过场动画
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@ -46,13 +46,15 @@ function BattleManager:isInBattle()
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end
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function BattleManager:playBattle(battleType, params, returnFunc)
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params = params or {}
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if self.battleController then -- 同一时间只能有一场战斗
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self:clear()
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end
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self.returnFunc = returnFunc
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UIManager:stopCurrentBGM()
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self:_play(battleType, params)
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UIManager:showLoading(UIManager.LOADING_TYPE.CLOUD, function()
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params = params or {}
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if self.battleController then -- 同一时间只能有一场战斗
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self:clear()
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end
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self.returnFunc = returnFunc
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UIManager:stopCurrentBGM()
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self:_play(battleType, params)
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end)
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end
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function BattleManager:_play(battleType, params)
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@ -434,6 +434,7 @@ function BattleController:getOtherSideTeam(side)
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end
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function BattleController:onLoadComplete()
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UIManager:closeLoading()
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self:handleBuffs()
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self:battleStart()
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end
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