From 1c09f899f0f6f7331b19bff0431abaede305ec51 Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Mon, 25 Dec 2023 09:50:59 +0800 Subject: [PATCH] =?UTF-8?q?=E7=AC=A6=E6=96=87=E4=B9=8B=E5=A1=94bug?= =?UTF-8?q?=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/module/dungeon_rune/dungeon_rune_manager.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lua/app/module/dungeon_rune/dungeon_rune_manager.lua b/lua/app/module/dungeon_rune/dungeon_rune_manager.lua index 2069ad1b..d081124c 100644 --- a/lua/app/module/dungeon_rune/dungeon_rune_manager.lua +++ b/lua/app/module/dungeon_rune/dungeon_rune_manager.lua @@ -99,7 +99,7 @@ function DungeonRuneManager:rspFightSettlement(result) local passId = runeData:getPassedMaxId() if result.reqData then if result.reqData.win then - runeData:updatePassedMaxId(result.reqData.id, result.max_id) + runeData:updatePassedMaxId(result.max_id) runeData:updatePassRound(result.reqData.id, result.reqData.task_stat[GConst.BattleConst.BATTLE_TASK_FIELD.TOTAL_TURN] or 0) end ModuleManager.BattleManager:showBattleRuneResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE, result.rewards, result.reqData.combatReport, result.reqData.remainRound)