atk"]=4590000,
|
||||
["atk"]=2660000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20157,
|
||||
@ -660,7 +660,7 @@ local monster_dungeon_equip = {
|
||||
[4206]={
|
||||
["monster_base"]=10037,
|
||||
["hp"]=215460000,
|
||||
["atk"]=5830000,
|
||||
["atk"]=3660000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20106,
|
||||
@ -675,7 +675,7 @@ local monster_dungeon_equip = {
|
||||
[4306]={
|
||||
["monster_base"]=10012,
|
||||
["hp"]=351510000,
|
||||
["atk"]=6040000,
|
||||
["atk"]=4010000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20031,
|
||||
@ -690,7 +690,7 @@ local monster_dungeon_equip = {
|
||||
[4406]={
|
||||
["monster_base"]=10049,
|
||||
["hp"]=468340000,
|
||||
["atk"]=6220000,
|
||||
["atk"]=4210000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20142,
|
||||
@ -706,7 +706,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20043,
|
||||
["is_boss"]=2,
|
||||
["hp"]=846340000,
|
||||
["atk"]=5860000,
|
||||
["atk"]=4290000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30120,
|
||||
@ -726,7 +726,7 @@ local monster_dungeon_equip = {
|
||||
[4606]={
|
||||
["monster_base"]=10042,
|
||||
["hp"]=187110000,
|
||||
["atk"]=4750000,
|
||||
["atk"]=2740000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20121,
|
||||
@ -741,7 +741,7 @@ local monster_dungeon_equip = {
|
||||
[4706]={
|
||||
["monster_base"]=10026,
|
||||
["hp"]=220970000,
|
||||
["atk"]=6040000,
|
||||
["atk"]=3780000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20073,
|
||||
@ -756,7 +756,7 @@ local monster_dungeon_equip = {
|
||||
[4806]={
|
||||
["monster_base"]=10019,
|
||||
["hp"]=360430000,
|
||||
["atk"]=6240000,
|
||||
["atk"]=4140000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20052,
|
||||
@ -771,7 +771,7 @@ local monster_dungeon_equip = {
|
||||
[4906]={
|
||||
["monster_base"]=10001,
|
||||
["hp"]=480060000,
|
||||
["atk"]=6450000,
|
||||
["atk"]=4340000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20001,
|
||||
@ -787,7 +787,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20042,
|
||||
["is_boss"]=2,
|
||||
["hp"]=867510000,
|
||||
["atk"]=6040000,
|
||||
["atk"]=4430000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30132,
|
||||
@ -806,7 +806,7 @@ local monster_dungeon_equip = {
|
||||
[5106]={
|
||||
["monster_base"]=10045,
|
||||
["hp"]=200880000,
|
||||
["atk"]=5180000,
|
||||
["atk"]=2910000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20130,
|
||||
@ -821,7 +821,7 @@ local monster_dungeon_equip = {
|
||||
[5206]={
|
||||
["monster_base"]=10056,
|
||||
["hp"]=236460000,
|
||||
["atk"]=6550000,
|
||||
["atk"]=4010000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20163,
|
||||
@ -836,7 +836,7 @@ local monster_dungeon_equip = {
|
||||
[5306]={
|
||||
["monster_base"]=10003,
|
||||
["hp"]=385650000,
|
||||
["atk"]=6780000,
|
||||
["atk"]=4400000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20007,
|
||||
@ -851,7 +851,7 @@ local monster_dungeon_equip = {
|
||||
[5406]={
|
||||
["monster_base"]=10028,
|
||||
["hp"]=513230000,
|
||||
["atk"]=6990000,
|
||||
["atk"]=4600000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20079,
|
||||
@ -867,7 +867,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20041,
|
||||
["is_boss"]=2,
|
||||
["hp"]=927400000,
|
||||
["atk"]=6550000,
|
||||
["atk"]=4690000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30126,
|
||||
@ -887,7 +887,7 @@ local monster_dungeon_equip = {
|
||||
[5606]={
|
||||
["monster_base"]=10029,
|
||||
["hp"]=202710000,
|
||||
["atk"]=5270000,
|
||||
["atk"]=2990000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20082,
|
||||
@ -902,7 +902,7 @@ local monster_dungeon_equip = {
|
||||
[5706]={
|
||||
["monster_base"]=10055,
|
||||
["hp"]=238240000,
|
||||
["atk"]=6650000,
|
||||
["atk"]=4130000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20160,
|
||||
@ -917,7 +917,7 @@ local monster_dungeon_equip = {
|
||||
[5806]={
|
||||
["monster_base"]=10051,
|
||||
["hp"]=388530000,
|
||||
["atk"]=6880000,
|
||||
["atk"]=4530000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20148,
|
||||
@ -932,7 +932,7 @@ local monster_dungeon_equip = {
|
||||
[5906]={
|
||||
["monster_base"]=10064,
|
||||
["hp"]=517080000,
|
||||
["atk"]=7080000,
|
||||
["atk"]=4730000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20190,
|
||||
@ -948,7 +948,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20040,
|
||||
["is_boss"]=2,
|
||||
["hp"]=933980000,
|
||||
["atk"]=6630000,
|
||||
["atk"]=4820000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30135,
|
||||
@ -967,7 +967,7 @@ local monster_dungeon_equip = {
|
||||
[6106]={
|
||||
["monster_base"]=10015,
|
||||
["hp"]=216480000,
|
||||
["atk"]=5750000,
|
||||
["atk"]=3180000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20040,
|
||||
@ -982,7 +982,7 @@ local monster_dungeon_equip = {
|
||||
[6206]={
|
||||
["monster_base"]=10025,
|
||||
["hp"]=254320000,
|
||||
["atk"]=7200000,
|
||||
["atk"]=4380000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20070,
|
||||
@ -997,7 +997,7 @@ local monster_dungeon_equip = {
|
||||
[6306]={
|
||||
["monster_base"]=10021,
|
||||
["hp"]=415070000,
|
||||
["atk"]=7450000,
|
||||
["atk"]=4810000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20058,
|
||||
@ -1012,7 +1012,7 @@ local monster_dungeon_equip = {
|
||||
[6406]={
|
||||
["monster_base"]=10034,
|
||||
["hp"]=552120000,
|
||||
["atk"]=7670000,
|
||||
["atk"]=5030000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20097,
|
||||
@ -1028,7 +1028,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20039,
|
||||
["is_boss"]=2,
|
||||
["hp"]=996810000,
|
||||
["atk"]=7150000,
|
||||
["atk"]=5130000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30117,
|
||||
@ -1047,7 +1047,7 @@ local monster_dungeon_equip = {
|
||||
[6606]={
|
||||
["monster_base"]=10049,
|
||||
["hp"]=221080000,
|
||||
["atk"]=5900000,
|
||||
["atk"]=3280000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20142,
|
||||
@ -1062,7 +1062,7 @@ local monster_dungeon_equip = {
|
||||
[6706]={
|
||||
["monster_base"]=10006,
|
||||
["hp"]=259330000,
|
||||
["atk"]=7400000,
|
||||
["atk"]=4500000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20016,
|
||||
@ -1077,7 +1077,7 @@ local monster_dungeon_equip = {
|
||||
[6806]={
|
||||
["monster_base"]=10054,
|
||||
["hp"]=423100000,
|
||||
["atk"]=7640000,
|
||||
["atk"]=4950000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20157,
|
||||
@ -1092,7 +1092,7 @@ local monster_dungeon_equip = {
|
||||
[6906]={
|
||||
["monster_base"]=10024,
|
||||
["hp"]=562720000,
|
||||
["atk"]=7870000,
|
||||
["atk"]=5180000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20067,
|
||||
@ -1108,7 +1108,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20043,
|
||||
["is_boss"]=2,
|
||||
["hp"]=1015810000,
|
||||
["atk"]=7320000,
|
||||
["atk"]=5280000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30120,
|
||||
@ -1128,7 +1128,7 @@ local monster_dungeon_equip = {
|
||||
[7106]={
|
||||
["monster_base"]=10019,
|
||||
["hp"]=225650000,
|
||||
["atk"]=6080000,
|
||||
["atk"]=3370000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20052,
|
||||
@ -1143,7 +1143,7 @@ local monster_dungeon_equip = {
|
||||
[7206]={
|
||||
["monster_base"]=10035,
|
||||
["hp"]=264660000,
|
||||
["atk"]=7590000,
|
||||
["atk"]=4630000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20100,
|
||||
@ -1158,7 +1158,7 @@ local monster_dungeon_equip = {
|
||||
[7306]={
|
||||
["monster_base"]=10026,
|
||||
["hp"]=431730000,
|
||||
["atk"]=7840000,
|
||||
["atk"]=5090000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20073,
|
||||
@ -1173,7 +1173,7 @@ local monster_dungeon_equip = {
|
||||
[7406]={
|
||||
["monster_base"]=10041,
|
||||
["hp"]=574040000,
|
||||
["atk"]=8090000,
|
||||
["atk"]=5330000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20118,
|
||||
@ -1189,7 +1189,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20042,
|
||||
["is_boss"]=2,
|
||||
["hp"]=1036280000,
|
||||
["atk"]=7520000,
|
||||
["atk"]=5440000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30138,
|
||||
@ -1208,7 +1208,7 @@ local monster_dungeon_equip = {
|
||||
[7606]={
|
||||
["monster_base"]=10053,
|
||||
["hp"]=233950000,
|
||||
["atk"]=6420000,
|
||||
["atk"]=3470000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20154,
|
||||
@ -1223,7 +1223,7 @@ local monster_dungeon_equip = {
|
||||
[7706]={
|
||||
["monster_base"]=10043,
|
||||
["hp"]=273880000,
|
||||
["atk"]=8000000,
|
||||
["atk"]=4760000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20124,
|
||||
@ -1238,7 +1238,7 @@ local monster_dungeon_equip = {
|
||||
[7806]={
|
||||
["monster_base"]=10033,
|
||||
["hp"]=446810000,
|
||||
["atk"]=8270000,
|
||||
["atk"]=5230000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20094,
|
||||
@ -1253,7 +1253,7 @@ local monster_dungeon_equip = {
|
||||
[7906]={
|
||||
["monster_base"]=10028,
|
||||
["hp"]=594050000,
|
||||
["atk"]=8510000,
|
||||
["atk"]=5480000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20079,
|
||||
@ -1269,7 +1269,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20041,
|
||||
["is_boss"]=2,
|
||||
["hp"]=1072430000,
|
||||
["atk"]=7900000,
|
||||
["atk"]=5590000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30126,
|
||||
@ -1289,7 +1289,7 @@ local monster_dungeon_equip = {
|
||||
[8106]={
|
||||
["monster_base"]=10036,
|
||||
["hp"]=132000000,
|
||||
["atk"]=990000,
|
||||
["atk"]=870000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20103,
|
||||
@ -1304,7 +1304,7 @@ local monster_dungeon_equip = {
|
||||
[8206]={
|
||||
["monster_base"]=10017,
|
||||
["hp"]=284280000,
|
||||
["atk"]=8360000,
|
||||
["atk"]=4890000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20046,
|
||||
@ -1319,7 +1319,7 @@ local monster_dungeon_equip = {
|
||||
[8306]={
|
||||
["monster_base"]=10023,
|
||||
["hp"]=463670000,
|
||||
["atk"]=8610000,
|
||||
["atk"]=5380000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20064,
|
||||
@ -1334,7 +1334,7 @@ local monster_dungeon_equip = {
|
||||
[8406]={
|
||||
["monster_base"]=10051,
|
||||
["hp"]=616180000,
|
||||
["atk"]=8880000,
|
||||
["atk"]=5640000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20148,
|
||||
@ -1350,7 +1350,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20040,
|
||||
["is_boss"]=2,
|
||||
["hp"]=1112410000,
|
||||
["atk"]=8240000,
|
||||
["atk"]=5750000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30141,
|
||||
@ -1369,7 +1369,7 @@ local monster_dungeon_equip = {
|
||||
[8606]={
|
||||
["monster_base"]=10021,
|
||||
["hp"]=251150000,
|
||||
["atk"]=6970000,
|
||||
["atk"]=3770000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20058,
|
||||
@ -1384,7 +1384,7 @@ local monster_dungeon_equip = {
|
||||
[8706]={
|
||||
["monster_base"]=10034,
|
||||
["hp"]=293630000,
|
||||
["atk"]=8680000,
|
||||
["atk"]=5170000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20097,
|
||||
@ -1399,7 +1399,7 @@ local monster_dungeon_equip = {
|
||||
[8806]={
|
||||
["monster_base"]=10030,
|
||||
["hp"]=478890000,
|
||||
["atk"]=8940000,
|
||||
["atk"]=5680000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20085,
|
||||
@ -1414,7 +1414,7 @@ local monster_dungeon_equip = {
|
||||
[8906]={
|
||||
["monster_base"]=10018,
|
||||
["hp"]=636450000,
|
||||
["atk"]=9230000,
|
||||
["atk"]=5960000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20049,
|
||||
@ -1430,7 +1430,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20039,
|
||||
["is_boss"]=2,
|
||||
["hp"]=1148710000,
|
||||
["atk"]=8530000,
|
||||
["atk"]=6080000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30117,
|
||||
@ -1449,7 +1449,7 @@ local monster_dungeon_equip = {
|
||||
[9106]={
|
||||
["monster_base"]=10016,
|
||||
["hp"]=261840000,
|
||||
["atk"]=7320000,
|
||||
["atk"]=3970000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20043,
|
||||
@ -1464,7 +1464,7 @@ local monster_dungeon_equip = {
|
||||
[9206]={
|
||||
["monster_base"]=10054,
|
||||
["hp"]=305680000,
|
||||
["atk"]=9070000,
|
||||
["atk"]=5440000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20157,
|
||||
@ -1479,7 +1479,7 @@ local monster_dungeon_equip = {
|
||||
[9306]={
|
||||
["monster_base"]=10006,
|
||||
["hp"]=498740000,
|
||||
["atk"]=9360000,
|
||||
["atk"]=5980000,
|
||||
["atk_times"]=2,
|
||||
["hurt_skill"]={
|
||||
20016,
|
||||
@ -1494,7 +1494,7 @@ local monster_dungeon_equip = {
|
||||
[9406]={
|
||||
["monster_base"]=10020,
|
||||
["hp"]=662690000,
|
||||
["atk"]=9650000,
|
||||
["atk"]=6280000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20055,
|
||||
@ -1510,7 +1510,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20043,
|
||||
["is_boss"]=2,
|
||||
["hp"]=1196050000,
|
||||
["atk"]=8930000,
|
||||
["atk"]=6410000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30120,
|
||||
@ -1530,7 +1530,7 @@ local monster_dungeon_equip = {
|
||||
[9606]={
|
||||
["monster_base"]=10031,
|
||||
["hp"]=270070000,
|
||||
["atk"]=7580000,
|
||||
["atk"]=4190000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20088,
|
||||
@ -1545,7 +1545,7 @@ local monster_dungeon_equip = {
|
||||
[9706]={
|
||||
["monster_base"]=10035,
|
||||
["hp"]=315240000,
|
||||
["atk"]=9410000,
|
||||
["atk"]=5740000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20100,
|
||||
@ -1560,7 +1560,7 @@ local monster_dungeon_equip = {
|
||||
[9806]={
|
||||
["monster_base"]=10019,
|
||||
["hp"]=514070000,
|
||||
["atk"]=9700000,
|
||||
["atk"]=6320000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20052,
|
||||
@ -1575,7 +1575,7 @@ local monster_dungeon_equip = {
|
||||
[9906]={
|
||||
["monster_base"]=10013,
|
||||
["hp"]=682910000,
|
||||
["atk"]=10010000,
|
||||
["atk"]=6630000,
|
||||
["atk_times"]=3,
|
||||
["hurt_skill"]={
|
||||
20034,
|
||||
@ -1591,7 +1591,7 @@ local monster_dungeon_equip = {
|
||||
["monster_base"]=20042,
|
||||
["is_boss"]=2,
|
||||
["hp"]=1232640000,
|
||||
["atk"]=9240000,
|
||||
["atk"]=6760000,
|
||||
["atk_times"]=4,
|
||||
["hurt_skill"]={
|
||||
30144,
|
||||
|
||||
@ -1252,7 +1252,7 @@ local skill = {
|
||||
{
|
||||
["type"]="stun",
|
||||
["num"]=0,
|
||||
["ratio"]=10000,
|
||||
["ratio"]=5000,
|
||||
["round"]=2
|
||||
}
|
||||
},
|
||||
@ -3096,8 +3096,8 @@ local skill = {
|
||||
},
|
||||
["pvp_effect"]={
|
||||
{
|
||||
["type"]="shield_rebound_200",
|
||||
["num"]=750,
|
||||
["type"]="shield_rebound_100",
|
||||
["num"]=450,
|
||||
["ratio"]=10000,
|
||||
["round"]=2
|
||||
}
|
||||
@ -3132,8 +3132,8 @@ local skill = {
|
||||
},
|
||||
["pvp_effect"]={
|
||||
{
|
||||
["type"]="shield_rebound_400",
|
||||
["num"]=750,
|
||||
["type"]="shield_rebound_200",
|
||||
["num"]=450,
|
||||
["ratio"]=10000,
|
||||
["round"]=2
|
||||
}
|
||||
@ -5417,7 +5417,7 @@ local skill = {
|
||||
["pvp_effect"]={
|
||||
{
|
||||
["type"]="shield_ice",
|
||||
["num"]=750,
|
||||
["num"]=375,
|
||||
["ratio"]=10000,
|
||||
["round"]=2
|
||||
}
|
||||
@ -5442,8 +5442,8 @@ local skill = {
|
||||
},
|
||||
["pvp_effect"]={
|
||||
{
|
||||
["type"]="shield_ice_rebound_400",
|
||||
["num"]=750,
|
||||
["type"]="shield_ice_rebound_200",
|
||||
["num"]=375,
|
||||
["ratio"]=10000,
|
||||
["round"]=2
|
||||
}
|
||||
@ -6616,7 +6616,7 @@ local skill = {
|
||||
},
|
||||
["pvp_effect"]={
|
||||
{
|
||||
["type"]="shield_rebound_200",
|
||||
["type"]="shield_rebound_100",
|
||||
["num"]=333,
|
||||
["ratio"]=10000,
|
||||
["round"]=1
|
||||
@ -6656,7 +6656,7 @@ local skill = {
|
||||
},
|
||||
["pvp_effect"]={
|
||||
{
|
||||
["type"]="shield_rebound_400",
|
||||
["type"]="shield_rebound_200",
|
||||
["num"]=333,
|
||||
["ratio"]=10000,
|
||||
["round"]=1
|
||||
@ -6877,7 +6877,7 @@ local skill = {
|
||||
{
|
||||
["type"]="lethargy",
|
||||
["num"]=0,
|
||||
["ratio"]=10000,
|
||||
["ratio"]=5000,
|
||||
["round"]=2
|
||||
}
|
||||
},
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "攻略",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "首领攻略",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "近期通关",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "队伍等级{0}开启",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "玩家等级{0}开启",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "通关前一章开启",
|
||||
["EQUIP_DESC_1"] = "武器",
|
||||
["EQUIP_DESC_2"] = "防具",
|
||||
@ -419,7 +419,7 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "时空裂隙基金Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "请先购买本基金",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "超值",
|
||||
["MOP_UP_DESC_3"] = "足够",
|
||||
["MOP_UP_DESC_3"] = "不足",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "本关今日剩余次数:{0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "4件防具 +{0}:",
|
||||
|
||||
@ -216,7 +216,7 @@ local skill_rogue = {
|
||||
["desc"]="<color=#fcff28>Combo</color>:钢铁重击对流血敌人额外造成<color=#3cff28>1</color>次伤害。"
|
||||
},
|
||||
[1400104]={
|
||||
["desc"]="钢铁重击附加的眩晕,回合数<color=#3cff28>+1</color>。"
|
||||
["desc"]="钢铁重击有<color=#3cff28>50%</color>概率附加眩晕效果,2回合。"
|
||||
},
|
||||
[1400105]={
|
||||
["desc"]="钢铁重击附加的灼烧效果,伤害提升,回合数<color=#3cff28>+1</color>。"
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="雷神之锤使用后随机增加一种技能的能量<color=#3cff28>2</color>点。"
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="雷神之锤可随机消除<color=#3cff28>2</color>个元素。"
|
||||
["desc"]="雷神之锤随机消除元素<color=#3cff28>+2</color>。"
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="索尔普攻时有<color=#3cff28>10%</color>概率附加<color=#3cff28>虚弱</color>效果,<color=#3cff28>1</color>回合。"
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="美丽梦魇附加的<color=#3cff28>昏睡</color>效果,概率提升到<color=#3cff28>100%</color>。"
|
||||
["desc"]="美丽梦魇附加的<color=#3cff28>昏睡</color>效果,概率提升到<color=#3cff28>80%</color>。"
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>:梦魔普攻<color=#3cff28>昏睡</color>敌人将附加<color=#3cff28>禁锢</color>效果,<color=#3cff28>2</color>回合。"
|
||||
@ -537,7 +537,7 @@ local skill_rogue = {
|
||||
["desc"]="霜冻冰晶后为团队附加冰盾效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[4300107]={
|
||||
["desc"]="霜冻冰晶附加的冰盾,可反伤<color=#3cff28>400%</color>。"
|
||||
["desc"]="霜冻冰晶附加的冰盾,可反伤大量伤害。"
|
||||
},
|
||||
[4300200]={
|
||||
["desc"]="解锁腐败利刃:额外造成一次技能伤害,附加腐败效果,<color=#3cff28>1</color>回合。"
|
||||
@ -627,7 +627,7 @@ local skill_rogue = {
|
||||
["desc"]="护盾术沿+方向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[5200105]={
|
||||
["desc"]="护盾术附加的护盾,可反伤<color=#3cff28>200%</color>。"
|
||||
["desc"]="护盾术附加的护盾,可反伤伤害。"
|
||||
},
|
||||
[5200106]={
|
||||
["desc"]="忍者伦攻击提升<color=#3cff28>15%</color>。"
|
||||
@ -645,7 +645,7 @@ local skill_rogue = {
|
||||
["desc"]="魔法扫帚使用时本次普攻伤害提升<color=#3cff28>15%</color>。"
|
||||
},
|
||||
[5300103]={
|
||||
["desc"]="魔法扫帚可附加昏睡效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="魔法扫帚有<color=#3cff28>50%</color>概率附加昏睡效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[5300104]={
|
||||
["desc"]="魔法扫帚附加的中毒效果,伤害提升。"
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "Guide",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "Boss Guide",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "Recent Clearance",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Team level required: {0}",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Player level required: {0}",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "Unlocked after clearing the previous chapter.",
|
||||
["EQUIP_DESC_1"] = "Weapon",
|
||||
["EQUIP_DESC_2"] = "Armor",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "Time Rift Fund Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "Please purchase the fund first",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "Super Value",
|
||||
["MOP_UP_DESC_3"] = "Enough",
|
||||
["MOP_UP_DESC_3"] = "Insufficient",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "Stage attempts left today: {0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "4-pc Armor +{0}:",
|
||||
["BATTLE_DESC_14"] = "There is an unfinished battle. Do you want to continue?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="Claymore Cyclone: Deal skill damage multiple times."
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="Flame Punch: Clear <color=#3cff28>5</color> grids vertically and deal skill damage once, with a <color=#3cff28>50%</color> chance to inflict Burn for <color=#3cff28>2</color> turns."
|
||||
["desc"]="Flame Punch: Clear <color=#3cff28>5</color> grids vertically and deal skill damage once, with a <color=#3cff28>50%</color> chance to inflict <color=#fcb501><u>Burn</u></color> for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="Steel Strike: Change the color of 4 adjacent elements and deal massive skill damage multiple times."
|
||||
@ -42,22 +42,22 @@ local skill = {
|
||||
["desc"]="Moon Chaser: Increase damage and deal significantly skill damage once."
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28>Drowsy</color> that lasts <color=#3cff28>2</color> turns."
|
||||
["desc"]="Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28><color=#fcb501><u>Drowsy</u></color></color> that lasts <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once."
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="Frostbite Crystal: Deal one additional hit of skill damage and inflict Cold for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Frostbite Crystal: Deal one additional hit of skill damage and inflict <color=#fcb501><u>Cold</u></color> for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="Corrupt Blade: Deal one additional hit of skill damage and inflict Corrupt for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Corrupt Blade: Deal one additional hit of skill damage and inflict <color=#fcb501><u>Corrupt</u></color> for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict Cold for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict <color=#fcb501><u>Cold</u></color> for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="Pharaoh's Curse: Deal one additional hit of skill damage and inflict <color=#3cff28>Curse</color> that lasts <color=#3cff28>1</color> turn."
|
||||
["desc"]="Pharaoh's Curse: Deal one additional hit of skill damage and inflict <color=#fcb501><u>Curse</u></color> that lasts <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="Shield Art: Apply a shield to the team for <color=#3cff28>1</color> turn."
|
||||
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="When Mjolnir is used, a random skill energy increases by <color=#3cff28>2</color>."
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="Mjolnir can clear <color=#3cff28>2</color> random elements."
|
||||
["desc"]="Mjolnir clears <color=#3cff28>2</color> more random elements."
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="Thor's normal attack has a <color=#3cff28>10%</color> chance of inflicting Weak for <color=#3cff28>1</color> turn."
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="Alluring Nightmare can clear additional <color=#3cff28>4</color> grids in the X direction."
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="The chance of Drowsy inflicted by Alluring Nightmare increases to <color=#3cff28>100%</color>."
|
||||
["desc"]="The chance of Drowsy inflicted by Alluring Nightmare increases to <color=#3cff28>80%</color>."
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Nightmare's normal attack to <color=#3cff28>Drowsy</color> enemy will inflict <color=#3cff28>Imprison</color> for <color=#3cff28>2</color> turns."
|
||||
|
||||
@ -11,7 +11,7 @@ local localization_global =
|
||||
["BTN_TEXT_CANCEL"] = "Cancelar",
|
||||
["BTN_TEXT_OK"] = "Confirmar",
|
||||
["BATTLE_DESC_1"] = "Quieres salir del combate?",
|
||||
["ITEM_NOT_ENOUGH"] = "Insuficiente {0} ",
|
||||
["ITEM_NOT_ENOUGH"] = "Insuficiente {0}",
|
||||
["START_DESC"] = "Iniciar",
|
||||
["ELEMENT_NAME_1"] = "elemento rojo",
|
||||
["ELEMENT_NAME_2"] = "elemento dorado",
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "Consejo",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "Guía de Jefe",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "Fase recién completada",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Desbloqueado en Nv.{0} del equipo",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Desbloqueado en Nv.{0} del jugador",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "Desbloqueado tras completar el capítulo anterior",
|
||||
["EQUIP_DESC_1"] = "Arma",
|
||||
["EQUIP_DESC_2"] = "Armadura",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "Fondo de Grieta de Tiempo Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "Compra primero el fondo actual",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "De valor",
|
||||
["MOP_UP_DESC_3"] = "Suficiente",
|
||||
["MOP_UP_DESC_3"] = "Insuficiente",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "Quedan {0} chances hoy",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "4 armaduras +{0}:",
|
||||
["BATTLE_DESC_14"] = "Existe una batalla inconclusa. ¿Quieres continuar?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="Torbellino de Espada: causa varios daños de habilidad extras."
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="Puño Ardoroso: elimina <color=#3cff28>5</color> bloques verticalmente, y causa un daño de habilidad, con <color=#3cff28>50%</color> de chance de agregar efecto de quemadura durante <color=#3cff28>2</color> rondas."
|
||||
["desc"]="Puño Ardoroso: elimina <color=#3cff28>5</color> bloques verticalmente, y causa un daño de habilidad, con <color=#3cff28>50%</color> de chance de aplicar <color=#fcb501><u>Quemadura</u></color> durante <color=#3cff28>2</color> rondas."
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="Golpe de Acero: cambia el color de <color=#3cff28>4</color> elementos circundantes y causa varios daños de habilidad masivo."
|
||||
@ -42,22 +42,22 @@ local skill = {
|
||||
["desc"]="Danza de Meteoro: aumenta el daño y causa un golpe adicional de enorme daño de habilidad."
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="Pesadilla Hermosa: causa un masivo daño de habilidad adicional, con un <color=#3cff28>50%</color> de chance de aplicar Dormido durante <color=#3cff28>2</color> rondas."
|
||||
["desc"]="Pesadilla Hermosa: causa un masivo daño de habilidad adicional, con un 50% de chance de aplicar <color=#3cff28><color=#fcb501><u>Dormido</u></color></color> durante <color=#3cff28>2</color> rondas."
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="Enlace de Elementos: elimina <color=#3cff28>3</color> elementos aleatorios y causa un daño de habilidad."
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="Cristal Escarchado: causa un daño de habilidad adicional con efecto de Escarcha durante <color=#3cff28>1</color> ronda."
|
||||
["desc"]="Cristal Escarchado: causa un daño de habilidad adicional con efecto de <color=#fcb501><u>Escarcha</u></color> durante <color=#3cff28>1</color> ronda."
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="Filo Corrupto: causa un daño de habilidad adicional con efecto de Corrupto durante <color=#3cff28>1</color> ronda."
|
||||
["desc"]="Filo Corrupto: causa un daño de habilidad adicional con efecto de <color=#fcb501><u>Corrupto</u></color> durante <color=#3cff28>1</color> ronda."
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="Espada de Escarcha: elimina <color=#3cff28>3</color> elementos aleatorios, y causa un daño de habilidad con efecto de Escarcha durante <color=#3cff28>1</color> ronda."
|
||||
["desc"]="Espada de Escarcha: elimina <color=#3cff28>3</color> elementos aleatorios, y causa un daño de habilidad con efecto de <color=#fcb501><u>Escarcha</u></color> durante <color=#3cff28>1</color> ronda."
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="Maldición de Faraón: causa un daño de habilidad adicional, con efecto de <color=#3cff28>Maldecido</color> durante <color=#3cff28>1</color> ronda."
|
||||
["desc"]="Maldición de Faraón: causa un daño de habilidad adicional, con efecto de <color=#fcb501><u>Maldecido</u></color> durante <color=#3cff28>1</color> ronda."
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="Hechizo Escudo: agrega un escudo al equipo durante <color=#3cff28>1</color> ronda."
|
||||
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="Al usar Martillo de Thor, la energía de una habilidad aleatoria aumenta en <color=#3cff28>2</color> puntos."
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="Martillo de Thor puede eliminar <color=#3cff28>2</color> elementos aleatorios."
|
||||
["desc"]="Martillo de Thor elimina aleatoriamente <color=#3cff28>+2</color> elementos extras."
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="El ataque común de Sol tiene un <color=#3cff28>10%</color> de chance de aplicar Debilidad durante <color=#3cff28>1</color> ronda."
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="Pesadilla Hermosa elimina <color=#3cff28>4</color> bloques extras en direcciones de X."
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="Aumenta el chance de <color=#3cff28>Dormido</color> aplicado por Pesadilla Hermosa a <color=#3cff28>100%</color>."
|
||||
["desc"]="Aumenta el chance de <color=#3cff28>Dormido</color> aplicado por Pesadilla Hermosa a <color=#3cff28>80%</color>."
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: el ataque común de Íncubo a enemigos <color=#3cff28>Dormidos</color> aplicará <color=#3cff28>Encarcelamiento</color> durante <color=#3cff28>2</color> rondas."
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "Panduan",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "Panduan Boss",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "Riwayat Lolos",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Syarat Level Tim: {0}",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Dibuka saat level pemain Lv.{0}",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "Terbuka setelah menyelesaikan bab sebelumnya.",
|
||||
["EQUIP_DESC_1"] = "Senjata",
|
||||
["EQUIP_DESC_2"] = "Armor",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "Dana Celah Waktu Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "Silakan beli Dana dahulu",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "Bernilai",
|
||||
["MOP_UP_DESC_3"] = "Mencukupi",
|
||||
["MOP_UP_DESC_3"] = "Tidak mencukupi",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "Sisa level hari ini: {0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "4 buah Armor +{0}:",
|
||||
["BATTLE_DESC_14"] = "Ada battle yang belum selesai. Lanjutkan?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="Topan Claymore: Memberikan DMG skill beberapa kali."
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="Pukulan Api: Menghapus <color=#3cff28>5</color> grid secara vertikal, memberikan DMG skill sekali, dan <color=#3cff28>50%</color> peluang memberikan Scorch selama <color=#3cff28>2</color> giliran."
|
||||
["desc"]="Pukulan Api: Menghapus <color=#3cff28>5</color> grid secara vertikal dan memberikan DMG skill satu kali. Memiliki <color=#3cff28>50%</color> peluang memberikan efek <color=#fcb501><u>Scorch </u></color> selama <color=#3cff28>2</color> giliran."
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="Strike Baja: Ubah warna <color=#3cff28>4</color> elemen yang berdekatan dan berikan DMG skill yang besar beberapa kali."
|
||||
@ -42,22 +42,22 @@ local skill = {
|
||||
["desc"]="Pemburu Bulan: Meningkatkan DMG dan memberikan DMG skill yang besar sekali."
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="Nightmare Z: Menyebabkan DMG skill tambahan dalam jumlah besar dengan 50% peluang efek <color=#3cff28>Kantuk</color> selama <color=#3cff28>2</color> giliran."
|
||||
["desc"]="Nightmare Z: Menyebabkan DMG skill tambahan dalam jumlah besar dengan 50% peluang efek <color=#3cff28><color=#fcb501><u>Kantuk</u></color></color> selama <color=#3cff28>2</color> giliran."
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="Link Elemen: Menghilangkan <color=#3cff28>3</color> elemen secara acak dan memberikan DMG skill."
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="Kristal Es: Menyebabkan DMG skill tambahan dengan efek embun beku selama <color=#3cff28>1</color> giliran."
|
||||
["desc"]="Kristal Es: Menyebabkan DMG skill tambahan dengan efek <color=#fcb501><u>Freeze</u></color> selama <color=#3cff28>1</color> giliran."
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="Tombak Tajam: Menyebabkan satu kali DMG skill tambahan dengan efek DMG selama <color=#3cff28>1</color> giliran."
|
||||
["desc"]="Tombak Tajam: Menyebabkan satu kali DMG skill tambahan dengan efek <color=#fcb501><u>Korosi</u></color> selama <color=#3cff28>1</color> giliran."
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="Tarian Pedang Frost: Menghapus <color=#3cff28>3</color> elemen acak dan memberikan damage skill sekali. Menimbulkan Freeze selama <color=#3cff28>1</color> giliran."
|
||||
["desc"]="Tarian Pedang Frost: Menghapus <color=#3cff28>3</color> elemen acak dan memberikan damage skill sekali. Menimbulkan efek <color=#fcb501><u>Freeze</u></color> selama <color=#3cff28>1</color> giliran."
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="Kutukan Firaun: Menyebakan satu kali DMG skill tambahan dengan efek <color=#3cff28>Kutuk</color> selama <color=#3cff28>1</color> giliran."
|
||||
["desc"]="Kutukan Firaun: Menyebakan satu kali DMG skill tambahan dengan efek <color=#fcb501><u>Kutuk</u></color> selama <color=#3cff28>1</color> giliran."
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="Seni Perisai: Terapkan perisai ke tim untuk <color=#3cff28>1</color> giliran."
|
||||
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="Palu Thor meningkatkan energi satu skill sebesar <color=#3cff28>2</color> poin secara acak saat digunakan."
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="Palu Thor dapat menghilangkan <color=#3cff28>2</color> elemen secara acak."
|
||||
["desc"]="Palu Thor menghapus <color=#3cff28>2</color> lebih banyak elemen acak."
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="Ada <color=#3cff28>10%</color> peluang menambahkan efek <color=#3cff28>Lemah</color> pada serangan Thor selama <color=#3cff28>1</color> giliran."
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="Nightmare Z dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X."
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="Efek <color=#3cff28>Kantuk</color> Nightmare Z meningkatkan peluang hingga <color=#3cff28>100%</color>。"
|
||||
["desc"]="Efek <color=#3cff28>Kantuk</color> Nightmare Z meningkatkan peluang hingga <color=#3cff28>80%</color>。"
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: ATK Nightmare Z <color=#3cff28>Kantuk</color> musuh akan memiliki efek <color=#3cff28>Larangan</color> yang melekat selama <color=#3cff28>2</color> giliran."
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "攻略",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "ボス攻略",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "最近のクリア情報",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "チームレベル{0}に達すると解放",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "プレイヤーレベル{0}に達すると解放",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "前章をグリア後に解放",
|
||||
["EQUIP_DESC_1"] = "武器",
|
||||
["EQUIP_DESC_2"] = "防具",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "時空の裂け目ファンドⅡ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "先にファンドを購入してください",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "超お得",
|
||||
["MOP_UP_DESC_3"] = "充足",
|
||||
["MOP_UP_DESC_3"] = "不足",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "本日残り回数:{0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "防具4つ+{0}:",
|
||||
["BATTLE_DESC_14"] = "まだ終わっていないバトルがありますが、続行しますか?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="「ソーのハンマー」はいずれの元素のエネルギーを<color=#3cff28>2</color>カウント増加する。"
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="「ソーのハンマー」はランダムで<color=#3cff28>2</color>つの元素を消す。"
|
||||
["desc"]="「ソーのハンマー」はランダムで<color=#3cff28>+2</color>の元素を消す。"
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="ソーの通常攻撃は<color=#3cff28>10%</color>の確率で敵に<color=#3cff28>1</color>ターン<color=#3cff28>弱体</color>効果を付与する。"
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="「アリュールナイトメア」は追加でX方向<color=#3cff28>4</color>マスを消す。"
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="「アリュールナイトメア」の<color=#3cff28>昏睡</color>効果の確率は<color=#3cff28>100%</color>に増加する。"
|
||||
["desc"]="「アリュールナイトメア」の<color=#3cff28>昏睡</color>効果の確率は<color=#3cff28>80%</color>に増加する。"
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>ヒット</color>:夢魔の通常攻撃が<color=#3cff28>昏睡</color>状態の敵に<color=#3cff28>2</color>ターン<color=#3cff28>拘束</color>効果を付与する。"
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "공략",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "보스 공략",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "최근 클리어",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "팀 레벨 {0} 달성 시 오픈",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "플레이어 레벨{0} 달성 시 오픈",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "이전 챕터 클리어 시 오픈",
|
||||
["EQUIP_DESC_1"] = "무기",
|
||||
["EQUIP_DESC_2"] = "방어구",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "시공간의 균열 펀드 Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "먼저 이 펀드를 구매해 주세요",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "최고 가성비",
|
||||
["MOP_UP_DESC_3"] = "충분합니다",
|
||||
["MOP_UP_DESC_3"] = "부족",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "이번 챕터 오늘 남은 횟수: {0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "방어구 4개 +{0}:",
|
||||
["BATTLE_DESC_14"] = "끝나지 않은 전투가 있습니다. 계속하시겠습니까?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="대검 회오리바람: 여러 번의 스킬 피해를 추가로 입힙니다."
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="불타는 펀치: 세로 방향으로 <color=#3cff28>5</color>개의 그리드를 소멸하고 스킬 피해를 한 번 입힙니다. <color=#3cff28>50%</color> 확률로 <color=#3cff28>2</color>턴 동안 버닝 효과를 부여합니다."
|
||||
["desc"]="불타는 펀치: 세로 방향으로 <color=#3cff28>5</color>개의 그리드를 소멸하고 스킬 피해를 한 번 입힙니다. <color=#3cff28>50%</color> 확률로 <color=#3cff28>2</color>턴 동안 <color=#fcb501><u>버닝</u></color> 효과를 부여합니다."
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="강철 스트라이크: 주위<color=#3cff28>4</color>개 원소의 색상을 변경하며 대량의 스킬 피해를 여러 차례 입힙니다."
|
||||
@ -42,22 +42,22 @@ local skill = {
|
||||
["desc"]="유성과 달의 숨바꼭질: 사용 후, 이번 공격 대미지가 상승하며 엄청난 양의 스킬 피해를 한 번 입힙니다."
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="아름다운 악몽: 추가로 대량의 스킬 피해를 한 번 입히며 50% 확률로 <color=#3cff28>2</color>턴 동안 <color=#3cff28> 수면</color> 효과를 부여합니다."
|
||||
["desc"]="아름다운 악몽: 추가로 대량의 스킬 피해를 한 번 입히며 50% 확률로 <color=#3cff28>2</color>턴 동안 <color=#3cff28><color=#fcb501><u> 수면</u></color></color> 효과를 부여합니다."
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="원소 연결: 무작위로 <color=#3cff28>3</color>개의 원소를 소멸하고 스킬 피해를 한 번 입힙니다."
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="얼음 크리스탈: 추가로 한 번의 스킬 피해를 입히며 <color=#3cff28>1</color>턴 동안 서리 상태를 부여합니다."
|
||||
["desc"]="얼음 크리스탈: 추가로 한 번의 스킬 피해를 입히며 <color=#3cff28>1</color>턴 동안 <color=#fcb501>서리</color> 효과를 부여합니다."
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="부패의 칼날: 추가로 한 번의 스킬 피해를 입히며 <color=#3cff28>1</color>턴 동안 부패 효과를 부여합니다."
|
||||
["desc"]="부패의 칼날: 추가로 한 번의 스킬 피해를 입히며 <color=#3cff28>1</color>턴 동안 <color=#fcb501><u>부패</u></color> 효과를 부여합니다."
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="눈과 서리의 검무: 무작위로 <color=#3cff28>3</color>개의 원소를 소멸하고 한 번의 스킬 피해를 입히는 동시에 <color=#3cff28>1</color>턴 동안 서리 효과를 부여합니다."
|
||||
["desc"]="눈과 서리의 검무: 무작위로 <color=#3cff28>3</color>개의 원소를 소멸하고 한 번의 스킬 피해를 입히는 동시에 <color=#3cff28>1</color>턴 동안 <color=#fcb501><u>서리</u></color> 효과를 부여합니다."
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="파라오의 저주: 추가로 한 번의 스킬 피해를 입히며 <color=#3cff28>1</color>턴 동안 <color=#3cff28>저주</color> 효과를 부여합니다."
|
||||
["desc"]="파라오의 저주: 추가로 한 번의 스킬 피해를 입히며 <color=#3cff28>1</color>턴 동안 <color=#fcb501><u>저주</u></color> 효과를 부여합니다."
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="보호막 기술: 팀에게 <color=#3cff28>1</color>턴 동안 보호막을 부여합니다."
|
||||
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="토르의 망치를 사용하면 랜덤으로 하나의 스킬 에너지가 <color=#3cff28>2</color> 포인트 증가합니다."
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="토르의 망치는 랜덤으로 <color=#3cff28>2</color>개의 원소를 소멸할 수 있습니다."
|
||||
["desc"]="토르의 무작위로 소멸하는 원소 <color=#3cff28>+2</color>"
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="토르의 일반 공격은 <color=#3cff28>10%</color> 확률로 <color=#3cff28>1</color>턴 동안 <color=#3cff28>탈진</color> 효과를 부여합니다."
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="아름다운 악몽이 X 방향을 따라 추가로 <color=#3cff28>4</color>개의 그리드를 소멸할 수 있습니다."
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="아름다운 악몽이 <color=#3cff28>수면</color> 효과를 부여할 확률이 <color=#3cff28>100%</color>로 증가합니다."
|
||||
["desc"]="아름다운 악몽이 <color=#3cff28>수면</color> 효과를 부여할 확률이 <color=#3cff28>80%</color>로 증가합니다."
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>:인큐버스의 일반 공격이 <color=#3cff28>2</color>턴 동안 <color=#3cff28>수면</color> 상태의 적에게 <color=#3cff28>속박</color> 효과를 부여합니다."
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "Guia",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "Guia do Chefão",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "Conclusões recentes",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Desbloqueado quando a equipe atingir Nv.{0}",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Desbloqueado quando o jogador atingir Nv.{0}",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "Desbloqueado após concluir o capítulo anterior",
|
||||
["EQUIP_DESC_1"] = "Arma",
|
||||
["EQUIP_DESC_2"] = "Armadura",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "Fundo da Fenda Espaço-temporal Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "Compre o fundo primeiro.",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "Oferta",
|
||||
["MOP_UP_DESC_3"] = "Suficiente",
|
||||
["MOP_UP_DESC_3"] = "Insuficiente",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "Tentativas para essa fase por hoje: {0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "4 armaduras + {0}:",
|
||||
["BATTLE_DESC_14"] = "Existem batalhas inacabadas, você quer continuá-las?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="Turbilhão de Espadão: causa vários golpes adicionais de dano de habilidade."
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="Punho Flamejante: elimina <color=#3cff28>5</color> blocos verticalmente e causa um dano de habilidade, com <color=#3cff28>50%</color> de chance de acionar Conflagração por <color=#3cff28>2</color> turnos."
|
||||
["desc"]="Punho Flamejante: elimina <color=#3cff28>5</color> blocos verticalmente e causa um dano de habilidade, com <color=#3cff28>50%</color> de chance de acionar <color=#fcb501><u>Conflagração</u></color> por <color=#3cff28>2</color> turnos."
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="Golpe Metálico: muda a cor dos <color=#3cff28>4</color> elementos ao redor e causa vários golpes de dano de habilidade massivo."
|
||||
@ -42,22 +42,22 @@ local skill = {
|
||||
["desc"]="Disparada do Meteoro: aumenta o dano causado no turno atual e causa um golpe de enorme dano de habilidade."
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="Pesadelo Belo: Causa grande dano de habilidade adicional com 50% de chance de adicionar efeito de <color=#3cff28>sono</color> por <color=#3cff28>2</color> turnos."
|
||||
["desc"]="Pesadelo da Beleza: causa adicionalmente um golpe de habilidade massivo com 50% de chance de acionar o efeito de <color=#3cff28><color=#fcb501><u>Sonolento</u></color></color> que dura <color=#3cff28>2</color> turnos."
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="Elo Elemental: elimina <color=#3cff28>3</color> elementos aleatórios e causa um golpe de dano de habilidade."
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="Cristal Congelante: Causa dano adicional de habilidade e adiciona efeito de congelamento por <color=#3cff28>1</color> turno."
|
||||
["desc"]="Cristal Congelante: causa adicionalmente um golpe de habilidade, acionando <color=#fcb501>Gelidez</u></color> por <color=#3cff28>1</color> turno."
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="Lâmina da Corrupção: Causa dano adicional de habilidade e adiciona efeito de corrupção por <color=#3cff28>1</color> turno."
|
||||
["desc"]="Lâmina Corruptora: causa adicionalmente um golpe de habilidade, acionando <color=#fcb501><u>Corrupção</u></color> por <color=#3cff28>1</color> turno."
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="Esgrima Enregelante: elimina <color=#3cff28>3</color> elementos aleatórios e causa um golpe de dano de habilidade, acionando Gelidez por <color=#3cff28>1</color> turno."
|
||||
["desc"]="Esgrima Enregelante: elimina <color=#3cff28>3</color> elementos aleatórios e causa um golpe de dano de habilidade, acionando <color=#fcb501>Gelidez</u></color> por <color=#3cff28>1</color> turno."
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="Maldição do Faraó: Causa dano adicional de habilidade e adiciona efeito de <color=#3cff28>maldição</color> por <color=#3cff28>1</color> turno."
|
||||
["desc"]="Maldição do Faraó: causa adicionalmente um golpe de habilidade, acionando <color=#fcb501>Maldição</u></color> por <color=#3cff28>1</color> turno."
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="Feitiço de Amparo: adiciona um escudo à equipe por <color=#3cff28>1</color> turno."
|
||||
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="Após usar o Martelo de Thor, aumenta aleatoriamente a energia de uma habilidade em <color=#3cff28>2</color> pontos."
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="O Martelo de Thor pode eliminar aleatoriamente <color=#3cff28>2</color> elementos."
|
||||
["desc"]="Elementos eliminados aleatoriamente pelo Martelo de Thor <color=#3cff28>+2</color>."
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="Durante o ataque de Solpu, há uma probabilidade de <color=#3cff28>10%</color> de adicionar o efeito <color=#3cff28>fraqueza</color> por <color=#3cff28>1</color> turno."
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="Belo Pesadelo pode eliminar <color=#3cff28>4</color> quadrados adicionais na direção X."
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="A probabilidade do efeito <color=#3cff28>sono</color> adicionado por Belo Pesadelo aumenta para <color=#3cff28>100%</color>."
|
||||
["desc"]="A probabilidade do efeito <color=#3cff28>sono</color> adicionado por Belo Pesadelo aumenta para <color=#3cff28>80%</color>."
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Ataque normal de Succubus a inimigos <color=#3cff28>adormecidos</color> adiciona o efeito <color=#3cff28>aprisionamento</color> por <color=#3cff28>2</color> turnos."
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "กลยุทธ์",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "กลยุทธ์บอส",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "ผ่านด่านล่าสุด",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "ทีม Lv.{0} จะเปิด",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "ผู้เล่น Lv.{0} จะเปิด",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "ผ่านด่านบทก่อนหน้าจะเปิด",
|
||||
["EQUIP_DESC_1"] = "อาวุธ",
|
||||
["EQUIP_DESC_2"] = "เกราะ",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "กองทุนรอยแยกกาลอวกาศⅡ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "โปรดซื้อกองทุนก่อน",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "สุดคุ้ม",
|
||||
["MOP_UP_DESC_3"] = "เพียงพอ",
|
||||
["MOP_UP_DESC_3"] = "ไม่พอ",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "จำนวนที่เหลือของด่านนี้ในวันนี้: {0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "เกราะ 4 ชิ้น +{0}:",
|
||||
["BATTLE_DESC_14"] = "มีการต่อสู้ที่ยังไม่จบ ดำเนินการต่อหรือไม่?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="ลมกรดดาบ: สร้างดาเมจสกิลเพิ่มเติมหลายครั้ง"
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="หมัดเพลิง: กำจัด <color=#3cff28>5</color>ช่องตามแนวตั้ง และสร้างดาเมจสกิล 1 ครั้ง มีโอกาส<color=#3cff28>50%</color>เพิ่มเอฟเฟกต์การเผาไหม้ <color=#3cff28>2 </color>รอบ"
|
||||
["desc"]="หมัดเพลิง: กำจัด <color=#3cff28>5</color>ช่องตามแนวตั้ง และสร้างดาเมจสกิล 1 ครั้ง มีโอกาส<color=#3cff28>50%</color>เพิ่มเอฟเฟกต์<color=#fcb501><u>เผาไหม้</u></color> <color=#3cff28>2 </color>รอบ"
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="เหล็กตีหนัก: เปลี่ยนสีของธาตุ<color=#3cff28>4</color>อันที่อยู่รอบ ๆ และสร้างดาเมจสกิลมหาศาลหลายครั้ง"
|
||||
@ -42,22 +42,22 @@ local skill = {
|
||||
["desc"]="ดาวตกไล่ดวงจันทร์: ดาเมจครั้งนี้จะเพิ่มขึ้นหลังจากการใช้ และสร้างดาเมจสกิลมหาศาล 1 ครั้ง"
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="ฝันร้ายที่สวยงาม: สร้างดาเมจสกิลมากมายเพิ่มเติม 1 ครั้ง มีโอกาส 50% เพิ่มเอฟเฟกต์<color=#3cff28>หลับ</color> <color=#3cff28>2</color>รอบ"
|
||||
["desc"]="ฝันร้ายที่สวยงาม: สร้างดาเมจสกิลมากมายเพิ่มเติม 1 ครั้ง มีโอกาส 50% เพิ่มเอฟเฟกต์<color=#3cff28><color=#fcb501><u>หลับ</u></color></color> <color=#3cff28>2</color>รอบ"
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="การเชื่อมโยงธาตุ: สุ่มกำจัดธาตุ<color=#3cff28>3</color>อัน และสร้างดาเมจสกิล 1 ครั้ง"
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="ผลึกฟรอสต์: สร้างดาเมจสกิลเพิ่มเติม 1 ครั้ง เพิ่มเอฟเฟกต์ฟรอสต์ <color=#3cff28>1</color>รอบ"
|
||||
["desc"]="ผลึกฟรอสต์: สร้างดาเมจสกิลเพิ่มเติม 1 ครั้ง เพิ่มเอฟเฟกต์ฟรอสต์ 1 รอบ"
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="ดาบทุจริต: สร้างดาเมจสกิลเพิ่มเติม 1 ครั้ง เพิ่มเอฟเฟกต์ทุจริต <color=#3cff28>1</color>รอบ"
|
||||
["desc"]="ดาบทุจริต: สร้างดาเมจสกิลเพิ่มเติม 1 ครั้ง เพิ่มเอฟเฟกต์<color=#fcb501><u>ทุจริต</u></color> <color=#3cff28>1</color>รอบ"
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="ระบำดาบฟรอสต์: สุ่มกำจัดธาตุ<color=#3cff28>3</color>อัน และสร้างดาเมจสกิล 1 ครั้ง เพิ่มเอฟเฟกต์ฟรอสต์ <color=#3cff28>1</color>รอบ"
|
||||
["desc"]="ระบำดาบฟรอสต์: สุ่มกำจัดธาตุ<color=#3cff28>3</color>อัน และสร้างดาเมจสกิล 1 ครั้ง เพิ่มเอฟเฟกต์<color=#fcb501><u>ฟรอสต์</u></color> <color=#3cff28>1</color>รอบ"
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="คำสาปฟาโรห์: สร้างดาเมจสกิลเพิ่มเติม 1 ครั้ง เพิ่มเอฟเฟกต์<color=#3cff28>คำสาป</color> <color=#3cff28>1</color>รอบ"
|
||||
["desc"]="คำสาปฟาโรห์: สร้างดาเมจสกิลเพิ่มเติม 1 ครั้ง เพิ่มเอฟเฟกต์<color=#fcb501><u>คำสาป</color> <color=#3cff28>1</color>รอบ"
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="มนต์โล่: เพิ่มโล่ 1 อันให้ทีม <color=#3cff28>1</color>รอบ"
|
||||
|
||||
@ -354,7 +354,7 @@ local skill_rogue = {
|
||||
["desc"]="ค้อนของเทพสายฟ้าสามารถสุ่มกำจัด <color=#3cff28>4</color> ธาตุ"
|
||||
},
|
||||
[2400202]={
|
||||
["desc"]="หลังจากใช้ค้อนของเทพสายฟ้าจะสุ่มเพิ่มพลังงาน<color=#3cff28>2</color>แต้มของสกิลอย่างใดอย่างหนึ่ง"
|
||||
["desc"]="ค้อนของเทพสายฟ้าสะสุ่มกำจัดธาตุ<color=#3cff28>+2</color>"
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="ค้อนของเทพสายฟ้าสามารถสุ่มกำจัด <color=#3cff28>2</color> ธาตุ"
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="ฝันร้ายที่สวยงามสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามทิศทาง X"
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="เอฟเฟกต์<color=#3cff28>หลับ</color>ที่เพิ่มโดยฝันร้ายที่สวยงามสาม โอกาสเพิ่มขึ้นถึง<color=#3cff28>100%</color>"
|
||||
["desc"]="เอฟเฟกต์<color=#3cff28>หลับ</color>ที่เพิ่มโดยฝันร้ายที่สวยงามสาม โอกาสเพิ่มขึ้นถึง<color=#3cff28>80%</color>"
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>คอมโบ</color>: เมื่อฝันร้ายโจมตีทั่วไปศัตรู<color=#3cff28>หลับ</color>จะเพิ่มเอฟเฟกต์<color=#3cff28>กักขัง</color> <color=#3cff28>2</color>รอบ"
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "Chiến Lược",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "Chiến lược Thủ Lĩnh",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "Vượt ải gần đây",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Đội Lv{0} mở",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "Người chơi Lv{0} mở",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "Vượt ải chương trước mở",
|
||||
["EQUIP_DESC_1"] = "Vũ Khí",
|
||||
["EQUIP_DESC_2"] = "Phòng Cụ",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "Quỹ Khe Nứt Không Gian Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "Hãy mua quỹ trước",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "Siêu hời",
|
||||
["MOP_UP_DESC_3"] = "Đủ",
|
||||
["MOP_UP_DESC_3"] = "Không đủ",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "Lượt ải còn: {0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "4 món phòng cụ +{0}:",
|
||||
["BATTLE_DESC_14"] = "Có chiến đấu còn dang dở, tiếp tục chứ?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="Lốc Xoáy Cự Kiếm: Gây thêm nhiều lần sát thương kỹ năng."
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="Viêm Quyền: Xua tan <color=#3cff28>5</color> ô theo hàng dọc, và gây 1 lần sát thương kỹ năng, có <color=#3cff28>50%</color> kèm Thiêu Đốt, <color=#3cff28>2</color> hiệp."
|
||||
["desc"]="Viêm Quyền: Xua tan <color=#3cff28>5</color> ô theo hàng dọc, và gây 1 lần ST kỹ năng, có <color=#3cff28>50%</color> kèm <color=#fcb501><u>Thiêu Đốt</u></color>, <color=#3cff28>2</color> hiệp."
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="Trọng Kích Sắt Thép: <color=#3cff28>4</color> Nguyên Tố xung quanh đổi màu, gây nhiều lần sát thương kỹ năng."
|
||||
@ -42,22 +42,22 @@ local skill = {
|
||||
["desc"]="Sao Băng Siêu Tốc: Dùng xong tăng sát thương lần này, 1 lần sát thương kỹ năng cực lớn."
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="Ác Mộng Tươi Đẹp: Gây thêm 1 lần nhiều sát thương kỹ năng, 50% kèm hiệu quả <color=#3cff28>Ngủ Say</color>, <color=#3cff28>2</color> hiệp."
|
||||
["desc"]="Ác Mộng Tươi Đẹp: Gây thêm 1 lần nhiều ST kỹ năng, cos 50% kèm <color=#3cff28><color=#fcb501><u>Ngủ Say</u></color></color>, <color=#3cff28>2</color> hiệp."
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="Liên Kết Nguyên Tố: Ngẫu nhiên xua tan <color=#3cff28>3</color> Nguyên Tố, gây 1 lần sát thương kỹ năng."
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="Sương Băng Tinh: Gây thêm 1 lần sát thương kỹ năng, kèm hiệu quả Băng Sương, <color=#3cff28>1</color> hiệp."
|
||||
["desc"]="Sương Băng Tinh: Gây thêm 1 lần ST kỹ năng, kèm <color=#fcb501><u>Băng Sương</u></color>, <color=#3cff28>1</color> hiệp."
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="Đao Sa Đọa: Gây thêm 1 lần sát thương kỹ năng, kèm hiệu quả Sa Đọa, <color=#3cff28>1</color> hiệp."
|
||||
["desc"]="Đao Sa Đọa: Gây thêm 1 lần ST kỹ năng, kèm <color=#fcb501><u>Sa Đọa</u></color>, <color=#3cff28>1</color> hiệp."
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="Băng Sương Kiếm Vũ: Ngẫu nhiên xua tan <color=#3cff28>3</color> Nguyên Tố, gây 1 lần sát thương kỹ năng, kèm Băng Sương, <color=#3cff28>1</color> hiệp."
|
||||
["desc"]="Băng Sương Kiếm Vũ: Ngẫu nhiên xua tan <color=#3cff28>3</color> Nguyên Tố, gây 1 lần ST kỹ năng, kèm <color=#fcb501><u>Băng Sương</u></color>, <color=#3cff28>1</color> hiệp."
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="Lời Nguyền Pharaoh: Gây thêm 1 lần sát thương kỹ năng, kèm hiệu quả <color=#3cff28>Lời Nguyền</color>, <color=#3cff28>1</color> hiệp."
|
||||
["desc"]="Lời Nguyền Pharaoh: Gây thêm 1 lần sát thương kỹ năng, kèm <color=#fcb501><u>Lời Nguyền</u></color>, <color=#3cff28>1</color> hiệp."
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="Thuật Khiên: Giúp đồng đội nhận 1 Khiên, <color=#3cff28>1</color> hiệp."
|
||||
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="Sau khi dùng Búa Thor tăng ngẫu nhiên 1 loại kỹ năng <color=#3cff28>2</color> Năng Lượng."
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="Búa Thor có thể xua tan ngẫu nhiên <color=#3cff28>2</color> nguyên tố."
|
||||
["desc"]="Búa Thor Tố ngẫu nhiên xua tan Nguyên Tố <color=#3cff28>+2</color>."
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="Khi Thor đánh thường có <color=#3cff28>10%</color> kèm hiệu quả<color=#3cff28>Suy Yếu</color>, <color=#3cff28>1</color> hiệp."
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="Ác Mộng Tươi Đẹp theo hướng X được xua tan thêm <color=#3cff28>4</color> ô."
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="Ác Mộng Tươi Đẹp kèm hiệu quả <color=#3cff28>Ngủ Say</color>, TL tăng đến <color=#3cff28>100%</color>."
|
||||
["desc"]="Ác Mộng Tươi Đẹp kèm hiệu quả <color=#3cff28>Ngủ Say</color>, TL tăng đến <color=#3cff28>80%</color>."
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Khi Incubus đánh thường kẻ địch <color=#3cff28>Ngủ Say</color> sẽ kèm hiệu quả <color=#3cff28>Giam Cầm</color>, <color=#3cff28>2</color> hiệp."
|
||||
|
||||
@ -362,7 +362,7 @@ local localization_global =
|
||||
["DUNGEON_WEAPON_DESC_7"] = "攻略",
|
||||
["DUNGEON_WEAPON_DESC_8"] = "首領攻略",
|
||||
["DUNGEON_WEAPON_DESC_9"] = "近期通關",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "隊伍等級{0}開啟",
|
||||
["DUNGEON_WEAPON_DESC_10"] = "玩家等級{0}開啟",
|
||||
["DUNGEON_WEAPON_DESC_11"] = "通關前一章開啟",
|
||||
["EQUIP_DESC_1"] = "武器",
|
||||
["EQUIP_DESC_2"] = "防具",
|
||||
@ -419,10 +419,11 @@ local localization_global =
|
||||
["DUNGEON_ARMOR_FUND_2"] = "時空裂隙基金Ⅱ",
|
||||
["DUNGEON_ARMOR_DESC_15"] = "請先購買本基金",
|
||||
["DUNGEON_ARMOR_DESC_16"] = "超值",
|
||||
["MOP_UP_DESC_3"] = "足夠",
|
||||
["MOP_UP_DESC_3"] = "不足",
|
||||
["DUNGEON_ARMOR_DESC_17"] = "本關今日剩餘次數:{0}",
|
||||
["NAVER_SETTING_DESC"] = "Naver",
|
||||
["EQUIP_DESC_26"] = "4件防具+{0}:",
|
||||
["BATTLE_DESC_14"] = "有尚未完成的戰鬥,是否繼續?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -357,7 +357,7 @@ local skill_rogue = {
|
||||
["desc"]="雷神之鎚使用後隨機增加一種技能的能量<color=#3cff28>2</color>點。"
|
||||
},
|
||||
[2400203]={
|
||||
["desc"]="雷神之鎚可隨機消除<color=#3cff28>2</color>個元素。"
|
||||
["desc"]="雷神之鎚隨機消除元素<color=#3cff28>+2</color>。"
|
||||
},
|
||||
[2400204]={
|
||||
["desc"]="索爾普攻時有<color=#3cff28>10%</color>機率附帶<color=#3cff28>虛弱</color>效果,<color=#3cff28>1</color>回合。"
|
||||
@ -480,7 +480,7 @@ local skill_rogue = {
|
||||
["desc"]="美麗夢魘沿X方向可額外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="美麗夢魘附帶的<color=#3cff28>昏睡</color>效果,機率提高到<color=#3cff28>100%</color>。"
|
||||
["desc"]="美麗夢魘附帶的<color=#3cff28>昏睡</color>效果,機率提高到<color=#3cff28>80%</color>。"
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="<color=#fcff28>Combo</color>:夢魔普攻<color=#3cff28>昏睡</color>敵人將附帶<color=#3cff28>禁錮</color>效果,<color=#3cff28>2</color>回合。"
|
||||
|
||||
@ -33,8 +33,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=4,
|
||||
["num_for_nothing"]="Ug=="
|
||||
["num"]=16,
|
||||
["num_for_nothing"]="Vw4="
|
||||
}
|
||||
},
|
||||
["box_lv_3"]={
|
||||
@ -51,8 +51,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=8,
|
||||
["num_for_nothing"]="Xg=="
|
||||
["num"]=20,
|
||||
["num_for_nothing"]="VAg="
|
||||
}
|
||||
},
|
||||
["box_lv_4"]={
|
||||
@ -69,8 +69,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=12,
|
||||
["num_for_nothing"]="Vwo="
|
||||
["num"]=24,
|
||||
["num_for_nothing"]="VAw="
|
||||
}
|
||||
},
|
||||
["box_lv_5"]={
|
||||
@ -87,8 +87,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=16,
|
||||
["num_for_nothing"]="Vw4="
|
||||
["num"]=28,
|
||||
["num_for_nothing"]="VAA="
|
||||
}
|
||||
},
|
||||
["box_lv_6"]={
|
||||
@ -105,8 +105,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=20,
|
||||
["num_for_nothing"]="VAg="
|
||||
["num"]=32,
|
||||
["num_for_nothing"]="VQo="
|
||||
}
|
||||
},
|
||||
["box_lv_7"]={
|
||||
@ -123,8 +123,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=24,
|
||||
["num_for_nothing"]="VAw="
|
||||
["num"]=36,
|
||||
["num_for_nothing"]="VQ4="
|
||||
}
|
||||
},
|
||||
["box_lv_8"]={
|
||||
@ -141,8 +141,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=28,
|
||||
["num_for_nothing"]="VAA="
|
||||
["num"]=40,
|
||||
["num_for_nothing"]="Ugg="
|
||||
}
|
||||
},
|
||||
["box_lv_9"]={
|
||||
@ -159,8 +159,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=32,
|
||||
["num_for_nothing"]="VQo="
|
||||
["num"]=44,
|
||||
["num_for_nothing"]="Ugw="
|
||||
}
|
||||
},
|
||||
["box_lv_10"]={
|
||||
@ -177,8 +177,8 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=36,
|
||||
["num_for_nothing"]="VQ4="
|
||||
["num"]=48,
|
||||
["num_for_nothing"]="UgA="
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -227,51 +227,123 @@ local summon = {
|
||||
}
|
||||
},
|
||||
["box_lv_2"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
["num"]=15,
|
||||
["num_for_nothing"]="Vw0="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_3"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=20,
|
||||
["num_for_nothing"]="VAg="
|
||||
["num"]=25,
|
||||
["num_for_nothing"]="VA0="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_4"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=35,
|
||||
["num_for_nothing"]="VQ0="
|
||||
["num"]=40,
|
||||
["num_for_nothing"]="Ugg="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_5"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=50,
|
||||
["num_for_nothing"]="Uwg="
|
||||
["num"]=55,
|
||||
["num_for_nothing"]="Uw0="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_6"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
@ -280,16 +352,32 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=65,
|
||||
["num_for_nothing"]="UA0="
|
||||
["num"]=70,
|
||||
["num_for_nothing"]="UQg="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_7"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=2,
|
||||
["num_for_nothing"]="VA=="
|
||||
},
|
||||
@ -298,16 +386,32 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=80,
|
||||
["num_for_nothing"]="Xgg="
|
||||
["num"]=85,
|
||||
["num_for_nothing"]="Xg0="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_8"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=3,
|
||||
["num_for_nothing"]="VQ=="
|
||||
},
|
||||
@ -316,16 +420,32 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=95,
|
||||
["num_for_nothing"]="Xw0="
|
||||
["num"]=100,
|
||||
["num_for_nothing"]="Vwhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_9"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=4,
|
||||
["num_for_nothing"]="Ug=="
|
||||
},
|
||||
@ -334,16 +454,32 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=110,
|
||||
["num_for_nothing"]="Vwlc"
|
||||
["num"]=115,
|
||||
["num_for_nothing"]="VwlZ"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
},
|
||||
["box_lv_10"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
},
|
||||
@ -352,8 +488,16 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=125,
|
||||
["num_for_nothing"]="VwpZ"
|
||||
["num"]=130,
|
||||
["num_for_nothing"]="Vwtc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=180,
|
||||
["num_for_nothing"]="VwBc"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -387,8 +531,8 @@ local summon = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
},
|
||||
@ -413,26 +557,16 @@ local summon = {
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["num"]=1,
|
||||
["num_for_nothing"]="Vw=="
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
}
|
||||
},
|
||||
["box_lv_3"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=2,
|
||||
["num_for_nothing"]="VA=="
|
||||
},
|
||||
@ -441,16 +575,32 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=35,
|
||||
["num_for_nothing"]="VQ0="
|
||||
}
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
},
|
||||
["box_lv_4"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_3"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=3,
|
||||
["num_for_nothing"]="VQ=="
|
||||
},
|
||||
@ -459,16 +609,32 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=75,
|
||||
["num_for_nothing"]="UQ0="
|
||||
}
|
||||
["num"]=40,
|
||||
["num_for_nothing"]="Ugg="
|
||||
},
|
||||
["box_lv_5"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_4"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=4,
|
||||
["num_for_nothing"]="Ug=="
|
||||
},
|
||||
@ -477,16 +643,32 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=115,
|
||||
["num_for_nothing"]="VwlZ"
|
||||
}
|
||||
["num"]=80,
|
||||
["num_for_nothing"]="Xgg="
|
||||
},
|
||||
["box_lv_6"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_5"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=5,
|
||||
["num_for_nothing"]="Uw=="
|
||||
},
|
||||
@ -495,80 +677,186 @@ local summon = {
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=155,
|
||||
["num_for_nothing"]="Vw1Z"
|
||||
["num"]=120,
|
||||
["num_for_nothing"]="Vwpc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_6"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=6,
|
||||
["num_for_nothing"]="UA=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=160,
|
||||
["num_for_nothing"]="Vw5c"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_7"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["num"]=7,
|
||||
["num_for_nothing"]="UQ=="
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=8,
|
||||
["num_for_nothing"]="Xg=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=195,
|
||||
["num_for_nothing"]="VwFZ"
|
||||
["num"]=200,
|
||||
["num_for_nothing"]="VAhc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_8"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["num"]=9,
|
||||
["num_for_nothing"]="Xw=="
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=10,
|
||||
["num_for_nothing"]="Vwg="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=235,
|
||||
["num_for_nothing"]="VAtZ"
|
||||
["num"]=240,
|
||||
["num_for_nothing"]="VAxc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_9"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["num"]=11,
|
||||
["num_for_nothing"]="Vwk="
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=12,
|
||||
["num_for_nothing"]="Vwo="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=275,
|
||||
["num_for_nothing"]="VA9Z"
|
||||
["num"]=280,
|
||||
["num_for_nothing"]="VABc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
},
|
||||
["box_lv_10"]={
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=6,
|
||||
["id_for_nothing"]="UA==",
|
||||
["num"]=13,
|
||||
["num_for_nothing"]="Vws="
|
||||
["id"]=1,
|
||||
["id_for_nothing"]="Vw==",
|
||||
["num"]=2000,
|
||||
["num_for_nothing"]="VAhcAw=="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=47,
|
||||
["id_for_nothing"]="Ug8=",
|
||||
["num"]=14,
|
||||
["num_for_nothing"]="Vww="
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=5,
|
||||
["id_for_nothing"]="Uw==",
|
||||
["num"]=315,
|
||||
["num_for_nothing"]="VQlZ"
|
||||
["num"]=320,
|
||||
["num_for_nothing"]="VQpc"
|
||||
},
|
||||
{
|
||||
["type"]=1,
|
||||
["type_for_nothing"]="Vw==",
|
||||
["id"]=4,
|
||||
["id_for_nothing"]="Ug==",
|
||||
["num"]=480,
|
||||
["num_for_nothing"]="UgBc"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -204,7 +204,7 @@ local task_daily_challenge = {
|
||||
},
|
||||
[8]={
|
||||
["rand_type"]=2,
|
||||
["param"]=3000,
|
||||
["param"]=2500,
|
||||
["reward"]={
|
||||
{
|
||||
["type"]=1,
|
||||
|
||||
@ -800,6 +800,23 @@ function GFunc.getRewardsStr(rewards)
|
||||
return itemStr
|
||||
end
|
||||
|
||||
function GFunc.getItemRewardsStr(rewards)
|
||||
if rewards == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local itemStr = ""
|
||||
for k, v in ipairs(rewards) do
|
||||
if v.type == GConst.REWARD_TYPE.ITEM then
|
||||
itemStr = itemStr .. v.item.id .. ":" .. v.item.count
|
||||
end
|
||||
if k ~= #rewards then
|
||||
itemStr = itemStr.. "|"
|
||||
end
|
||||
end
|
||||
return itemStr
|
||||
end
|
||||
|
||||
function GFunc.copyStr(str)
|
||||
CS.UnityEngine.GUIUtility.systemCopyBuffer = str
|
||||
end
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
local ActivityManager = class("ActivityManager", BaseModule)
|
||||
|
||||
function ActivityManager:showGoldPigUI()
|
||||
UIManager:showUI("app/ui/activity/gold_pig/gold_pig_ui")
|
||||
function ActivityManager:showGoldPigUI(showType)
|
||||
UIManager:showUI("app/ui/activity/gold_pig/gold_pig_ui", {showType = showType})
|
||||
end
|
||||
|
||||
function ActivityManager:buyGoldPig(id)
|
||||
|
||||
@ -40,6 +40,8 @@ function ArenaBountyManager:onClaimReward(result)
|
||||
end
|
||||
if isSpecialBox then
|
||||
ModuleManager.ShopManager:showBoxOpenUI({type = GConst.ShopConst.BOX_REWARD_TYPE.ARENA_BOUNTY, params = rewardId, rewards = result.rewards})
|
||||
local openType = BIReport.BOX_OPEN_OPEN_TYPE.ARENA_BOUNTY
|
||||
BIReport:postBoxOpen(rewardId, BIReport.BOX_OPEN_BOX_TYPE.ACTIVITY, openType, 0, result.rewards)
|
||||
else
|
||||
GFunc.showRewardBox(result.rewards)
|
||||
end
|
||||
|
||||
@ -225,8 +225,8 @@ function ArenaManager:rspAdBoxReward(result)
|
||||
end
|
||||
end
|
||||
|
||||
function ArenaManager:showGiftPopUI()
|
||||
UIManager:showUI("app/ui/arena/arena_pop_gift_ui")
|
||||
function ArenaManager:showGiftPopUI(showType)
|
||||
UIManager:showUI("app/ui/arena/arena_pop_gift_ui", {showType = showType})
|
||||
end
|
||||
|
||||
return ArenaManager
|
||||
@ -341,6 +341,8 @@ local BUFF_NAME = {
|
||||
INVINCIBLE_SHIELD = "invincible_shield",
|
||||
SHIELD_ICE_02 = "shield_ice_02",
|
||||
SKILL_HURT_ADD_SHOW = "skill_hurt_add_show",
|
||||
SHIELD_ICE_REBOUND_200 = "shield_ice_rebound_200",
|
||||
SHIELD_REBOUND_100 = "shield_rebound_100",
|
||||
REBIRTH = "rebirth",
|
||||
OCEAN_SHIELD = "ocean_shield",
|
||||
SELF_HEAL = "self_heal",
|
||||
|
||||
@ -124,6 +124,10 @@ function BattleUnitComp:initWithEntity(modelId, entity, battleController, target
|
||||
self:initHitAniInfo()
|
||||
end
|
||||
|
||||
function BattleUnitComp:getSide()
|
||||
return self.side
|
||||
end
|
||||
|
||||
function BattleUnitComp:initHitAniInfo()
|
||||
self.hurtAniNameList = {}
|
||||
self.hurtAniNameCount = 0
|
||||
|
||||
@ -11,6 +11,7 @@ local BATTLE_INSTRUCTIONS_HELPER = require "app/module/battle/helper/battle_inst
|
||||
local BattleBoardTouchHelper = require "app/module/battle/helper/battle_board_touch_helper"
|
||||
local BattleBuffHandle = require "app/module/battle/helper/battle_buff_handle"
|
||||
local BATTLE_SNAPSHOT_HELPER = require "app/module/battle/helper/battle_snapshot_helper"
|
||||
local BattleFormula = require "app/module/battle/helper/battle_formula"
|
||||
local BattleBaseController = class("BattleBaseController")
|
||||
local BattleConst = GConst.BattleConst
|
||||
local BUFF_NAME_TO_ATTR = BattleConst.BUFF_NAME_TO_ATTR
|
||||
@ -245,13 +246,18 @@ function BattleBaseController:onLinkChange()
|
||||
|
||||
local sequence = self.battleData:getGridSequence()
|
||||
local mainElementType
|
||||
|
||||
local dmgSkillId
|
||||
for index, info in ipairs(sequence) do
|
||||
local entity = self.battleData:getGridEntity(info.posId)
|
||||
if not mainElementType then
|
||||
if not mainElementType or not dmgSkillId then
|
||||
local skillId = entity:getSkillId()
|
||||
if not skillId then
|
||||
if not skillId and not mainElementType then
|
||||
mainElementType = entity:getElementType()
|
||||
end
|
||||
if skillId and not dmgSkillId then
|
||||
dmgSkillId = skillId
|
||||
end
|
||||
if mainElementType and dmgSkillId then
|
||||
break
|
||||
end
|
||||
end
|
||||
@ -298,8 +304,10 @@ function BattleBaseController:onLinkChange()
|
||||
end
|
||||
end
|
||||
|
||||
local dmgElementTypeMap
|
||||
if not self:getCurActionUnitComp():getActiveSkillLimit() then
|
||||
local aniSequence, influenceElementType, lineCount, elementTypeMap, linkElementType, effectGridMap, randomPosList = self:calculateCurElimination(true)
|
||||
dmgElementTypeMap = elementTypeMap
|
||||
if randomPosList then
|
||||
for _, posId in ipairs(randomPosList) do
|
||||
local gridEntity = self.battleData:getGridEntity(posId)
|
||||
@ -317,6 +325,22 @@ function BattleBaseController:onLinkChange()
|
||||
if mainElementType then
|
||||
self:getSideTeam(self.curActionSide):changeMainUnit(mainElementType)
|
||||
end
|
||||
|
||||
local elementTypeCount = 0
|
||||
for element, count in pairs(dmgElementTypeMap) do
|
||||
elementTypeCount = elementTypeCount + count
|
||||
end
|
||||
local dmg = self:calExpectedInjury(mainElementType, elementTypeCount, dmgSkillId)
|
||||
local defMainUnitcomp = self:getCurOtherActionUnitComp()
|
||||
if defMainUnitcomp then
|
||||
local hp = defMainUnitcomp.unitEntity:getHp()
|
||||
local hpPercent = (hp - dmg) / defMainUnitcomp.unitEntity:getMaxHp()
|
||||
if self.curActionSide == SIDE_ATK then
|
||||
self.battleUI:setDefHp(hp, hpPercent)
|
||||
else
|
||||
self.battleUI:setAtkHp(hp, hpPercent)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function BattleBaseController:getInitBoard()
|
||||
@ -724,8 +748,21 @@ function BattleBaseController:getCurActionUnitComp()
|
||||
return self:getCurActionTeam():getMainUnit()
|
||||
end
|
||||
|
||||
function BattleBaseController:getCurActionBoardRowRange()
|
||||
local isAtkAction = self.curActionSide == SIDE_ATK
|
||||
function BattleBaseController:getCurOtherActionUnitComp()
|
||||
local side = self:getCurActionOtherSide()
|
||||
if not side then
|
||||
return
|
||||
end
|
||||
local team = self:getCurActionTeam(side)
|
||||
if not team then
|
||||
return
|
||||
end
|
||||
return team:getMainUnit()
|
||||
end
|
||||
|
||||
function BattleBaseController:getCurActionBoardRowRange(side)
|
||||
side = side or self.curActionSide
|
||||
local isAtkAction = side == SIDE_ATK
|
||||
if isAtkAction then
|
||||
return self:getAtkMinRow() + 1, self:getRowCount()
|
||||
else
|
||||
@ -743,6 +780,16 @@ function BattleBaseController:getPosIdInCurActionBoardRowRange(posId)
|
||||
return true
|
||||
end
|
||||
|
||||
function BattleBaseController:getPosIdInActionBoardRowRange(side, posId)
|
||||
local min, max = self:getCurActionBoardRowRange(side)
|
||||
local r = ModuleManager.BattleManager:getPosRC(posId).r
|
||||
if r < min or r > max then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function BattleBaseController:onLoadComplete()
|
||||
UIManager:closeLoading()
|
||||
self:handleBuffs()
|
||||
@ -1171,6 +1218,14 @@ function BattleBaseController:clearGridSequence()
|
||||
end
|
||||
|
||||
function BattleBaseController:onLinkOver()
|
||||
local hp = self.atkTeam:getMainUnit().unitEntity:getHp()
|
||||
local hpPercent = self.atkTeam:getMainUnit().unitEntity:getHpPercent()
|
||||
self.battleUI:setAtkHp(hp, hpPercent)
|
||||
|
||||
local hp = self.defTeam:getMainUnit().unitEntity:getHp()
|
||||
local hpPercent = self.defTeam:getMainUnit().unitEntity:getHpPercent()
|
||||
self.battleUI:setDefHp(hp, hpPercent)
|
||||
|
||||
self.battleUI:hideAllSfxLine()
|
||||
local sequence = self.battleData:getGridSequence()
|
||||
local count = #sequence
|
||||
@ -2276,15 +2331,22 @@ function BattleBaseController:selectSKillNextToStep()
|
||||
end
|
||||
|
||||
|
||||
function BattleBaseController:changeElementType(count, elementType)
|
||||
function BattleBaseController:changeElementType(count, elementType, side)
|
||||
self.changeElementTypeMap = table.clearOrCreate(self.changeElementTypeMap)
|
||||
self.changeElementTypeList = table.clearOrCreate(self.changeElementTypeList)
|
||||
local listCount = 0
|
||||
for _, entity in pairs(self.battleData:getGridEnties()) do
|
||||
if entity:canChangeInfo() and entity:getElementType() ~= elementType then
|
||||
if side then
|
||||
if self:getPosIdInActionBoardRowRange(side, entity:getPosId()) then
|
||||
table.insert(self.changeElementTypeList, entity)
|
||||
listCount = listCount + 1
|
||||
end
|
||||
else
|
||||
table.insert(self.changeElementTypeList, entity)
|
||||
listCount = listCount + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
count = math.min(count, listCount)
|
||||
@ -2413,7 +2475,7 @@ function BattleBaseController:shuffleBoard(callback)
|
||||
else
|
||||
self.resetList = table.clearOrCreate(self.resetList)
|
||||
for posId, entity in pairs(self.battleData:getGridEnties()) do
|
||||
if self:getPosIdInCurActionBoardRowRange(posId) and entity:isCanFallStatus() then
|
||||
if self:getPosIdInCurActionBoardRowRange(posId) and entity:isCanFallStatus() and not entity:getCantUpset() then
|
||||
table.insert(self.resetList, entity)
|
||||
end
|
||||
end
|
||||
@ -2462,7 +2524,7 @@ function BattleBaseController:getShuffleBoardInfo()
|
||||
end
|
||||
local anySkillCount = 0
|
||||
for posId, entity in pairs(self.battleData:getGridEnties()) do
|
||||
if self:getPosIdInCurActionBoardRowRange(posId) and entity:isCanFallStatus() then
|
||||
if self:getPosIdInCurActionBoardRowRange(posId) and entity:isCanFallStatus() and not entity:getCantUpset() then
|
||||
if entity:getSkillId() then
|
||||
local skillEntity = self:getSkillEntityBySkillId(entity:getSkillId())
|
||||
local elementType = skillEntity:getPosition()
|
||||
@ -3144,4 +3206,21 @@ BattleBaseController._doInstruction = {
|
||||
[BattleConst.INSTRUCTION_NAME.PLAY_SKILL] = _playSkill,
|
||||
}
|
||||
|
||||
function BattleBaseController:calExpectedInjury(mainElementType, count, skillId)
|
||||
local atkCompMap = self:getCurActionTeam():getUnitComp()
|
||||
if not atkCompMap then
|
||||
return 0
|
||||
end
|
||||
local atkUnitComp = atkCompMap[mainElementType]
|
||||
if mainElementType and not atkUnitComp then
|
||||
return 0
|
||||
end
|
||||
if not mainElementType or not atkUnitComp then
|
||||
count = 0
|
||||
atkUnitComp = self:getCurActionTeam():getMainUnit()
|
||||
end
|
||||
local dmg = BattleFormula:getExpectedDamageResult(atkUnitComp, count, self:getCurOtherActionUnitComp(), skillId, atkCompMap)
|
||||
return dmg
|
||||
end
|
||||
|
||||
return BattleBaseController
|
||||
@ -159,6 +159,20 @@ BattleBuffHandle.addShield = {
|
||||
target.unitEntity:addAttr(ATTR_NAME.SHIELD_REBOUND, 40000, false)
|
||||
return shieldNum
|
||||
end,
|
||||
-- 反弹目标伤害的200%,直接写死
|
||||
[BUFF_NAME.SHIELD_ICE_REBOUND_200] = function(unitComp, buff, target, buffEffect)
|
||||
local shieldNum = target.unitEntity:getMaxHp() * buff:getEffectNum() // DEFAULT_FACTOR
|
||||
target:addShield(shieldNum, buffEffect)
|
||||
target.unitEntity:addAttr(ATTR_NAME.SHIELD_REBOUND, 20000, false)
|
||||
return shieldNum
|
||||
end,
|
||||
-- 反弹目标伤害的100%,直接写死
|
||||
[BUFF_NAME.SHIELD_REBOUND_100] = function(unitComp, buff, target, buffEffect)
|
||||
local shieldNum = target.unitEntity:getMaxHp() * buff:getEffectNum() // DEFAULT_FACTOR
|
||||
target:addShield(shieldNum, buffEffect)
|
||||
target.unitEntity:addAttr(ATTR_NAME.SHIELD_REBOUND, 10000, false)
|
||||
return shieldNum
|
||||
end,
|
||||
-- 海洋护盾
|
||||
[BUFF_NAME.OCEAN_SHIELD] = function(unitComp, buff, target, buffEffect)
|
||||
local shieldNum = target.unitEntity:getMaxHp() * buff:getEffectNum() // DEFAULT_FACTOR
|
||||
@ -181,6 +195,14 @@ BattleBuffHandle.removeShield = {
|
||||
target.unitEntity:addAttr(ATTR_NAME.SHIELD_REBOUND, -40000, false)
|
||||
target:removeShield(buffEffect)
|
||||
end,
|
||||
[BUFF_NAME.SHIELD_ICE_REBOUND_200] = function(buffSender, target, buff, buffEffect)
|
||||
target.unitEntity:addAttr(ATTR_NAME.SHIELD_REBOUND, -20000, false)
|
||||
target:removeShield(buffEffect)
|
||||
end,
|
||||
[BUFF_NAME.SHIELD_REBOUND_100] = function(buffSender, target, buff, buffEffect)
|
||||
target.unitEntity:addAttr(ATTR_NAME.SHIELD_REBOUND, -10000, false)
|
||||
target:removeShield(buffEffect)
|
||||
end,
|
||||
-- 海洋护盾
|
||||
[BUFF_NAME.OCEAN_SHIELD] = function(buffSender, target, buff, buffEffect)
|
||||
target:removeShield(buffEffect)
|
||||
|
||||
@ -14,6 +14,37 @@ function BattleFormula:getDamageOrCureResult(unitComp, buff, targetUnitComp)
|
||||
return 0
|
||||
end
|
||||
|
||||
function BattleFormula:getExpectedDamageResult(unitComp, count, targetUnitComp, skillId, atkCompMap)
|
||||
-- (元素个数*攻击者攻击力+链接技能的伤害) * 受击者伤害减免
|
||||
-- 普攻
|
||||
local result = unitComp.unitEntity:getAtk() * count
|
||||
local atkMatchType = unitComp.unitEntity:getMatchType()
|
||||
local coefficient = math.max(DEFAULT_FACTOR - targetUnitComp.unitEntity:getDecDmg(atkMatchType), 0)
|
||||
result = result * coefficient // DEFAULT_FACTOR
|
||||
-- 技能
|
||||
if skillId and atkCompMap then
|
||||
local skillConfig = ConfigManager:getConfig("skill")[skillId]
|
||||
if skillConfig and skillConfig.effect and skillConfig.position then
|
||||
local matchType = skillConfig.position
|
||||
if atkCompMap[matchType] then
|
||||
local atk = atkCompMap[matchType].unitEntity:getAtk()
|
||||
local dmg = 0
|
||||
for _, effect in ipairs(skillConfig.effect) do
|
||||
local buffConfig = ConfigManager:getConfigWithOtherKey("buff", "name")[effect.type]
|
||||
if buffConfig and buffConfig.formula == 1 then -- 伤害公式
|
||||
dmg = dmg + effect.num * atk
|
||||
end
|
||||
end
|
||||
local coefficient = math.max(DEFAULT_FACTOR - targetUnitComp.unitEntity:getDecDmg(atkMatchType), 0)
|
||||
result = result + (dmg * coefficient // DEFAULT_FACTOR) // DEFAULT_FACTOR
|
||||
end
|
||||
end
|
||||
end
|
||||
-- 最终伤害
|
||||
result = result * (DEFAULT_FACTOR - unitComp.unitEntity:getEndDmgDecAll() + unitComp.unitEntity:getEndDmgAddtionAll()) // DEFAULT_FACTOR
|
||||
return result
|
||||
end
|
||||
|
||||
BattleFormula.calculateFormula = {
|
||||
-- ((攻击)*技能倍率*(1+(攻击者元素伤害增加+所有伤害增加)(攻击者)- (攻击者元素伤害降低+所有伤害降低) +(受到元素伤害增加+受到所有伤害增加(受击)-受到元素伤害降低-受到所有伤害降低(受击) + 主动技能增伤) + 固定值) *暴击伤害*(1-最终造成伤害降低%+最终造成伤害增加%)
|
||||
[1] = function(unitComp, buff, targetUnit)
|
||||
|
||||
@ -77,6 +77,11 @@ function BattleSnapshotHelper:snapshotBattleInfo(battleBaseController)
|
||||
battleBaseController.snapShotInfo.atkSkillMap[tostring(skillId)] = info
|
||||
end
|
||||
|
||||
battleBaseController.snapShotInfo.atkSkillEnergy = table.clearOrCreate(battleBaseController.snapShotInfo.atkSkillEnergy)
|
||||
for elementType, skillEntity in pairs(battleBaseController.battleData:getSkillEntities(SIDE_ATK)) do
|
||||
battleBaseController.snapShotInfo.atkSkillEnergy[tostring(elementType)] = skillEntity:getEnergy()
|
||||
end
|
||||
|
||||
-- BattleBaseData
|
||||
battleBaseController.snapShotInfo.battledataShopInfo = battleBaseController.battleData:getSnapshoptInfo()
|
||||
|
||||
@ -216,11 +221,22 @@ function BattleSnapshotHelper:dealSnapshotBattleExtraInfo(battleBaseController,
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local atkSkillEnergy = snapshot.atkSkillEnergy
|
||||
if atkSkillEnergy then
|
||||
local skillMap = battleBaseController.battleData:getSkillEntities(SIDE_ATK)
|
||||
for matchTypeStr, count in pairs(atkSkillEnergy) do
|
||||
local matchType = tonumber(matchTypeStr)
|
||||
if matchType and skillMap[matchType] then
|
||||
skillMap[matchType]:addEnergy(count)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if battleBaseController.battleUI then
|
||||
battleBaseController.battleUI:refreshSkill(nil, nil, SIDE_ATK)
|
||||
end
|
||||
end
|
||||
|
||||
-- buff
|
||||
local atkBuff = snapshot.atkBuff
|
||||
|
||||
@ -449,7 +449,7 @@ local function _takeChangeElementType(atkUnitComp, skillEntity, battleController
|
||||
local elementType = params[1]
|
||||
local changeCount = params[2]
|
||||
|
||||
battleController:changeElementType(changeCount, elementType)
|
||||
battleController:changeElementType(changeCount, elementType, atkUnitComp and atkUnitComp:getSide())
|
||||
end
|
||||
|
||||
|
||||
|
||||
@ -663,6 +663,7 @@ function BattleTeam:onActionOver()
|
||||
skillMatch = self:getMainUnit().unitEntity:getMatchType()
|
||||
else
|
||||
self.battleController.roundStep = BattleConst.BATTLE_ROUND_STEP.ON_DEF_STEP
|
||||
skillMatch = self:getMainUnit().unitEntity:getMatchType()
|
||||
end
|
||||
|
||||
self:useNormalSkill(skillMatch, counterAttackCount, true, BattleConst.EFFECT_TYPE.DIRECT, BattleConst.ATTACK_ACTION_STATE.COUNTERATTACK, function()
|
||||
|
||||
@ -40,6 +40,8 @@ function BountyManager:onClaimReward(result)
|
||||
end
|
||||
if isSpecialBox then
|
||||
ModuleManager.ShopManager:showBoxOpenUI({type = GConst.ShopConst.BOX_REWARD_TYPE.BOUNTY, params = rewardId, rewards = result.rewards})
|
||||
local openType = BIReport.BOX_OPEN_OPEN_TYPE.BOUNTY
|
||||
BIReport:postBoxOpen(rewardId, BIReport.BOX_OPEN_BOX_TYPE.ACTIVITY, openType, 0, result.rewards)
|
||||
else
|
||||
GFunc.showRewardBox(result.rewards)
|
||||
end
|
||||
|
||||
@ -10,6 +10,7 @@ function CommonManager:showMopUpUI(rewards, remainCount, callback, customtitleTx
|
||||
---- 有目标的扫荡 可为nil
|
||||
target = target,
|
||||
}
|
||||
AudioManager:playEffect(AudioManager.EFFECT_ID.DUNGEON_SMASH)
|
||||
UIManager:showUI("app/ui/common/mop_up_ui", params)
|
||||
end
|
||||
|
||||
|
||||
@ -93,8 +93,15 @@ end
|
||||
-- 响应结算金币副本
|
||||
function DungeonManager:respEndChallengeGold(result)
|
||||
if result.err_code == GConst.ERROR_STR.SUCCESS then
|
||||
local passId = DataManager.DungeonData:getPassedMaxId(ModuleManager.MODULE_KEY.DUNGEON_GOLD)
|
||||
DataManager.DungeonData:initDungeonGold(result.gold_challenge)
|
||||
ModuleManager.BattleManager:showBattleResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_GOLD, result.rewards, result.reqData.combatReport)
|
||||
|
||||
if passId ~= DataManager.DungeonData:getPassedMaxId(ModuleManager.MODULE_KEY.DUNGEON_GOLD) then
|
||||
local data = {}
|
||||
data.dungeon_progress = DataManager.DungeonData:getDungeonBIStr()
|
||||
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(data)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -182,8 +189,15 @@ end
|
||||
-- 响应结算碎片副本
|
||||
function DungeonManager:respEndChallengeShards(result)
|
||||
if result.err_code == GConst.ERROR_STR.SUCCESS then
|
||||
local passId = DataManager.DungeonData:getPassedMaxId(ModuleManager.MODULE_KEY.DUNGEON_SHARDS)
|
||||
DataManager.DungeonData:initDungeonShards(result.shards_challenge)
|
||||
ModuleManager.BattleManager:showBattleResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_SHARDS, result.rewards, result.reqData and result.reqData.combatReport or {})
|
||||
|
||||
if passId ~= DataManager.DungeonData:getPassedMaxId(ModuleManager.MODULE_KEY.DUNGEON_SHARDS) then
|
||||
local data = {}
|
||||
data.dungeon_progress = DataManager.DungeonData:getDungeonBIStr()
|
||||
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(data)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -94,11 +94,18 @@ end
|
||||
function DungeonArmorManager:rspEndChallenge(result)
|
||||
if result.err_code == GConst.ERROR_STR.SUCCESS then
|
||||
local armorData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_ARMOR)
|
||||
local passId = armorData:getPassedMaxId()
|
||||
if result.reqData then
|
||||
armorData:refreshInfoOnSettlement(result.reqData.chapter_armor_id, result)
|
||||
end
|
||||
ModuleManager.BattleManager:showBattleArmorResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_ARMOR, result.rewards, result.reqData.combatReport)
|
||||
DataManager.DungeonData:setDirty()
|
||||
|
||||
if passId ~= armorData:getPassedMaxId() then
|
||||
local data = {}
|
||||
data.dungeon_progress = DataManager.DungeonData:getDungeonBIStr()
|
||||
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(data)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -20,6 +20,14 @@ function DungeonWeaponManager:reqFight(chapterId)
|
||||
end
|
||||
|
||||
local weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON)
|
||||
if weaponData:canFarmChapter(chapterId) then
|
||||
if not DataManager.DungeonData:isEnoughHp(ModuleManager.MODULE_KEY.DUNGEON_WEAPON) then
|
||||
GFunc.showItemNotEnough(GConst.ItemConst.ITEM_ID_VIT)
|
||||
ModuleManager.CommerceManager:showBuyVitUI()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if not weaponData:canFightChapter(chapterId) then
|
||||
return
|
||||
end
|
||||
@ -72,6 +80,7 @@ end
|
||||
function DungeonWeaponManager:rspEndChallenge(result)
|
||||
if result.err_code == GConst.ERROR_STR.SUCCESS then
|
||||
local weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON)
|
||||
local passId = weaponData:getPassedMaxId()
|
||||
weaponData:refreshInfoOnSettlement(result.reqData.chapter_weapon_id, result)
|
||||
|
||||
local firstRewardsIdx = #result.first_rewards
|
||||
@ -94,6 +103,12 @@ function DungeonWeaponManager:rspEndChallenge(result)
|
||||
end
|
||||
ModuleManager.BattleManager:showBattleResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_WEAPON, resultRewards, result.reqData.combatReport, nil, firstRewardsIdx, true)
|
||||
DataManager.DungeonData:setDirty()
|
||||
|
||||
if passId ~= weaponData:getPassedMaxId() then
|
||||
local data = {}
|
||||
data.dungeon_progress = DataManager.DungeonData:getDungeonBIStr()
|
||||
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(data)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -101,6 +116,13 @@ end
|
||||
function DungeonWeaponManager:reqSweep(chapterId, target)
|
||||
local weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON)
|
||||
|
||||
-- 体力
|
||||
if not DataManager.DungeonData:isEnoughHp(ModuleManager.MODULE_KEY.DUNGEON_WEAPON) then
|
||||
GFunc.showItemNotEnough(GConst.ItemConst.ITEM_ID_VIT)
|
||||
ModuleManager.CommerceManager:showBuyVitUI()
|
||||
return
|
||||
end
|
||||
|
||||
-- 判断次数
|
||||
if weaponData:getRemianFarmCount() <= 0 then
|
||||
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_WEAPON_DESC_13))
|
||||
|
||||
@ -36,7 +36,11 @@ function EquipManager:reqUpgrade(id, part)
|
||||
return
|
||||
end
|
||||
|
||||
self:sendMessage(ProtoMsgType.FromMsgEnum.EquipUpgradeReq, {hero_id = id, position = part}, {}, self.rspUpgrade, BIReport.ITEM_GET_TYPE.EQUIP_UPGRADE)
|
||||
local itemGetType = BIReport.ITEM_GET_TYPE.EQUIP_UPGRADE
|
||||
if part ~= GConst.EquipConst.PART_TYPE.WEAPON then
|
||||
itemGetType = BIReport.ITEM_GET_TYPE.ARMOR_UPGRADE
|
||||
end
|
||||
self:sendMessage(ProtoMsgType.FromMsgEnum.EquipUpgradeReq, {hero_id = id, position = part}, {}, self.rspUpgrade, itemGetType)
|
||||
end
|
||||
|
||||
function EquipManager:rspUpgrade(result)
|
||||
|
||||
@ -67,6 +67,6 @@ HeroConst.SHOW_NODE =
|
||||
|
||||
HeroConst.TRIAL_HERO_ID = 34001 -- 花木兰
|
||||
HeroConst.TRIAL_HERO_MIN_CHAPTER = 2
|
||||
HeroConst.TRIAL_HERO_MAX_CHAPTER = 4
|
||||
HeroConst.TRIAL_HERO_MAX_CHAPTER = 5
|
||||
|
||||
return HeroConst
|
||||
@ -26,6 +26,7 @@ ItemConst.ITEM_TYPE = {
|
||||
WEIGHT_FRAGMENT = 6,
|
||||
RANDOM_BOX_ITEM = 7,
|
||||
FIXED_BOX_ITEM = 8,
|
||||
EPIC_HERO_FRAMENT = 11,
|
||||
}
|
||||
|
||||
return ItemConst
|
||||
@ -16,4 +16,12 @@ function ItemManager:getItemType(id)
|
||||
return I18N:getConfig("item")[id].desc
|
||||
end
|
||||
|
||||
function ItemManager:rspRecoveryNtf(result)
|
||||
if result and result.id == GConst.ItemConst.ITEM_ID_VIT then
|
||||
if result.count and result.count > 0 then
|
||||
BIReport:postVitGet(result.count, BIReport.ITEM_GET_TYPE.OFFLINE_RECOVERY)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return ItemManager
|
||||
@ -164,6 +164,9 @@ function LoginManager:loginFinish(data)
|
||||
data.formation, data.formation_lv, data.formation_atk, data.formation_hp = DataManager.FormationData:getStageFormationBIStr()
|
||||
data.formation_lv = nil
|
||||
data.all_heroes = DataManager.HeroData:getAllHeroesBIStr()
|
||||
data.dungeon_progress = DataManager.DungeonData:getDungeonBIStr()
|
||||
data.game_version = DataManager.PlayerData:getGameVersion()
|
||||
data.is_internal = DataManager.PlayerData:getIsInternal()
|
||||
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(data)
|
||||
|
||||
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.LOGIN_REQ_SUCCESS)
|
||||
|
||||
@ -32,40 +32,44 @@ function ShopManager:showBoxLevelUpUI(params)
|
||||
end
|
||||
|
||||
-- 触发弹窗礼包
|
||||
function ShopManager:triggerGiftPopUI(actType, actId)
|
||||
function ShopManager:triggerGiftPopUI(actType, actId, showType)
|
||||
-- 入门礼包不在通用触发条件内
|
||||
if (actType == PayManager.PURCHARSE_TYPE.ACT_GIFT and actId == GConst.ShopConst.INTRODUCT_GIFT_ID) then
|
||||
self:showGiftPopUI(actType, actId, false)
|
||||
self:showGiftPopUI(actType, actId, false, showType)
|
||||
DataManager.ShopData:removePopUpGift(actType, actId)
|
||||
else
|
||||
if ModuleManager:getIsOpen(ModuleManager.MODULE_KEY.ACT_GIFT_SHOW_OPEN, true) then
|
||||
self:showGiftPopUI(actType, actId, false)
|
||||
self:showGiftPopUI(actType, actId, false, showType)
|
||||
DataManager.ShopData:removePopUpGift(actType, actId)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ShopManager:showGiftPopUI(actType, actId, onlySelf)
|
||||
function ShopManager:showGiftPopUI(actType, actId, onlySelf, showType)
|
||||
if GFunc.isShenhe() then
|
||||
return
|
||||
end
|
||||
if actType == PayManager.PURCHARSE_TYPE.ACT_GIFT and actId == GConst.ShopConst.FIRST_RECHARGE_ID then
|
||||
UIManager:showUI("app/ui/shop/first_recharge_pop_ui")
|
||||
UIManager:showUI("app/ui/shop/first_recharge_pop_ui", {showType = showType})
|
||||
elseif actType == PayManager.PURCHARSE_TYPE.ACT_GIFT and actId == GConst.ShopConst.INTRODUCT_GIFT_ID then
|
||||
UIManager:showUI("app/ui/shop/introduct_pop_ui")
|
||||
UIManager:showUI("app/ui/shop/introduct_pop_ui", {showType = showType})
|
||||
elseif actType == PayManager.PURCHARSE_TYPE.CHAPTER_GIFT then
|
||||
UIManager:showUI("app/ui/shop/gift_pop_chapter_ui", {type = actType, id = actId, onlySelf = onlySelf})
|
||||
elseif actType == PayManager.PURCHARSE_TYPE.GROW_UP_GIFT_NEW then
|
||||
UIManager:showUI("app/ui/shop/gift_pop_grow_up_ui", {type = actType, id = actId, onlySelf = onlySelf})
|
||||
else
|
||||
UIManager:showUI("app/ui/shop/gift_pop_ui", {type = actType, id = actId, onlySelf = onlySelf})
|
||||
UIManager:showUI("app/ui/shop/gift_pop_ui", {type = actType, id = actId, onlySelf = onlySelf, showType = showType})
|
||||
end
|
||||
end
|
||||
|
||||
-- 触发金币弹窗礼包
|
||||
function ShopManager:triggerCoinGiftPopUI(actId)
|
||||
self:triggerGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, actId)
|
||||
self:triggerGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, actId, BIReport.PAY_UI_SHOW_TYPE.TRIGGER_POP)
|
||||
end
|
||||
|
||||
-- 触发成长礼包
|
||||
function ShopManager:triggerGrowUpGiftPopUI(actId)
|
||||
self:triggerGiftPopUI(PayManager.PURCHARSE_TYPE.GROW_UP_GIFT_NEW, actId)
|
||||
self:triggerGiftPopUI(PayManager.PURCHARSE_TYPE.GROW_UP_GIFT_NEW, actId, BIReport.PAY_UI_SHOW_TYPE.TRIGGER_POP)
|
||||
end
|
||||
|
||||
-- 购买每日特惠商品
|
||||
|
||||
@ -40,6 +40,13 @@ function SummonManager:summonFinish(result)
|
||||
elseif summonType == GConst.SummonConst.SUMMON_TYPE.LV_3 then
|
||||
ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_OPEN_SHOP_BOX_LEVEL_3, 1)
|
||||
end
|
||||
if result.rewards then
|
||||
local openType = BIReport.BOX_OPEN_OPEN_TYPE.USE_KEY
|
||||
if result.reqData.consume_type ~= 1 then -- 钻石
|
||||
openType = BIReport.BOX_OPEN_OPEN_TYPE.USE_GEM
|
||||
end
|
||||
BIReport:postBoxOpen(summonType, BIReport.BOX_OPEN_BOX_TYPE.SHOP, openType, DataManager.SummonData:getSummonLevel(), result.rewards)
|
||||
end
|
||||
end
|
||||
if result.summon_info.count then
|
||||
local totalCount = 0
|
||||
|
||||
@ -32,8 +32,10 @@ function TipsManager:showRewardTips(rewardId, rewardType, tarPrefabObj, alignTyp
|
||||
if rewardType == GConst.REWARD_TYPE.ITEM then
|
||||
local info = ConfigManager:getConfig("item")[rewardId]
|
||||
if info then
|
||||
if info.type == GConst.ItemConst.ITEM_TYPE.RANDOM_FRAGMENT or info.type == GConst.ItemConst.ITEM_TYPE.WEIGHT_FRAGMENT then
|
||||
-- 随机碎片 or 权重随机碎片
|
||||
if info.type == GConst.ItemConst.ITEM_TYPE.RANDOM_FRAGMENT
|
||||
or info.type == GConst.ItemConst.ITEM_TYPE.WEIGHT_FRAGMENT
|
||||
or info.type == GConst.ItemConst.ITEM_TYPE.EPIC_HERO_FRAMENT then
|
||||
-- 随机碎片 or 权重随机碎片 or 史诗英雄碎片
|
||||
self:showHeroFragmentTips(rewardId)
|
||||
return
|
||||
elseif info.type == GConst.ItemConst.ITEM_TYPE.BOX then
|
||||
|
||||
@ -63,6 +63,7 @@ local ProtoMsgType = {
|
||||
[1571186308] = "ChapterShardsChallengeFarmRsp",
|
||||
[1584689751] = "ActPaidResultReq",
|
||||
[1584691584] = "ActPaidResultRsp",
|
||||
[1635643251] = "RecoveryNtf",
|
||||
[1646412046] = "ChapterDailyChallengeSettlementReq",
|
||||
[1646413879] = "ChapterDailyChallengeSettlementRsp",
|
||||
[1651833678] = "ChapterWeaponChallengeStartReq",
|
||||
@ -264,6 +265,7 @@ local ProtoMsgType = {
|
||||
ChapterShardsChallengeFarmRsp = 1571186308,
|
||||
ActPaidResultReq = 1584689751,
|
||||
ActPaidResultRsp = 1584691584,
|
||||
RecoveryNtf = 1635643251,
|
||||
ChapterDailyChallengeSettlementReq = 1646412046,
|
||||
ChapterDailyChallengeSettlementRsp = 1646413879,
|
||||
ChapterWeaponChallengeStartReq = 1651833678,
|
||||
@ -465,6 +467,7 @@ local ProtoMsgType = {
|
||||
ChapterShardsChallengeFarmRsp = "ChapterShardsChallengeFarmRsp",
|
||||
ActPaidResultReq = "ActPaidResultReq",
|
||||
ActPaidResultRsp = "ActPaidResultRsp",
|
||||
RecoveryNtf = "RecoveryNtf",
|
||||
ChapterDailyChallengeSettlementReq = "ChapterDailyChallengeSettlementReq",
|
||||
ChapterDailyChallengeSettlementRsp = "ChapterDailyChallengeSettlementRsp",
|
||||
ChapterWeaponChallengeStartReq = "ChapterWeaponChallengeStartReq",
|
||||
|
||||
@ -8,8 +8,9 @@ function GoldPigUI:getPrefabPath()
|
||||
return "assets/prefabs/ui/activity/gold_pig/gold_pig_ui.prefab"
|
||||
end
|
||||
|
||||
function GoldPigUI:ctor()
|
||||
function GoldPigUI:ctor(params)
|
||||
self.goldPigId = DataManager.GoldPigData:getId()
|
||||
self.showType = params.showType
|
||||
end
|
||||
|
||||
function GoldPigUI:onLoadRootComplete()
|
||||
@ -55,7 +56,7 @@ function GoldPigUI:onLoadRootComplete()
|
||||
end
|
||||
end)
|
||||
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.GOLD_PIG)
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.GOLD_PIG, self.goldPigId, self.showType)
|
||||
|
||||
self.timeTx = uiMap["gold_pig_ui.bg.time_bg.time_tx"]
|
||||
local isFull = DataManager.GoldPigData:getIsFull()
|
||||
|
||||
@ -14,6 +14,7 @@ function GiftPopUI:ctor(params)
|
||||
|
||||
self.actType = PayManager.PURCHARSE_TYPE.ACT_GIFT
|
||||
self.actId = DataManager.ArenaData:getGiftId()
|
||||
self.showType = params.showType
|
||||
|
||||
DataManager.ArenaData:cleaShowPopGift()
|
||||
end
|
||||
@ -103,7 +104,7 @@ function GiftPopUI:refresh()
|
||||
|
||||
-- 上报
|
||||
local giftType = PayManager:getGiftType(self.actType, self.actId)
|
||||
BIReport:postPayUIShow(giftType, self.actId)
|
||||
BIReport:postPayUIShow(giftType, self.actId, self.showType)
|
||||
|
||||
self:updateTime()
|
||||
end
|
||||
|
||||
@ -63,7 +63,7 @@ function BountyMainUI:onLoadRootComplete()
|
||||
end, 1)
|
||||
self:updateTime()
|
||||
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.ARENA_BOUNTY)
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.ARENA_BOUNTY, nil, BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
|
||||
function BountyMainUI:initTitle()
|
||||
|
||||
@ -1096,6 +1096,16 @@ function BattleBaseUI:refreshDefHp(num, percent)
|
||||
end
|
||||
end
|
||||
|
||||
function BattleBaseUI:setAtkHp(num, percent)
|
||||
self.hpTextLeft:setText(GFunc.num2Str(num))
|
||||
self.hpProgressLeft.value = percent
|
||||
end
|
||||
|
||||
function BattleBaseUI:setDefHp(num, percent)
|
||||
self.hpTextRight:setText(GFunc.num2Str(num))
|
||||
self.hpProgressRight.value = percent
|
||||
end
|
||||
|
||||
function BattleBaseUI:refreshSkill(elementMap, showSfx, side)
|
||||
side = side or SIDE_ATK
|
||||
if not self.skillNodeCells or not self.skillNodeCells[side] then
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
local TinyBuffCell = class("TinyBuffCell", BaseCell)
|
||||
|
||||
function TinyBuffCell:refresh(buffName, round, num, result)
|
||||
if round <= 1 or round > 9 then
|
||||
if round <= 0 or round > 9 then
|
||||
round = GConst.EMPTY_STRING
|
||||
else
|
||||
round = tostring(round)
|
||||
|
||||
@ -63,7 +63,7 @@ function BountyMainUI:onLoadRootComplete()
|
||||
end, 1)
|
||||
self:updateTime()
|
||||
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.BOUNTY)
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.BOUNTY, nil, BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
|
||||
function BountyMainUI:initTitle()
|
||||
|
||||
@ -14,6 +14,7 @@ function CollectionHeroCell:init()
|
||||
|
||||
self.btnCollect:addClickListener(function()
|
||||
if DataManager.CollectionData:getCanCollectPoint(GConst.CollectionConst.TYPE.HERO, self.heroData.id) > 0 then
|
||||
AudioManager:playEffect(AudioManager.EFFECT_ID.STAR_GET)
|
||||
ModuleManager.CollectionManager:reqHeroPoint(self.heroData.id)
|
||||
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.COLLECTION_CLICK_GET_POINT, self.imgIcon:getPosition())
|
||||
else
|
||||
|
||||
@ -16,13 +16,10 @@ function PlayerHeadCell:refresh(avatarId, frameId, showRp)
|
||||
end
|
||||
|
||||
-- 背景颜色
|
||||
local heroId = DataManager.PlayerData:getAvatarHeroId(avatarId)
|
||||
if heroId then
|
||||
local smallFrame = ModuleManager.HeroManager:getHeroSmallFrame(heroId)
|
||||
local smallFrame = DataManager.PlayerData:getAvatarBg(avatarId)
|
||||
if smallFrame then
|
||||
self.baseObject:setSprite(GConst.ATLAS_PATH.ICON_HERO, smallFrame)
|
||||
end
|
||||
end
|
||||
|
||||
-- 头像
|
||||
local avatarName = DataManager.PlayerData:getAvatarIconId(avatarId)
|
||||
|
||||
@ -12,13 +12,6 @@ function DungeonTargetCell:init()
|
||||
self.powerObj = uiMap["dungeon_target_cell.right.power"]
|
||||
self.imgPowerIcon = uiMap["dungeon_target_cell.right.power.img_icon"]
|
||||
self.txPowerNum = uiMap["dungeon_target_cell.right.power.tx_num"]
|
||||
|
||||
self:bind(DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON), "isDirty", function()
|
||||
self:refresh()
|
||||
end)
|
||||
self:bind(DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_ARMOR), "isDirty", function()
|
||||
self:refresh()
|
||||
end)
|
||||
end
|
||||
|
||||
function DungeonTargetCell:refresh(target, getWay, id)
|
||||
|
||||
@ -115,9 +115,6 @@ function DungeonDifficultyUI:onLoadRootComplete()
|
||||
self:addEventListener(EventManager.CUSTOM_EVENT.DUNGEON_CHALLENGE, function()
|
||||
self:closeUI()
|
||||
end)
|
||||
self:addEventListener(EventManager.CUSTOM_EVENT.DUNGEON_SWEEP, function()
|
||||
self:closeUI()
|
||||
end)
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:refreshDifficulty()
|
||||
|
||||
@ -29,50 +29,6 @@ function ItemGetUI:onLoadRootComplete()
|
||||
self.txGet = uiMap["item_get_ui.content.tx_get"]
|
||||
self.scrollRectComp = uiMap["item_get_ui.content.scroll_view"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
|
||||
|
||||
self.txTitle:setText(I18N:getText("item", self.target.id, "name"))
|
||||
self.txDesc:setText(I18N:getText("item", self.target.id, "desc"))
|
||||
self.txGet:setText(I18N:getGlobalText(I18N.GlobalConst.EQUIP_DESC_23))
|
||||
self.rewardCell:refreshItemById(self.target.id)
|
||||
|
||||
local itemCfg = ConfigManager:getConfig("item")[self.target.id]
|
||||
if itemCfg == nil or itemCfg.get_way_type == nil or itemCfg.get_way == nil or #itemCfg.get_way == 0 then
|
||||
self:closeUI()
|
||||
return
|
||||
end
|
||||
|
||||
self.wayType = itemCfg.get_way_type
|
||||
self.wayList = {}
|
||||
|
||||
if self.wayType == GConst.DungeonConst.TYPE.WEAPON then
|
||||
local weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON)
|
||||
local unlock = {}
|
||||
local lock = {}
|
||||
for index, id in ipairs(itemCfg.get_way) do
|
||||
if weaponData:canFightChapter(id) then
|
||||
table.insert(unlock, id)
|
||||
else
|
||||
table.insert(lock, id)
|
||||
end
|
||||
end
|
||||
table.sort(unlock, function(a, b) return a > b end)
|
||||
table.sort(lock, function(a, b) return a > b end)
|
||||
self.wayList = table.addArray(unlock, lock)
|
||||
elseif self.wayType == GConst.DungeonConst.TYPE.ARMOR then
|
||||
local weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_ARMOR)
|
||||
local unlock = {}
|
||||
local lock = {}
|
||||
for index, id in ipairs(itemCfg.get_way) do
|
||||
if weaponData:canFightChapter(id) then
|
||||
table.insert(unlock, id)
|
||||
else
|
||||
table.insert(lock, id)
|
||||
end
|
||||
end
|
||||
table.sort(unlock, function(a, b) return a > b end)
|
||||
table.sort(lock, function(a, b) return a > b end)
|
||||
self.wayList = table.addArray(unlock, lock)
|
||||
end
|
||||
|
||||
self.scrollRectComp:addInitCallback(function()
|
||||
return "app/ui/dungeon/cell/dungeon_target_cell"
|
||||
end)
|
||||
@ -86,9 +42,49 @@ function ItemGetUI:onLoadRootComplete()
|
||||
self:addEventListener(EventManager.CUSTOM_EVENT.GO_DUNGEON_UI, function()
|
||||
self:closeUI()
|
||||
end)
|
||||
self:bind(DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON), "isDirty", function()
|
||||
self:onRefresh()
|
||||
end)
|
||||
self:bind(DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_ARMOR), "isDirty", function()
|
||||
self:onRefresh()
|
||||
end)
|
||||
end
|
||||
|
||||
function ItemGetUI:onRefresh()
|
||||
self.txTitle:setText(I18N:getText("item", self.target.id, "name"))
|
||||
self.txDesc:setText(I18N:getText("item", self.target.id, "desc"))
|
||||
self.txGet:setText(I18N:getGlobalText(I18N.GlobalConst.EQUIP_DESC_23))
|
||||
self.rewardCell:refreshItemById(self.target.id)
|
||||
|
||||
local itemCfg = ConfigManager:getConfig("item")[self.target.id]
|
||||
if itemCfg == nil or itemCfg.get_way_type == nil or itemCfg.get_way == nil or #itemCfg.get_way == 0 then
|
||||
self:closeUI()
|
||||
return
|
||||
end
|
||||
|
||||
self.wayType = itemCfg.get_way_type
|
||||
|
||||
local weaponData
|
||||
if self.wayType == GConst.DungeonConst.TYPE.WEAPON then
|
||||
weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON)
|
||||
elseif self.wayType == GConst.DungeonConst.TYPE.ARMOR then
|
||||
weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_ARMOR)
|
||||
end
|
||||
local farm = {}
|
||||
local unlock = {}
|
||||
local lock = {}
|
||||
for index, id in ipairs(itemCfg.get_way) do
|
||||
if weaponData:canFarmChapter(id) and weaponData:getRemianFarmCount(id) > 0 then
|
||||
table.insert(farm, id)
|
||||
elseif weaponData:canFightChapter(id) then
|
||||
table.insert(unlock, id)
|
||||
else
|
||||
table.insert(lock, id)
|
||||
end
|
||||
end
|
||||
unlock = table.addArray(farm, unlock)
|
||||
self.wayList = table.addArray(unlock, lock)
|
||||
|
||||
self.scrollRectComp:clearCells()
|
||||
self.scrollRectComp:refillCells(#self.wayList)
|
||||
end
|
||||
|
||||
@ -15,6 +15,10 @@ function ChapterLayerCell:refresh(id)
|
||||
local fightDesc = uiMap["chapter_layer_cell.bg.fight_btn.desc"]
|
||||
local introdutionBtn = uiMap["chapter_layer_cell.bg.introduction_btn"]
|
||||
local introdutionBtnTx = uiMap["chapter_layer_cell.bg.introduction_btn.desc"]
|
||||
local iconBg = uiMap["chapter_layer_cell.bg.fight_btn.icon_bg"]
|
||||
local iconBgDesc = uiMap["chapter_layer_cell.bg.fight_btn.icon_bg.desc"]
|
||||
local iconBgIcon = uiMap["chapter_layer_cell.bg.fight_btn.icon_bg.icon"]
|
||||
local iconBgNum = uiMap["chapter_layer_cell.bg.fight_btn.icon_bg.num"]
|
||||
|
||||
if not self.rewardCells then
|
||||
self.rewardCells = {}
|
||||
@ -23,6 +27,7 @@ function ChapterLayerCell:refresh(id)
|
||||
end
|
||||
end
|
||||
local weaponData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.DUNGEON_WEAPON)
|
||||
fightDesc:setText(I18N:getGlobalText(I18N.GlobalConst.TASK_CHALLENGE))
|
||||
unlockDesc:setText(GConst.EMPTY_STRING)
|
||||
introdutionBtnTx:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_WEAPON_DESC_7))
|
||||
title:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_WEAPON_DESC_6, id))
|
||||
@ -31,7 +36,9 @@ function ChapterLayerCell:refresh(id)
|
||||
bossBanner:setVisible(true)
|
||||
end)
|
||||
bossMask:setTexture("assets/arts/textures/background/dungeon_equip/" .. config.icon .. ".png")
|
||||
if weaponData:canFarmChapter(id) then -- 可扫荡
|
||||
if weaponData:canFarmChapter(id) and weaponData:getRemianFarmCount() > 0 then -- 可扫荡 切有扫荡次数
|
||||
iconBg:setVisible(true)
|
||||
fightDesc:setVisible(false)
|
||||
mask:setVisible(false)
|
||||
bossMask:setVisible(false)
|
||||
rewardsNode:setActive(true)
|
||||
@ -40,7 +47,9 @@ function ChapterLayerCell:refresh(id)
|
||||
fightBtn:setActive(true)
|
||||
|
||||
fightBtn:setSprite(GConst.ATLAS_PATH.COMMON, FIGHT_BTN[2])
|
||||
fightDesc:setText(I18N:getGlobalText(I18N.GlobalConst.SMASH))
|
||||
iconBgDesc:setText(I18N:getGlobalText(I18N.GlobalConst.SMASH))
|
||||
iconBgNum:setText(GFunc.getRewardNum(weaponData:getChallengeHpCost()))
|
||||
GFunc.centerImgAndTx(iconBgIcon, iconBgNum, 10)
|
||||
for i = 1, 3 do
|
||||
if config.item_show[i] then
|
||||
self.rewardCells[i]:refreshByConfig(config.item_show[i])
|
||||
@ -55,15 +64,43 @@ function ChapterLayerCell:refresh(id)
|
||||
end)
|
||||
rewardsNode:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_HORIZONTAL_OR_VERTICAL_LAYOUT):RefreshLayout()
|
||||
elseif weaponData:canFightChapter(id) then -- 可挑战
|
||||
if weaponData:canFarmChapter(id) then -- 没扫荡次数
|
||||
iconBg:setVisible(true)
|
||||
fightDesc:setVisible(false)
|
||||
mask:setVisible(false)
|
||||
bossMask:setVisible(false)
|
||||
rewardsNode:setActive(true)
|
||||
self.rewardCells[4]:getBaseObject():setActive(false)
|
||||
introdutionBtn:setActive(false)
|
||||
fightBtn:setActive(true)
|
||||
|
||||
fightBtn:setSprite(GConst.ATLAS_PATH.COMMON, FIGHT_BTN[1])
|
||||
iconBgDesc:setText(I18N:getGlobalText(I18N.GlobalConst.TASK_CHALLENGE))
|
||||
iconBgNum:setText(GFunc.getRewardNum(weaponData:getChallengeHpCost()))
|
||||
GFunc.centerImgAndTx(iconBgIcon, iconBgNum, 10)
|
||||
for i = 1, 3 do
|
||||
if config.item_show[i] then
|
||||
self.rewardCells[i]:refreshByConfig(config.item_show[i])
|
||||
self.rewardCells[i]:hideCountTx()
|
||||
self.rewardCells[i]:getBaseObject():setActive(true)
|
||||
else
|
||||
self.rewardCells[i]:getBaseObject():setActive(false)
|
||||
end
|
||||
end
|
||||
fightBtn:addClickListener(function()
|
||||
ModuleManager.DungeonWeaponManager:reqFight(id)
|
||||
end)
|
||||
rewardsNode:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_HORIZONTAL_OR_VERTICAL_LAYOUT):RefreshLayout()
|
||||
else
|
||||
iconBg:setVisible(false)
|
||||
fightDesc:setVisible(true)
|
||||
mask:setVisible(false)
|
||||
bossMask:setVisible(false)
|
||||
rewardsNode:setActive(true)
|
||||
self.rewardCells[4]:getBaseObject():setActive(true)
|
||||
introdutionBtn:setActive(true)
|
||||
fightBtn:setActive(true)
|
||||
|
||||
fightBtn:setSprite(GConst.ATLAS_PATH.COMMON, FIGHT_BTN[1])
|
||||
fightDesc:setText(I18N:getGlobalText(I18N.GlobalConst.TASK_CHALLENGE))
|
||||
for i = 1, 3 do
|
||||
if config.item_show[i] then
|
||||
self.rewardCells[i]:refreshByConfig(config.item_show[i])
|
||||
@ -79,6 +116,7 @@ function ChapterLayerCell:refresh(id)
|
||||
ModuleManager.DungeonWeaponManager:reqFight(id)
|
||||
end)
|
||||
rewardsNode:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_HORIZONTAL_OR_VERTICAL_LAYOUT):RefreshLayout()
|
||||
end
|
||||
else -- 不可挑战
|
||||
mask:setVisible(true)
|
||||
bossMask:setVisible(true)
|
||||
|
||||
@ -6,8 +6,10 @@ function DungeonWeaponMainUI:getCurrencyParams()
|
||||
if self.currencyParams == nil then
|
||||
self.currencyParams = {
|
||||
itemIds = {
|
||||
GConst.ItemConst.ITEM_ID_GOLD
|
||||
}
|
||||
GConst.ItemConst.ITEM_ID_GOLD,
|
||||
GConst.ItemConst.ITEM_ID_VIT
|
||||
},
|
||||
showType = GConst.CURRENCY_TYPE.HORIZONTAL
|
||||
}
|
||||
end
|
||||
return self.currencyParams
|
||||
@ -68,6 +70,7 @@ function DungeonWeaponMainUI:_bind()
|
||||
self:bind(self.weaponData, "isDirty", function()
|
||||
self:refreshFormation()
|
||||
self:refreshRemianNode()
|
||||
self:refreshScrollrect()
|
||||
end)
|
||||
|
||||
self:bind(DataManager.FormationData, "dirty", function()
|
||||
@ -89,8 +92,10 @@ function DungeonWeaponMainUI:refreshScrollrect()
|
||||
self.scrollRect:addRefreshCallback(function(index, cell)
|
||||
cell:refresh(self.chapterList[index])
|
||||
end)
|
||||
end
|
||||
self.scrollRect:refillCells(#self.chapterList, nil, self.targetId)
|
||||
else
|
||||
self.scrollRect:refreshAll()
|
||||
end
|
||||
end
|
||||
|
||||
function DungeonWeaponMainUI:refreshFormation()
|
||||
@ -104,6 +109,7 @@ end
|
||||
function DungeonWeaponMainUI:refreshRemianNode()
|
||||
local uiMap = self.root:genAllChildren()
|
||||
local node = uiMap["dungeon_weapon_mian_ui.remian_node"]
|
||||
node:setAnchoredPositionX(-330)
|
||||
local txt = uiMap["dungeon_weapon_mian_ui.remian_node.desc"]
|
||||
txt:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_WEAPON_DESC_5, self.weaponData:getRemianFarmCount() .. "/" .. self.weaponData:getDialyFarmLimit()))
|
||||
GFunc.expandImgToFitTx(node, txt, 16.5)
|
||||
|
||||
@ -69,7 +69,7 @@ function GrowthFundUI:onLoadRootComplete()
|
||||
self:initPayBtns()
|
||||
self:initRewards()
|
||||
self:bindData()
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.GROWTH_FUND)
|
||||
BIReport:postPayUIShow(BIReport.GIFT_TYPE.GROWTH_FUND, nil, BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
|
||||
function GrowthFundUI:initTitle()
|
||||
|
||||
@ -68,9 +68,6 @@ end
|
||||
function ArmorInfoComp:setHeroData(heroEntity)
|
||||
self.heroEntity = heroEntity
|
||||
self.selectPart = self.selectPart or GConst.EquipConst.PART_TYPE.HAT
|
||||
self:bind(DataManager.EquipData:getEquip(self.heroEntity:getCfgId(), self.selectPart), "isDirty", function()
|
||||
self:refresh()
|
||||
end)
|
||||
end
|
||||
|
||||
function ArmorInfoComp:refresh()
|
||||
@ -79,6 +76,10 @@ end
|
||||
|
||||
function ArmorInfoComp:onSelectIdx(index)
|
||||
self.selectPart = ARMOR_PART_INDEX[index]
|
||||
self:bind(DataManager.EquipData:getEquip(self.heroEntity:getCfgId(), self.selectPart), "isDirty", function()
|
||||
self:refresh()
|
||||
end)
|
||||
|
||||
self:refreshSelectArmor()
|
||||
|
||||
for index, value in ipairs(self.armor) do
|
||||
@ -272,6 +273,7 @@ end
|
||||
|
||||
-- 播放升级动效
|
||||
function ArmorInfoComp:playUpgradeEffect(part)
|
||||
AudioManager:playEffect(AudioManager.EFFECT_ID.EQUIP_ARMOR_UP)
|
||||
self:playPartUpgradeEffect(part)
|
||||
self.rootCurEffect:removeAllChildren()
|
||||
local stage = DataManager.EquipData:getEquip(self.heroEntity:getCfgId(), part):getStage() + 1
|
||||
|
||||
@ -179,6 +179,10 @@ end
|
||||
-- 播放动效
|
||||
function WeaponInfoComp:playEffect(isUpgrade, isUpSection)
|
||||
self.rootEffect:removeAllChildren()
|
||||
|
||||
if isUpgrade or isUpSection then
|
||||
AudioManager:playEffect(AudioManager.EFFECT_ID.EQUIP_WEAPON_UP)
|
||||
end
|
||||
-- 升级
|
||||
if isUpgrade then
|
||||
EffectManager:loadUIEffectAsync(EFFECT_UP_GRADE, self.uiRoot, self.rootEffect, GConst.UI_EFFECT_ORDER.LEVEL5, function(obj)
|
||||
|
||||
@ -18,7 +18,7 @@ function SideBarArenaGiftCell:getSpineName()
|
||||
end
|
||||
|
||||
function SideBarArenaGiftCell:onClick()
|
||||
ModuleManager.ArenaManager:showGiftPopUI()
|
||||
ModuleManager.ArenaManager:showGiftPopUI(BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
|
||||
function SideBarArenaGiftCell:getIsShowRedPoint()
|
||||
|
||||
@ -13,7 +13,7 @@ end
|
||||
function SideBarArmorGiftCell:onClick()
|
||||
local gift = DataManager.ShopData:getGift(GIFT_TYPE)
|
||||
if gift then
|
||||
ModuleManager.ShopManager:showGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, gift.id, true)
|
||||
ModuleManager.ShopManager:showGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, gift.id, true, BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -14,7 +14,7 @@ function SideBarBeginnerGiftCell:getSpineName()
|
||||
end
|
||||
|
||||
function SideBarBeginnerGiftCell:onClick()
|
||||
ModuleManager.ShopManager:showGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, GConst.ShopConst.BEGINNER_GIFT_ID, true)
|
||||
ModuleManager.ShopManager:showGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, GConst.ShopConst.BEGINNER_GIFT_ID, true, BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
|
||||
function SideBarBeginnerGiftCell:getIsShowRedPoint()
|
||||
|
||||
@ -53,11 +53,12 @@ function SideBarDiscountCell:getSpineName()
|
||||
end
|
||||
|
||||
function SideBarDiscountCell:onClick()
|
||||
DataManager.ShopData:markEntranceDiscountRedPoint()
|
||||
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.GO_SHOP, {page = GConst.ShopConst.PAGE_TYPE.DISCOUNT})
|
||||
end
|
||||
|
||||
function SideBarDiscountCell:getIsShowRedPoint()
|
||||
return false
|
||||
return DataManager.ShopData:getEntranceDiscountRedPoint()
|
||||
end
|
||||
|
||||
return SideBarDiscountCell
|
||||
@ -18,7 +18,7 @@ function SideBarFirstRechargeCell:getIsShowRedPoint()
|
||||
end
|
||||
|
||||
function SideBarFirstRechargeCell:onClick()
|
||||
ModuleManager.ShopManager:showGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, GConst.ShopConst.FIRST_RECHARGE_ID, true)
|
||||
ModuleManager.ShopManager:showGiftPopUI(PayManager.PURCHARSE_TYPE.ACT_GIFT, GConst.ShopConst.FIRST_RECHARGE_ID, true, BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
|
||||
return SideBarFirstRechargeCell
|
||||
@ -14,7 +14,7 @@ function SideBarGoldPigCell:getSpineName()
|
||||
end
|
||||
|
||||
function SideBarGoldPigCell:onClick()
|
||||
ModuleManager.ActivityManager:showGoldPigUI()
|
||||
ModuleManager.ActivityManager:showGoldPigUI(BIReport.PAY_UI_SHOW_TYPE.CLICK_SHOW)
|
||||
end
|
||||
|
||||
function SideBarGoldPigCell:onRefresh()
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user