优化显示
This commit is contained in:
parent
0211dfe5d0
commit
2559d621e3
@ -180,6 +180,9 @@ function ActPvpPlayingUI:refreshPlayingNode()
|
||||
objs.icon:setSprite(GConst.ATLAS_PATH.ICON_SKILL_ROGUE, ModuleManager.HeroManager:getSkillRogueIcon(skillId))
|
||||
objs.bg:setSprite(GConst.ATLAS_PATH.ICON_SKILL_ROGUE, ModuleManager.HeroManager:getSkillRogueBg(skillId, true))
|
||||
objs.spine:playAnim("idle", false, false, false)
|
||||
objs.bg:setVisible(true)
|
||||
else
|
||||
objs.bg:setVisible(false)
|
||||
end
|
||||
end
|
||||
if self.showLevelUpSid then
|
||||
@ -189,6 +192,19 @@ function ActPvpPlayingUI:refreshPlayingNode()
|
||||
self.showLevelUpSid = self:performWithDelayGlobal(function()
|
||||
skillUpNode:setVisible(false)
|
||||
end, 5)
|
||||
else -- 只升级,没有升级技能
|
||||
for matchType, objs in ipairs(self.skillObjs) do
|
||||
objs.bg:setVisible(false)
|
||||
objs.spine:playAnim("idle", false, false, false)
|
||||
end
|
||||
skillUpNode:setVisible(true)
|
||||
if self.showLevelUpSid then
|
||||
self:unscheduleGlobal(self.showLevelUpSid)
|
||||
self.showLevelUpSid = nil
|
||||
end
|
||||
self.showLevelUpSid = self:performWithDelayGlobal(function()
|
||||
skillUpNode:setVisible(false)
|
||||
end, 2)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user