diff --git a/lua/app/module/dungeon_rune/dungeon_rune_manager.lua b/lua/app/module/dungeon_rune/dungeon_rune_manager.lua index 2069ad1b..d081124c 100644 --- a/lua/app/module/dungeon_rune/dungeon_rune_manager.lua +++ b/lua/app/module/dungeon_rune/dungeon_rune_manager.lua @@ -99,7 +99,7 @@ function DungeonRuneManager:rspFightSettlement(result) local passId = runeData:getPassedMaxId() if result.reqData then if result.reqData.win then - runeData:updatePassedMaxId(result.reqData.id, result.max_id) + runeData:updatePassedMaxId(result.max_id) runeData:updatePassRound(result.reqData.id, result.reqData.task_stat[GConst.BattleConst.BATTLE_TASK_FIELD.TOTAL_TURN] or 0) end ModuleManager.BattleManager:showBattleRuneResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE, result.rewards, result.reqData.combatReport, result.reqData.remainRound)