bug修复

This commit is contained in:
xiekaidong 2023-05-22 17:46:22 +08:00
parent 3f747de9aa
commit 1ab896c46b

View File

@ -887,8 +887,9 @@ function BattleUI:eliminationAni(aniSequence, effectGridMap, callback)
if info.breakSfxName then
breakSfxNameIndexMap[info.breakSfxName] = (breakSfxNameIndexMap[info.breakSfxName] or 0) + 1
local breakIndex = breakSfxNameIndexMap[info.breakSfxName]
self.eliminationAniSeq:InsertCallback(time, function()
self:getSfxGridBreak(info.breakSfxName, breakSfxNameIndexMap[info.breakSfxName], function(obj)
self:getSfxGridBreak(info.breakSfxName, breakIndex, function(obj)
local pos = ModuleManager.BattleManager:getPosInfo(info.posId)
obj:setLocalScale(38, 38, 38)
obj:setLocalPosition(pos.x, pos.y, 0)