bug修复
This commit is contained in:
parent
85688b535c
commit
10bd5a422d
@ -1018,7 +1018,9 @@ function BattleController:calculateCurElimination(onlyCheck)
|
|||||||
local elementType = entity:getElementType()
|
local elementType = entity:getElementType()
|
||||||
if not info.noAni and info.isIdle then
|
if not info.noAni and info.isIdle then
|
||||||
if not info.isSkill then
|
if not info.isSkill then
|
||||||
|
if not entity:isElmentTypeInvalid() then
|
||||||
elementTypeMap[elementType] = (elementTypeMap[elementType] or 0) + 1
|
elementTypeMap[elementType] = (elementTypeMap[elementType] or 0) + 1
|
||||||
|
end
|
||||||
if boomGridIds[info.posId] and boomGridIds[info.posId][GRID_BREAK_CONDITION.LINE] then
|
if boomGridIds[info.posId] and boomGridIds[info.posId][GRID_BREAK_CONDITION.LINE] then
|
||||||
lineCount = lineCount + 1
|
lineCount = lineCount + 1
|
||||||
linkElementType = elementType
|
linkElementType = elementType
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user