显示fix
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1a4b4e9764
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1f93123171
@ -446,7 +446,8 @@ function GFunc.getAttrShowValue(attrType, attrNum, notPercentSign)
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table.containValue(GConst.MATCH_SKILL_HURTP_NAME, attrType) or
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table.containValue(GConst.MATCH_SKILL_HURTP_NAME, attrType) or
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table.containValue(GConst.MATCH_CRIT_NAME, attrType) or
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table.containValue(GConst.MATCH_CRIT_NAME, attrType) or
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table.containValue(GConst.MATCH_CRIT_TIME_NAME, attrType) or
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table.containValue(GConst.MATCH_CRIT_TIME_NAME, attrType) or
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table.containValue(GConst.MATCH_CURED_NAME, attrType)
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table.containValue(GConst.MATCH_CURED_NAME, attrType) or
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table.containValue(GConst.MATCH_ALL_HURTP_NAME, attrType)
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then
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then
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local str = notPercentSign and "" or "%"
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local str = notPercentSign and "" or "%"
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return attrNum // GConst.BattleConst.PERCENT_FACTOR .. str
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return attrNum // GConst.BattleConst.PERCENT_FACTOR .. str
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@ -188,6 +188,10 @@ function RunesEntity:getAttrValue(attrType, isBase)
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result = self:getAttrValue(GConst.MATCH_ATTACK_NAME[self:getHeroEntity():getMatchType()], true)
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result = self:getAttrValue(GConst.MATCH_ATTACK_NAME[self:getHeroEntity():getMatchType()], true)
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result = result + self:getHeroEntity():getTotalBaseAtk() * self:getAttrValue(GConst.MATCH_ATTACK_ADD_NAME) // DEFAULT_FACTOR
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result = result + self:getHeroEntity():getTotalBaseAtk() * self:getAttrValue(GConst.MATCH_ATTACK_ADD_NAME) // DEFAULT_FACTOR
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return result
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return result
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elseif not isBase and (attrType == GConst.MATCH_NORMAL_HURTP_NAME[self:getHeroEntity():getMatchType()] or attrType == GConst.MATCH_SKILL_HURTP_NAME[self:getHeroEntity():getMatchType()]) then
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result = self:getAttrValue(GConst.MATCH_ALL_HURTP_NAME[self:getHeroEntity():getMatchType()])
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result = result + self:getAttrValue(GConst.MATCH_ATTACK_ADD_NAME)
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return result
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else
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else
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local all = self:getAllAttr()
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local all = self:getAllAttr()
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if all == nil then
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if all == nil then
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