diff --git a/lua/app/common/bi_report.lua b/lua/app/common/bi_report.lua
index 6c49c64b..f91aab77 100644
--- a/lua/app/common/bi_report.lua
+++ b/lua/app/common/bi_report.lua
@@ -151,7 +151,9 @@ BIReport.ITEM_GET_TYPE = {
ACT_FOURTEEN_DAY_EXCHANGE = "ActFourteenDayExchange",
FOURTEEN_DAY_GIFT = "FourteenDayGift",
DUNGEON_RUNE_START = "DungeonRuneStart",
+ DUNGEON_RUNE_SETTLEMENT = "DungeonRuneSettlement",
DUNGEON_RUNE_SWEEP = "DungeonRuneSweep",
+ DUNGEON_RUNE_BUY_WING = "DungeonRunebuyWing",
}
BIReport.ADS_CLICK_TYPE = {
diff --git a/lua/app/common/data_manager.lua b/lua/app/common/data_manager.lua
index e15ad478..d38f5f9a 100644
--- a/lua/app/common/data_manager.lua
+++ b/lua/app/common/data_manager.lua
@@ -188,6 +188,7 @@ function DataManager:initWithServerData(data)
end
self.HeroFundData:init(data.hero_fund)
self.FourteenDayData:init(data.fourteen_bounty)
+ self.DungeonData:initDungeonRune(data.chapter_rune_challenge)
-- 任务数据最后初始化,依赖其他模块的数据
self.TaskData:init()
diff --git a/lua/app/module/battle/battle_const.lua b/lua/app/module/battle/battle_const.lua
index 3ce09bb7..6d18603a 100644
--- a/lua/app/module/battle/battle_const.lua
+++ b/lua/app/module/battle/battle_const.lua
@@ -239,6 +239,8 @@ BattleConst.SPECIAL_DAMAGE_OR_CURE_TYPE = {
ROUND_BEGIN_HEAL = "round_begin_heal",
KILL_MAX_ELEMENT_AND_HEAL = "kill_max_element_and_heal",
BE_SUCKED = "be_sucked",
+
+ AD_REBIRTH = "ad_rebirth",
}
BattleConst.SKILL_RECORD_DATA_NAME = {
diff --git a/lua/app/module/battle/battle_manager.lua b/lua/app/module/battle/battle_manager.lua
index 2288dc30..2452aff6 100644
--- a/lua/app/module/battle/battle_manager.lua
+++ b/lua/app/module/battle/battle_manager.lua
@@ -72,6 +72,15 @@ function BattleManager:showBossRushBattleResultUI(battleType, combatReport, task
})
end
+function BattleManager:showBattleRuneResultUI(battleType, rewards, combatReport, remainRound)
+ UIManager:showUI("app/ui/battle/battle_rune_result_ui", {
+ battleType = battleType,
+ combatReport = combatReport,
+ rewards = rewards,
+ remainRound = remainRound,
+ })
+end
+
function BattleManager:showBoxOpenUI(rewards, callback)
UIManager:showUI("app/ui/battle/battle_box_open_ui", {rewards = rewards, callback = callback})
end
diff --git a/lua/app/module/battle/component/battle_unit_comp.lua b/lua/app/module/battle/component/battle_unit_comp.lua
index 440946c1..d3c7e39a 100644
--- a/lua/app/module/battle/component/battle_unit_comp.lua
+++ b/lua/app/module/battle/component/battle_unit_comp.lua
@@ -1659,7 +1659,7 @@ function BattleUnitComp:takeDamageOrCure(atker, num, effectType, effectStatus, d
end
local shieldHpBefore = self.unitEntity:getShieldHp()
- local hpRealReduce, shieldWorkOn = self.unitEntity:takeDamageOrCure(num)
+ local hpRealReduce, shieldWorkOn = self.unitEntity:takeDamageOrCure(num, self)
if hpRealReduce < 0 and self.side == BattleConst.SIDE_DEF then -- 实际掉血了
self:addBattleExp(atker, hpRealReduce)
end
@@ -2224,6 +2224,7 @@ function BattleUnitComp:cancelPassiveSkillEffect(skill)
end
function BattleUnitComp:rebirth()
+ self.isClear = false
self.currState = UNIT_STATE.INIT
self.unitEntity:rebirth()
end
diff --git a/lua/app/module/battle/controller/battle_base_controller.lua b/lua/app/module/battle/controller/battle_base_controller.lua
index 9a38032f..0a5ba17b 100644
--- a/lua/app/module/battle/controller/battle_base_controller.lua
+++ b/lua/app/module/battle/controller/battle_base_controller.lua
@@ -129,6 +129,16 @@ function BattleBaseController:getMonsterHpAddition()
return 0
end
+-- 怪物攻击力固定
+function BattleBaseController:getMonsterAtkFixed()
+ return 0
+end
+
+-- 怪物血量固定
+function BattleBaseController:getMonsterHpFixed()
+ return 0
+end
+
-- 需要额外加载的资源
function BattleBaseController:loadOtherRes(callback)
return callback()
@@ -494,6 +504,8 @@ function BattleBaseController:init(params, snapshot)
self.waitingFillCount = 0
self.needWaitingBoardOver = nil
self.curWaveMonsterDead = false
+ self.totalBreakedGridType = {}
+ self.totalEliminateCountMap = {}
self.curActionSide = SIDE_ATK
self:resetSideActionCount()
@@ -1150,20 +1162,18 @@ function BattleBaseController:enterNextTeamAction()
self:hideCombo()
self:hideCounterAttack()
- if self:checkTeamIsDead(function() self:enterRoundEnd() end) then
- return
- end
-
- if not self.battleTeamActionList or not self.battleTeamActionList[1] then
- self:enterRoundEnd()
- return
- end
-
- local action = table.remove(self.battleTeamActionList, 1)
- action()
+ self:checkTeamIsDead(function() self:enterRoundEnd() end, function()
+ if not self.battleTeamActionList or not self.battleTeamActionList[1] then
+ self:enterRoundEnd()
+ return
+ end
+
+ local action = table.remove(self.battleTeamActionList, 1)
+ action()
+ end)
end
-function BattleBaseController:checkTeamIsDead(callback)
+function BattleBaseController:checkTeamIsDead(callback, falseCallback)
local defTeam = self.battleData:getDefTeam()
local atkTeam = self.battleData:getAtkTeam()
if atkTeam:getIsDead() and defTeam:getIsDead() then -- 都死了,直接结算
@@ -1197,7 +1207,9 @@ function BattleBaseController:checkTeamIsDead(callback)
return true
end
- return false
+ if falseCallback then
+ falseCallback()
+ end
end
function BattleBaseController:getIsAtkStep()
@@ -1238,11 +1250,9 @@ function BattleBaseController:enterRoundEnd()
self.atkTeam:onRoundEnd()
self.defTeam:onRoundEnd()
- if self:checkTeamIsDead(function() self:enterNextWave() end) then
- return
- end
-
- self:onRoundEnd()
+ self:checkTeamIsDead(function() self:enterNextWave() end, function()
+ self:onRoundEnd()
+ end)
end
function BattleBaseController:onRoundEnd(toNextWave)
@@ -1346,6 +1356,10 @@ function BattleBaseController:onLinkOver()
end)
end, self.curActionSide)
+ for element, count in pairs(elementTypeMap) do
+ self.totalEliminateCountMap[element] = (self.totalEliminateCountMap[element] or 0) + count
+ end
+
self.eliminateCount = self.eliminateCount + 1
self.eliminateTotalCount = self.eliminateTotalCount + 1
if count > self.maxLinkCount then
@@ -1444,7 +1458,9 @@ function BattleBaseController:dealGridBreak(posId, condition, time, breakedMap,
aniUnit.breakSfxName = entity:getBreakSfx()
aniUnit.callback = function()
- self.lastRoundBreakedGridType[entity:getGridType()] = true
+ local gridType = entity:getGridType()
+ self.lastRoundBreakedGridType[gridType] = true
+ self.totalBreakedGridType[gridType] = (self.totalBreakedGridType[gridType] or 0) + 1
entity:tryBreakGrid(condition)
if entity:getIsIdle() then
self:dealGridEdge(posId)
@@ -2185,6 +2201,9 @@ function BattleBaseController:getRandomGridInfo()
for typeName, typeNum in pairs(BattleConst.ELEMENT_TYPE) do
if not self:getSealElementType()[typeNum] and self:getSkillEntityByElement(typeNum) then
local weight = ((map[typeNum] or 0) + 1) * BattleConst.ELEMENT_WIGHT
+ if self.elementWeightMap and self.elementWeightMap[typeNum] then
+ weight = weight + self.elementWeightMap[typeNum]
+ end
if weight > BattleConst.MAX_ELEMENT_WIGHT then
weight = BattleConst.MAX_ELEMENT_WIGHT
end
diff --git a/lua/app/module/battle/controller/battle_controller_dungeon_rune.lua b/lua/app/module/battle/controller/battle_controller_dungeon_rune.lua
index 0528c560..c79db9c5 100644
--- a/lua/app/module/battle/controller/battle_controller_dungeon_rune.lua
+++ b/lua/app/module/battle/controller/battle_controller_dungeon_rune.lua
@@ -3,9 +3,11 @@ local BattleControllerDungeonRune = class("BattleControllerDungeonRune", BattleC
local BattleConst = GConst.BattleConst
local SIDE_ATK = BattleConst.SIDE_ATK
local SIDE_DEF = BattleConst.SIDE_DEF
+local PASSIVE_EVENT = BattleConst.PASSIVE_EVENT
+local UNIT_STATE = BattleConst.UNIT_STATE
function BattleControllerDungeonRune:getBoardConfig()
- return ConfigManager:getConfig("chapter_board_dungeon_rune")
+ return ConfigManager:getConfig("chapter_board_rune")
end
function BattleControllerDungeonRune:getChapterConfig()
@@ -17,6 +19,182 @@ function BattleControllerDungeonRune:getChapterId()
return runeData:getCurFightChapterId()
end
+function BattleControllerDungeonRune:initOther()
+ self.canRebirthTimes = 1 -- 每次只能复活一次
+ self.dungeonRuneRemainRoundCount = self:getChapterConfig()[self.chapterId].round or 1
+
+ if self.battleUI then
+ self.battleUI:refreshWave(self.dungeonRuneRemainRoundCount, GConst.ATLAS_PATH.COMMON, "common_dec_15")
+ end
+end
+
+-- 怪物攻击力固定
+function BattleControllerDungeonRune:getMonsterAtkFixed()
+ if not self.monsterAtkFixed then
+ self.monsterAtkFixed = self:getChapterConfig()[self.chapterId].atk or 0
+ end
+ return self.monsterAtkFixed
+end
+
+-- 怪物血量固定
+function BattleControllerDungeonRune:getMonsterHpFixed()
+ if not self.monsterHpFixed then
+ self.monsterHpFixed = self:getChapterConfig()[self.chapterId].hp or 0
+ end
+ return self.monsterHpFixed
+end
+
+function BattleControllerDungeonRune:getMaxWave()
+ self:getInitBoard()
+ if not self.cacheMaxWave then
+ self.cacheMaxWave = #self.monsterList
+ if self.cacheMaxWave > 1 then
+ self.cacheMaxWave = 9999999 -- 无限波次
+ end
+ end
+ return self.cacheMaxWave
+end
+
+function BattleControllerDungeonRune:enterNextWave()
+ local waveIndex = self:getWaveIndex()
+ if waveIndex ~= 0 and self.curWaveMonsterDead then
+ if self.isBossWave then
+ self:addTaskProgress(BattleConst.BATTLE_TASK_FIELD.KILL_BOSS, 1)
+ else
+ self:addTaskProgress(BattleConst.BATTLE_TASK_FIELD.KILL_NORMAL_MONSTER, 1)
+ end
+ self:setTaskProgress(BattleConst.BATTLE_TASK_FIELD.PASS_WAVE, waveIndex)
+ end
+
+ -- 完成任务
+ local taskOver = self:getRuneTaskAllOver()
+ if self.curWaveMonsterDead and taskOver then
+ self.victory = true
+ self:postWaveOver(false)
+ self:battleEnd()
+ return
+ end
+
+ if waveIndex >= self.maxWaveIndex then
+ self.victory = self.curWaveMonsterDead
+ self:postWaveOver(not self.curWaveMonsterDead)
+ self:battleEnd()
+ return
+ end
+
+ local atkTeam = self.battleData:getAtkTeam()
+ if not atkTeam or atkTeam:getIsDead() then
+ if self:tryShowRebirth(function() self:onEnterNextWave() end) then
+ return
+ end
+
+ self.victory = false
+ self:postWaveOver(true)
+ self:battleEnd()
+ return
+ end
+
+ self:onEnterNextWave()
+end
+
+function BattleControllerDungeonRune:onEnterNextWave()
+ local waveIndex = self:getWaveIndex()
+ if waveIndex ~= 0 then -- 第一波
+ self:postWaveOver(false)
+ end
+
+ self.curWaveMonsterDead = false
+ self:addWaveIndex(1)
+ waveIndex = self:getWaveIndex()
+ self:refreshWave(waveIndex)
+ if waveIndex == 1 then -- 第一波
+ self.needWaitingBoardOver = true
+ self:generateBoard(true)
+ else
+ -- 上报关卡结束
+ self.defTeam:prepare()
+ end
+
+ self.waveDurationTime = 0
+ self.eliminateCount = 0
+
+ self:snapshotBattleInfo()
+
+ self.isBossWave = self.defTeam:getMainUnit().unitEntity:getIsBoss()
+ self:postFightStart()
+ if not self.needWaitingBoardOver then
+ self:enterRoundBegin()
+ end
+ if not self.isBossWave then
+ self.battleUI:hideBuffTips()
+ end
+end
+
+function BattleControllerDungeonRune:enterRoundBegin()
+ if self.dungeonRuneRemainRoundCount <= 0 then
+ if self.canRebirthTimes > 0 then
+ ModuleManager.DungeonRuneManager:showRebirthUI(function()
+ self.canRebirthTimes = self.canRebirthTimes - 1
+ self.dungeonRuneRemainRoundCount = self.dungeonRuneRemainRoundCount + 5 -- 5回合
+ self.dungeonRuneRemainRoundCount = self.dungeonRuneRemainRoundCount - 1
+ if self.battleUI then
+ self.battleUI:refreshWave(self.dungeonRuneRemainRoundCount + 1, GConst.ATLAS_PATH.COMMON, "common_dec_15")
+ end
+ BattleController.enterRoundBegin(self)
+ end, function()
+ self.victory = false
+ self:postWaveOver(false)
+ self:battleEnd()
+ end, false)
+ else
+ self.victory = false
+ self:postWaveOver(false)
+ self:battleEnd()
+ end
+ return
+ end
+
+ self.dungeonRuneRemainRoundCount = self.dungeonRuneRemainRoundCount - 1
+ if self.battleUI then
+ self.battleUI:refreshWave(self.dungeonRuneRemainRoundCount + 1, GConst.ATLAS_PATH.COMMON, "common_dec_15")
+ end
+ BattleController.enterRoundBegin(self)
+end
+
+function BattleControllerDungeonRune:getNextMonsterId(waveIndex)
+ self:getInitBoard()
+ waveIndex = waveIndex or self:getWaveIndex() + 1
+ local monsterIndex = math.random(1, #self.monsterList)
+ return self.monsterList[monsterIndex]
+end
+
+function BattleControllerDungeonRune:getInitBoard()
+ if not self.boradList then
+ self.boradList = {}
+ self.fixedRandomGrid = {}
+ self.mysteryBoxIndexMap = {}
+ self.monsterList = {}
+ self.elementWeightMap = {}
+
+ local boardCfg = self:getBoardConfig()
+ local info = self:getChapterConfig()[self.chapterId]
+ if info then
+ self.monsterList = GFunc.getTable(info.monster)
+ local cfg = boardCfg[info.chapter_board]
+ if cfg then
+ table.insert(self.boradList, {board = GFunc.getTable(cfg.board), gridEdge = GFunc.getTable(cfg.grid_edge)})
+ end
+ if info.weights then
+ for index, v in ipairs(info.weights) do
+ self.elementWeightMap[v[1]] = v[2]
+ end
+ end
+ end
+ end
+
+ return self.boradList, self.fixedRandomGrid, self.mysteryBoxIndexMap
+end
+
function BattleControllerDungeonRune:onLoadComplete(...)
-- 处理技能
local unlockAllSkill = function(side)
@@ -40,11 +218,77 @@ function BattleControllerDungeonRune:onLoadComplete(...)
end
end
unlockAllSkill(SIDE_ATK)
- unlockAllSkill(SIDE_DEF)
BattleController.onLoadComplete(self, ...)
end
+function BattleControllerDungeonRune:enterRoundEnd()
+ self.roundStep = BattleConst.BATTLE_ROUND_STEP.ON_END
+ local defTeam = self.battleData:getDefTeam()
+ if not defTeam or defTeam:getIsDead() then -- 怪物死了, 直接进入刷新逻辑
+ self.curWaveMonsterDead = true
+ self.atkTeam:onRoundEnd()
+ self:enterNextWave()
+ return
+ end
+
+ local atkTeam = self.battleData:getAtkTeam()
+ if not atkTeam or atkTeam:getIsDead() then -- 英雄死了, 直接结算
+ if self:tryShowRebirth(function() self:enterRoundEnd() end) then
+ return
+ end
+
+ self.defTeam:onRoundEnd()
+ self:enterNextWave()
+ return
+ end
+
+ self.atkTeam:onRoundEnd()
+ self.defTeam:onRoundEnd()
+
+ self:checkTeamIsDead(function() self:enterNextWave() end, function()
+ self:onRoundEnd()
+ end)
+end
+
+function BattleControllerDungeonRune:checkTeamIsDead(callback, falseCallback)
+ if self:tryShowRebirth(function()
+ BattleController.checkTeamIsDead(self, callback, falseCallback)
+ end) then
+ return true
+ end
+ BattleController.checkTeamIsDead(self, callback, falseCallback)
+end
+
+function BattleControllerDungeonRune:tryShowRebirth(callback)
+ local atkTeam = self.battleData:getAtkTeam()
+ if atkTeam:getIsDead() and self.canRebirthTimes > 0 then
+ ModuleManager.DungeonRuneManager:showRebirthUI(function()
+ self.canRebirthTimes = self.canRebirthTimes - 1
+ local mainUnit = self.atkTeam:getMainUnit()
+ mainUnit:rebirth()
+ local hp = mainUnit.unitEntity:getMaxHp() * 5000 // GConst.BattleConst.DEFAULT_FACTOR -- 回血50%
+ local x = mainUnit:takeDamageOrCure(mainUnit, hp, GConst.BattleConst.EFFECT_TYPE.HEAL, 0, BattleConst.SPECIAL_DAMAGE_OR_CURE_TYPE.AD_REBIRTH)
+ local hpPercent = mainUnit.unitEntity:getHpPercent()
+ self:refreshHp(mainUnit:getSide(), mainUnit.unitEntity:getHp(), hpPercent)
+ self.atkTeam:checkPassiveEvent(PASSIVE_EVENT.HP_LOWER_THAN, mainUnit, hpPercent)
+
+ mainUnit:changeState(UNIT_STATE.IDLE)
+ mainUnit:initPosition()
+
+ if callback then
+ callback()
+ end
+ end, function()
+ self.canRebirthTimes = self.canRebirthTimes - 1
+ if callback then
+ callback()
+ end
+ end, true)
+ return true
+ end
+end
+
function BattleControllerDungeonRune:controllBattleEnd()
self.combatReport = {
battleType = GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE,
@@ -65,7 +309,7 @@ function BattleControllerDungeonRune:controllBattleEnd()
if not self.victory then
self.combatReport.wave = self.combatReport.wave - 1
end
- ModuleManager.DungeonArmorManager:reqEndChallenge(self.chapterId, self.combatReport, self.taskProgress)
+ ModuleManager.DungeonRuneManager:reqFightSettlement(self.chapterId, self.combatReport, self.taskProgress, self.dungeonRuneRemainRoundCount)
end
function BattleControllerDungeonRune:postWaveOver(atkDead, isQuit)
@@ -105,4 +349,30 @@ function BattleControllerDungeonRune:postFightStart()
BIReport:postFightBegin(GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE, self:getWaveIndex(), self.chapterId, unlockMaxChapter, startTimes)
end
+function BattleControllerDungeonRune:getRuneTaskNumByType(taskInfo)
+ local taskType = taskInfo[1]
+ local taskParams1 = taskInfo[2]
+ if taskType == GConst.DungeonRuneConst.TASK_TYPE.ELIMINATION_ELEMENT then
+ return self.totalEliminateCountMap[taskParams1] or 0
+ elseif taskType == GConst.DungeonRuneConst.TASK_TYPE.BREAK_GRID_TYPE then
+ return self.totalBreakedGridType[taskParams1] or 0
+ elseif taskType == GConst.DungeonRuneConst.TASK_TYPE.KILL_MONSTER then
+ return self:getTaskProgress()[GConst.BattleConst.BATTLE_TASK_FIELD.KILL_NORMAL_MONSTER]
+ end
+end
+
+function BattleControllerDungeonRune:getRuneTaskAllOver()
+ local runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
+ local chapterCondition = runeData:getChapterCondition(self.chapterId)
+ local taskProgress = ModuleManager.DungeonRuneManager:getTaskStatus(self, chapterCondition)
+ local taskOver = true
+ for type, info in pairs(taskProgress) do
+ if not info.over then
+ taskOver = false
+ break
+ end
+ end
+ return taskOver
+end
+
return BattleControllerDungeonRune
\ No newline at end of file
diff --git a/lua/app/module/dungeon_rune/dungeon_rune_const.lua b/lua/app/module/dungeon_rune/dungeon_rune_const.lua
index fc9d17b4..23f29d2b 100644
--- a/lua/app/module/dungeon_rune/dungeon_rune_const.lua
+++ b/lua/app/module/dungeon_rune/dungeon_rune_const.lua
@@ -20,31 +20,31 @@ DungeonRuneConst.TASK_ICON = {
[BattleConst.ELEMENT_TYPE.PURPLE] = "dungeon_rune_task_3",
},
[DungeonRuneConst.TASK_TYPE.BREAK_GRID_TYPE] = {
- [2] = "battle_obstacle_stone_2",
- [3] = "battle_obstacle_stone_1",
- [4] = "battle_obstacle_vine",
- [5] = "battle_obstacle_ice",
- [7] = "battle_obstacle_stone_3",
- [12] = "battle_obstacle_leaf",
- [13] = "battle_obstacle_jelly",
- [18] = "battle_obstacle_stump_1",
- [19] = "battle_obstacle_stump_2",
- [20] = "battle_obstacle_stump_3",
- [21] = "battle_obstacle_blister",
- [22] = "battle_obstacle_silt",
- [23] = "battle_obstacle_poisonous_mist",
- [24] = "battle_obstacle_altar_1",
- [25] = "battle_obstacle_altar_2",
- [26] = "battle_obstacle_altar_3",
- [27] = "battle_obstacle_circle",
- [28] = "battle_obstacle_stalactite_1",
- [29] = "battle_obstacle_stalactite_2",
- [30] = "battle_obstacle_stalactite_3",
- [31] = "battle_obstacle_lron_1",
- [32] = "battle_obstacle_lron_2",
- [33] = "battle_obstacle_lron_3",
- [34] = "battle_obstacle_lava",
- [35] = "battle_obstacle_leaf",
+ [2] = "dungeon_rune_task_stone_2",
+ [3] = "dungeon_rune_task_stone_1",
+ [4] = "dungeon_rune_task_vine",
+ [5] = "dungeon_rune_task_ice",
+ [7] = "dungeon_rune_task_stone_3",
+ [12] = "dungeon_rune_task_stump_1",
+ [13] = "dungeon_rune_task_jelly",
+ [18] = "dungeon_rune_task_stump_1",
+ [19] = "dungeon_rune_task_stump_2",
+ [20] = "dungeon_rune_task_stump_3",
+ [21] = "dungeon_rune_task_blister",
+ [22] = "dungeon_rune_task_silt",
+ [23] = "dungeon_rune_task_poisonous_mist",
+ [24] = "dungeon_rune_task_altar_1",
+ [25] = "dungeon_rune_task_altar_2",
+ [26] = "dungeon_rune_task_altar_3",
+ [27] = "dungeon_rune_task_circle",
+ [28] = "dungeon_rune_task_stalactite_1",
+ [29] = "dungeon_rune_task_stalactite_2",
+ [30] = "dungeon_rune_task_stalactite_3",
+ [31] = "dungeon_rune_task_iron_1",
+ [32] = "dungeon_rune_task_iron_2",
+ [33] = "dungeon_rune_task_iron_3",
+ [34] = "dungeon_rune_task_lava",
+ [35] = "dungeon_rune_task_tussock",
},
[DungeonRuneConst.TASK_TYPE.KILL_MONSTER] = "dungeon_rune_task_8",
}
diff --git a/lua/app/module/dungeon_rune/dungeon_rune_manager.lua b/lua/app/module/dungeon_rune/dungeon_rune_manager.lua
index 9cc1038a..3cab0e3d 100644
--- a/lua/app/module/dungeon_rune/dungeon_rune_manager.lua
+++ b/lua/app/module/dungeon_rune/dungeon_rune_manager.lua
@@ -8,6 +8,7 @@ function DungeonRuneManager:showFightUI(id)
local runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
if not runeData:canFight(id) then
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.PASS_REQUIRE))
+ return
end
local params = {id = id}
@@ -25,7 +26,7 @@ function DungeonRuneManager:showTaskUI(id)
end
function DungeonRuneManager:showRebirthUI(adCallback, closeCallback, isHpOver)
- UIManager:showUI("app/ui/dungeon_rune/dungeon_rune_rebirth_ui",{adCallback = adCallback, closeCallback = closeCallback, isHpOver = isHpOver})
+ UIManager:showUI("app/ui/dungeon_rune/dungeon_rune_rebirth_ui",{adCallback = adCallback, refuseCallback = closeCallback, isHpOver = isHpOver})
end
function DungeonRuneManager:reqFight(id)
@@ -35,23 +36,30 @@ function DungeonRuneManager:reqFight(id)
return
end
- local passed = runeData:passedChapter(id)
- if not passed and not GFunc.checkCost(GConst.ItemConst.ITEM_ID_GLOD_WING, 1, true) then
- return
- end
+ -- local passed = runeData:passedChapter(id)
+ -- if not passed and not GFunc.checkCost(GConst.ItemConst.ITEM_ID_GLOD_WING, 1, true) then
+ -- return
+ -- end
- local heroes = {}
- local formation = DataManager.FormationData:getDungeonArmorFormation()
- for matchType, heroId in pairs(formation) do
- if heroId > 0 then
- table.insert(heroes, heroId)
- end
- end
- self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterRuneChallengeStartReq, {id = id, heroes = heroes}, {}, self.rspFight, BIReport.ITEM_GET_TYPE.DUNGEON_RUNE_START)
+ -- local heroes = {}
+ -- local formation = DataManager.FormationData:getDungeonRuneFormation()
+ -- for matchType, heroId in pairs(formation) do
+ -- if heroId > 0 then
+ -- table.insert(heroes, heroId)
+ -- end
+ -- end
+ -- self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterRuneChallengeStartReq, {id = id, heroes = heroes}, {}, self.rspFight, BIReport.ITEM_GET_TYPE.DUNGEON_RUNE_START)
+ self:rspFight({err_code = GConst.ERROR_STR.SUCCESS, reqData = {id = id}})
end
function DungeonRuneManager:rspFight(result)
if result.err_code == GConst.ERROR_STR.SUCCESS then
+ if not result.reqData then
+ return
+ end
+
+ local runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
+ runeData:setCurFightChapterId(result.reqData.id)
local params = {
atkFormation = {}
}
@@ -70,14 +78,15 @@ function DungeonRuneManager:rspFight(result)
end
end
-function DungeonRuneManager:reqFightSettlement(chapterId, combatReport, taskProgress)
+function DungeonRuneManager:reqFightSettlement(chapterId, combatReport, taskProgress, remainRound)
local parmas = {
id = chapterId,
win = combatReport.victory,
task_stat = taskProgress,
combatReport = combatReport,
+ remainRound = remainRound,
}
- self:sendmessage(ProtoMsgType.FromMsgEnum.ChapterRuneChallengeSettlementReq, parmas, {}, self.rspFightSettlement, BIReport.ITEM_GET_TYPE.DUNGEON_RUNE_SETTLEMENT)
+ self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterRuneChallengeSettlementReq, parmas, {}, self.rspFightSettlement, BIReport.ITEM_GET_TYPE.DUNGEON_RUNE_SETTLEMENT)
end
function DungeonRuneManager:rspFightSettlement(result)
@@ -85,10 +94,12 @@ function DungeonRuneManager:rspFightSettlement(result)
local runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
local passId = runeData:getPassedMaxId()
if result.reqData then
- runeData:updatePassedMaxId(result.reqData.id, result)
+ if result.reqData.win then
+ runeData:updatePassedMaxId(result.reqData.id, result.max_id)
+ runeData:updatePassRound(result.reqData.id, result.reqData.task_stat[GConst.BattleConst.BATTLE_TASK_FIELD.TOTAL_TURN] or 0)
+ end
+ ModuleManager.BattleManager:showBattleRuneResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE, result.rewards, result.reqData.combatReport, result.reqData.remainRound)
end
- -- ModuleManager.BattleManager:showBattleArmorResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_ARMOR, result.rewards, result.reqData.combatReport)
-
if passId ~= runeData:getPassedMaxId() then
local data = {}
data.dungeon_progress = DataManager.DungeonData:getDungeonBIStr()
@@ -126,7 +137,7 @@ function DungeonRuneManager:rspSweep(result)
end
end
-function DungeonRuneManager:reqRebirth()
+function DungeonRuneManager:reqRebirth(isHpOver)
self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterRuneAdReq, {}, {}, self.rspRebirth)
end
@@ -136,4 +147,61 @@ function DungeonRuneManager:rspRebirth(result)
end
end
+function DungeonRuneManager:reqFormation(formation)
+ if not DataManager.FormationData:formationIsFull(GConst.BattleConst.FORMATION_TYPE.DUNGEON_RUNE) then
+ GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_8))
+ return
+ end
+
+ local heroes = {}
+ for matchType, heroId in pairs(formation) do
+ if heroId and heroId > 0 then
+ table.insert(heroes, heroId)
+ end
+ end
+ local params = {
+ heroes = heroes
+ }
+ self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterRuneChallengeHeroesReq, params, {}, self.rspFormation)
+end
+
+function DungeonRuneManager:rspFormation(result)
+ if result.err_code == GConst.ERROR_STR.SUCCESS then
+ EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.FORMATION_CHANGE, {type = GConst.BattleConst.FORMATION_TYPE.DUNGEON_RUNE})
+ end
+end
+
+function DungeonRuneManager:getTaskStatus(battleControllerRune, taskInfo)
+ local taskProgress = {}
+ for index, condition in ipairs(taskInfo) do
+ local progress = battleControllerRune:getRuneTaskNumByType(condition)
+ if progress then
+ taskProgress[condition[1]] = {
+ progress = progress,
+ totalProgress = condition[3],
+ over = progress >= condition[3]
+ }
+ end
+ end
+
+ return taskProgress
+end
+
+function DungeonRuneManager:reqBuySliverWing(count)
+ if not count then
+ return
+ end
+ self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterRuneBuySliverReq, {buy_count = count}, {}, self.rspBuySliverWing, BIReport.ITEM_GET_TYPE.DUNGEON_RUNE_BUY_WING)
+end
+
+function DungeonRuneManager:rspBuySliverWing(result)
+ if result.err_code == GConst.ERROR_STR.SUCCESS then
+ GFunc.showRewardBox(result.rewards)
+ if result.reqData then
+ local runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
+ runeData:addSliverWingBuyCount(result.reqData.buy_count)
+ end
+ end
+end
+
return DungeonRuneManager
\ No newline at end of file
diff --git a/lua/app/proto/proto_msg_type.lua b/lua/app/proto/proto_msg_type.lua
index d785e5ca..b13da0d9 100644
--- a/lua/app/proto/proto_msg_type.lua
+++ b/lua/app/proto/proto_msg_type.lua
@@ -17,6 +17,8 @@ local ProtoMsgType = {
[295350214] = "ChangeAvatarRsp",
[317272657] = "IdleQuickReq",
[317274490] = "IdleQuickRsp",
+ [326310937] = "ActivityPVPDataReq",
+ [326312770] = "ActivityPVPDataRsp",
[335671647] = "ChapterWeaponChallengeSettlementReq",
[335673480] = "ChapterWeaponChallengeSettlementRsp",
[349009610] = "TriggerGrowUpGiftNtf",
@@ -39,6 +41,8 @@ local ProtoMsgType = {
[697002542] = "FourteenBountyTaskAwardRsp",
[737107384] = "BuyMallIdleReq",
[737109217] = "BuyMallIdleRsp",
+ [761068365] = "RuneLockReq",
+ [761070198] = "RuneLockRsp",
[822916593] = "MatchReq",
[822918426] = "MatchRsp",
[834139466] = "ChapterGoldChallengeStartReq",
@@ -57,6 +61,10 @@ local ProtoMsgType = {
[1068771132] = "ReconnectRsp",
[1070841461] = "LoginReq",
[1070843294] = "LoginRsp",
+ [1163725920] = "ChapterRuneAdReq",
+ [1163727753] = "ChapterRuneAdRsp",
+ [1283733956] = "ActivityPVPMatchReq",
+ [1283735789] = "ActivityPVPMatchRsp",
[1312685858] = "BossRushTopReq",
[1312687691] = "BossRushTopRsp",
[1326064687] = "FourteenBountyExchangeAwardReq",
@@ -93,6 +101,8 @@ local ProtoMsgType = {
[1746319121] = "IdleInfoRsp",
[1751460231] = "PVPHeroesArrayReq",
[1751462064] = "PVPHeroesArrayRsp",
+ [1800420732] = "ChapterRuneChallengeStartReq",
+ [1800422565] = "ChapterRuneChallengeStartRsp",
[1901321540] = "PipedReq",
[2017336372] = "BossRushSettlementReq",
[2017338205] = "BossRushSettlementRsp",
@@ -100,21 +110,32 @@ local ProtoMsgType = {
[2060509863] = "ChangeAvatarFrameRsp",
[2095612947] = "ChangeNameReq",
[2095614780] = "ChangeNameRsp",
+ [2103189773] = "RuneUpdateNtf",
[2105154645] = "CDKeyUseReq",
[2105156478] = "CDKeyUseRsp",
[2118851896] = "HeroUpgradeReq",
[2118853729] = "HeroUpgradeRsp",
+ [2140118069] = "ActivityPVPDecideHeroReq",
+ [2140119902] = "ActivityPVPDecideHeroRsp",
[2164009445] = "BossRushStartReq",
[2164011278] = "BossRushStartRsp",
[2198847028] = "BossRushBoughtNtf",
+ [2224825865] = "ChapterRuneChallengeSettlementReq",
+ [2224827698] = "ChapterRuneChallengeSettlementRsp",
+ [2247710148] = "ActivityPVPBountyClaimReq",
+ [2247711981] = "ActivityPVPBountyClaimRsp",
[2285872137] = "ChapterBoxRewardReq",
[2285873970] = "ChapterBoxRewardRsp",
[2314118791] = "ChapterWeaponLatestPlayerInfoReq",
[2314120624] = "ChapterWeaponLatestPlayerInfoRsp",
+ [2369545247] = "ActivityPVPRankReq",
+ [2369547080] = "ActivityPVPRankRsp",
[2420360424] = "FourteenDayInfoReq",
[2420362257] = "FourteenDayInfoRsp",
[2429586383] = "MailCycleReq",
[2429588216] = "MailCycleRsp",
+ [2452882757] = "ChapterRuneFarmReq",
+ [2452884590] = "ChapterRuneFarmRsp",
[2467213182] = "ChapterWeaponChallengeFarmReq",
[2467215015] = "ChapterWeaponChallengeFarmRsp",
[2494225153] = "PVPSettlementADRewardReq",
@@ -129,6 +150,8 @@ local ProtoMsgType = {
[2524881546] = "PVPRecordHistoryRsp",
[2553351971] = "ChapterDailyChallengeStartReq",
[2553353804] = "ChapterDailyChallengeStartRsp",
+ [2566705464] = "ChapterRuneChallengeFarmReq",
+ [2566707297] = "ChapterRuneChallengeFarmRsp",
[2581180989] = "MailListReq",
[2581182822] = "MailListRsp",
[2620369240] = "SevenDayRewardReq",
@@ -138,6 +161,8 @@ local ProtoMsgType = {
[2706989220] = "TriggerGrowUpGift2Ntf",
[2708281176] = "PVPChallengeSettlementReq",
[2708283009] = "PVPChallengeSettlementRsp",
+ [2723654496] = "ActivityPVPBeginReq",
+ [2723656329] = "ActivityPVPBeginRsp",
[2731281392] = "MailExtractReq",
[2731283225] = "MailExtractRsp",
[2849800229] = "MailReadReq",
@@ -175,13 +200,19 @@ local ProtoMsgType = {
[3197501935] = "ArenaBountyBoughtNtf",
[3209780877] = "BossRushRankReq",
[3209782710] = "BossRushRankRsp",
+ [3222113774] = "ActivityPVPOverCDReq",
+ [3222115607] = "ActivityPVPOverCDRsp",
[3224230499] = "SevenDayTaskRewardReq",
[3224232332] = "SevenDayTaskRewardRsp",
[3274332802] = "BossRushBountyUnlockReq",
[3274334635] = "BossRushBountyUnlockRsp",
+ [3289898743] = "ChapterRuneRankReq",
+ [3289900576] = "ChapterRuneRankRsp",
[3309820798] = "HeroPutOnReq",
[3309822631] = "HeroPutOnRsp",
[3341173994] = "BountyBoughtNtf",
+ [3353409448] = "ChapterRuneRankRewardReq",
+ [3353411281] = "ChapterRuneRankRewardRsp",
[3359969683] = "ChapterGoldChallengeSettlementReq",
[3359971516] = "ChapterGoldChallengeSettlementRsp",
[3363939655] = "TaskDailyAdReq",
@@ -203,7 +234,11 @@ local ProtoMsgType = {
[3607881087] = "AuthRsp",
[3613497485] = "ArenaBountyRewardReq",
[3613499318] = "ArenaBountyRewardRsp",
+ [3623429051] = "ActivityPVPBountyClaimByDiamondReq",
+ [3623430884] = "ActivityPVPBountyClaimByDiamondRsp",
[3624439233] = "NewMailNtf",
+ [3629726454] = "ActivityPVPSettlementReq",
+ [3629728287] = "ActivityPVPSettlementRsp",
[3629950931] = "PVPStageRewardReq",
[3629952764] = "PVPStageRewardRsp",
[3663247602] = "MallDailyResetNtf",
@@ -215,10 +250,16 @@ local ProtoMsgType = {
[3739568306] = "SummerDataRsp",
[3741702491] = "MallDailyOverDayReq",
[3741704324] = "MallDailyOverDayRsp",
+ [3742313244] = "ChapterRunePlayerInfoReq",
+ [3742315077] = "ChapterRunePlayerInfoRsp",
[3757169544] = "BountyRewardReq",
[3757171377] = "BountyRewardRsp",
+ [3762291611] = "ActivityPVPStartReq",
+ [3762293444] = "ActivityPVPStartRsp",
[3763117270] = "HeartbeatReq",
[3763119103] = "HeartbeatRsp",
+ [3787719122] = "ChapterRuneChallengeHeroesReq",
+ [3787720955] = "ChapterRuneChallengeHeroesRsp",
[3805364358] = "EquipUpgradeReq",
[3805366191] = "EquipUpgradeRsp",
[3851969243] = "HeroChangeSkinReq",
@@ -227,6 +268,12 @@ local ProtoMsgType = {
[3904150593] = "GMRsp",
[3933875617] = "ChapterStartReq",
[3933877450] = "ChapterStartRsp",
+ [4010728288] = "ChapterRuneBuySliverReq",
+ [4010730121] = "ChapterRuneBuySliverRsp",
+ [4015942008] = "RuneQuenchingReq",
+ [4015943841] = "RuneQuenchingRsp",
+ [4027379273] = "ActivityPVPFlushHeroesReq",
+ [4027381106] = "ActivityPVPFlushHeroesRsp",
[4099982754] = "BossRushExchangeReq",
[4099984587] = "BossRushExchangeRsp",
[4106156009] = "BountyLevelUnlockReq",
@@ -264,6 +311,8 @@ local ProtoMsgType = {
ChangeAvatarRsp = 295350214,
IdleQuickReq = 317272657,
IdleQuickRsp = 317274490,
+ ActivityPVPDataReq = 326310937,
+ ActivityPVPDataRsp = 326312770,
ChapterWeaponChallengeSettlementReq = 335671647,
ChapterWeaponChallengeSettlementRsp = 335673480,
TriggerGrowUpGiftNtf = 349009610,
@@ -286,6 +335,8 @@ local ProtoMsgType = {
FourteenBountyTaskAwardRsp = 697002542,
BuyMallIdleReq = 737107384,
BuyMallIdleRsp = 737109217,
+ RuneLockReq = 761068365,
+ RuneLockRsp = 761070198,
MatchReq = 822916593,
MatchRsp = 822918426,
ChapterGoldChallengeStartReq = 834139466,
@@ -304,6 +355,10 @@ local ProtoMsgType = {
ReconnectRsp = 1068771132,
LoginReq = 1070841461,
LoginRsp = 1070843294,
+ ChapterRuneAdReq = 1163725920,
+ ChapterRuneAdRsp = 1163727753,
+ ActivityPVPMatchReq = 1283733956,
+ ActivityPVPMatchRsp = 1283735789,
BossRushTopReq = 1312685858,
BossRushTopRsp = 1312687691,
FourteenBountyExchangeAwardReq = 1326064687,
@@ -340,6 +395,8 @@ local ProtoMsgType = {
IdleInfoRsp = 1746319121,
PVPHeroesArrayReq = 1751460231,
PVPHeroesArrayRsp = 1751462064,
+ ChapterRuneChallengeStartReq = 1800420732,
+ ChapterRuneChallengeStartRsp = 1800422565,
PipedReq = 1901321540,
BossRushSettlementReq = 2017336372,
BossRushSettlementRsp = 2017338205,
@@ -347,21 +404,32 @@ local ProtoMsgType = {
ChangeAvatarFrameRsp = 2060509863,
ChangeNameReq = 2095612947,
ChangeNameRsp = 2095614780,
+ RuneUpdateNtf = 2103189773,
CDKeyUseReq = 2105154645,
CDKeyUseRsp = 2105156478,
HeroUpgradeReq = 2118851896,
HeroUpgradeRsp = 2118853729,
+ ActivityPVPDecideHeroReq = 2140118069,
+ ActivityPVPDecideHeroRsp = 2140119902,
BossRushStartReq = 2164009445,
BossRushStartRsp = 2164011278,
BossRushBoughtNtf = 2198847028,
+ ChapterRuneChallengeSettlementReq = 2224825865,
+ ChapterRuneChallengeSettlementRsp = 2224827698,
+ ActivityPVPBountyClaimReq = 2247710148,
+ ActivityPVPBountyClaimRsp = 2247711981,
ChapterBoxRewardReq = 2285872137,
ChapterBoxRewardRsp = 2285873970,
ChapterWeaponLatestPlayerInfoReq = 2314118791,
ChapterWeaponLatestPlayerInfoRsp = 2314120624,
+ ActivityPVPRankReq = 2369545247,
+ ActivityPVPRankRsp = 2369547080,
FourteenDayInfoReq = 2420360424,
FourteenDayInfoRsp = 2420362257,
MailCycleReq = 2429586383,
MailCycleRsp = 2429588216,
+ ChapterRuneFarmReq = 2452882757,
+ ChapterRuneFarmRsp = 2452884590,
ChapterWeaponChallengeFarmReq = 2467213182,
ChapterWeaponChallengeFarmRsp = 2467215015,
PVPSettlementADRewardReq = 2494225153,
@@ -376,6 +444,8 @@ local ProtoMsgType = {
PVPRecordHistoryRsp = 2524881546,
ChapterDailyChallengeStartReq = 2553351971,
ChapterDailyChallengeStartRsp = 2553353804,
+ ChapterRuneChallengeFarmReq = 2566705464,
+ ChapterRuneChallengeFarmRsp = 2566707297,
MailListReq = 2581180989,
MailListRsp = 2581182822,
SevenDayRewardReq = 2620369240,
@@ -385,6 +455,8 @@ local ProtoMsgType = {
TriggerGrowUpGift2Ntf = 2706989220,
PVPChallengeSettlementReq = 2708281176,
PVPChallengeSettlementRsp = 2708283009,
+ ActivityPVPBeginReq = 2723654496,
+ ActivityPVPBeginRsp = 2723656329,
MailExtractReq = 2731281392,
MailExtractRsp = 2731283225,
MailReadReq = 2849800229,
@@ -422,13 +494,19 @@ local ProtoMsgType = {
ArenaBountyBoughtNtf = 3197501935,
BossRushRankReq = 3209780877,
BossRushRankRsp = 3209782710,
+ ActivityPVPOverCDReq = 3222113774,
+ ActivityPVPOverCDRsp = 3222115607,
SevenDayTaskRewardReq = 3224230499,
SevenDayTaskRewardRsp = 3224232332,
BossRushBountyUnlockReq = 3274332802,
BossRushBountyUnlockRsp = 3274334635,
+ ChapterRuneRankReq = 3289898743,
+ ChapterRuneRankRsp = 3289900576,
HeroPutOnReq = 3309820798,
HeroPutOnRsp = 3309822631,
BountyBoughtNtf = 3341173994,
+ ChapterRuneRankRewardReq = 3353409448,
+ ChapterRuneRankRewardRsp = 3353411281,
ChapterGoldChallengeSettlementReq = 3359969683,
ChapterGoldChallengeSettlementRsp = 3359971516,
TaskDailyAdReq = 3363939655,
@@ -450,7 +528,11 @@ local ProtoMsgType = {
AuthRsp = 3607881087,
ArenaBountyRewardReq = 3613497485,
ArenaBountyRewardRsp = 3613499318,
+ ActivityPVPBountyClaimByDiamondReq = 3623429051,
+ ActivityPVPBountyClaimByDiamondRsp = 3623430884,
NewMailNtf = 3624439233,
+ ActivityPVPSettlementReq = 3629726454,
+ ActivityPVPSettlementRsp = 3629728287,
PVPStageRewardReq = 3629950931,
PVPStageRewardRsp = 3629952764,
MallDailyResetNtf = 3663247602,
@@ -462,10 +544,16 @@ local ProtoMsgType = {
SummerDataRsp = 3739568306,
MallDailyOverDayReq = 3741702491,
MallDailyOverDayRsp = 3741704324,
+ ChapterRunePlayerInfoReq = 3742313244,
+ ChapterRunePlayerInfoRsp = 3742315077,
BountyRewardReq = 3757169544,
BountyRewardRsp = 3757171377,
+ ActivityPVPStartReq = 3762291611,
+ ActivityPVPStartRsp = 3762293444,
HeartbeatReq = 3763117270,
HeartbeatRsp = 3763119103,
+ ChapterRuneChallengeHeroesReq = 3787719122,
+ ChapterRuneChallengeHeroesRsp = 3787720955,
EquipUpgradeReq = 3805364358,
EquipUpgradeRsp = 3805366191,
HeroChangeSkinReq = 3851969243,
@@ -474,6 +562,12 @@ local ProtoMsgType = {
GMRsp = 3904150593,
ChapterStartReq = 3933875617,
ChapterStartRsp = 3933877450,
+ ChapterRuneBuySliverReq = 4010728288,
+ ChapterRuneBuySliverRsp = 4010730121,
+ RuneQuenchingReq = 4015942008,
+ RuneQuenchingRsp = 4015943841,
+ ActivityPVPFlushHeroesReq = 4027379273,
+ ActivityPVPFlushHeroesRsp = 4027381106,
BossRushExchangeReq = 4099982754,
BossRushExchangeRsp = 4099984587,
BountyLevelUnlockReq = 4106156009,
@@ -511,6 +605,8 @@ local ProtoMsgType = {
ChangeAvatarRsp = "ChangeAvatarRsp",
IdleQuickReq = "IdleQuickReq",
IdleQuickRsp = "IdleQuickRsp",
+ ActivityPVPDataReq = "ActivityPVPDataReq",
+ ActivityPVPDataRsp = "ActivityPVPDataRsp",
ChapterWeaponChallengeSettlementReq = "ChapterWeaponChallengeSettlementReq",
ChapterWeaponChallengeSettlementRsp = "ChapterWeaponChallengeSettlementRsp",
TriggerGrowUpGiftNtf = "TriggerGrowUpGiftNtf",
@@ -533,6 +629,8 @@ local ProtoMsgType = {
FourteenBountyTaskAwardRsp = "FourteenBountyTaskAwardRsp",
BuyMallIdleReq = "BuyMallIdleReq",
BuyMallIdleRsp = "BuyMallIdleRsp",
+ RuneLockReq = "RuneLockReq",
+ RuneLockRsp = "RuneLockRsp",
MatchReq = "MatchReq",
MatchRsp = "MatchRsp",
ChapterGoldChallengeStartReq = "ChapterGoldChallengeStartReq",
@@ -551,6 +649,10 @@ local ProtoMsgType = {
ReconnectRsp = "ReconnectRsp",
LoginReq = "LoginReq",
LoginRsp = "LoginRsp",
+ ChapterRuneAdReq = "ChapterRuneAdReq",
+ ChapterRuneAdRsp = "ChapterRuneAdRsp",
+ ActivityPVPMatchReq = "ActivityPVPMatchReq",
+ ActivityPVPMatchRsp = "ActivityPVPMatchRsp",
BossRushTopReq = "BossRushTopReq",
BossRushTopRsp = "BossRushTopRsp",
FourteenBountyExchangeAwardReq = "FourteenBountyExchangeAwardReq",
@@ -587,6 +689,8 @@ local ProtoMsgType = {
IdleInfoRsp = "IdleInfoRsp",
PVPHeroesArrayReq = "PVPHeroesArrayReq",
PVPHeroesArrayRsp = "PVPHeroesArrayRsp",
+ ChapterRuneChallengeStartReq = "ChapterRuneChallengeStartReq",
+ ChapterRuneChallengeStartRsp = "ChapterRuneChallengeStartRsp",
PipedReq = "PipedReq",
BossRushSettlementReq = "BossRushSettlementReq",
BossRushSettlementRsp = "BossRushSettlementRsp",
@@ -594,21 +698,32 @@ local ProtoMsgType = {
ChangeAvatarFrameRsp = "ChangeAvatarFrameRsp",
ChangeNameReq = "ChangeNameReq",
ChangeNameRsp = "ChangeNameRsp",
+ RuneUpdateNtf = "RuneUpdateNtf",
CDKeyUseReq = "CDKeyUseReq",
CDKeyUseRsp = "CDKeyUseRsp",
HeroUpgradeReq = "HeroUpgradeReq",
HeroUpgradeRsp = "HeroUpgradeRsp",
+ ActivityPVPDecideHeroReq = "ActivityPVPDecideHeroReq",
+ ActivityPVPDecideHeroRsp = "ActivityPVPDecideHeroRsp",
BossRushStartReq = "BossRushStartReq",
BossRushStartRsp = "BossRushStartRsp",
BossRushBoughtNtf = "BossRushBoughtNtf",
+ ChapterRuneChallengeSettlementReq = "ChapterRuneChallengeSettlementReq",
+ ChapterRuneChallengeSettlementRsp = "ChapterRuneChallengeSettlementRsp",
+ ActivityPVPBountyClaimReq = "ActivityPVPBountyClaimReq",
+ ActivityPVPBountyClaimRsp = "ActivityPVPBountyClaimRsp",
ChapterBoxRewardReq = "ChapterBoxRewardReq",
ChapterBoxRewardRsp = "ChapterBoxRewardRsp",
ChapterWeaponLatestPlayerInfoReq = "ChapterWeaponLatestPlayerInfoReq",
ChapterWeaponLatestPlayerInfoRsp = "ChapterWeaponLatestPlayerInfoRsp",
+ ActivityPVPRankReq = "ActivityPVPRankReq",
+ ActivityPVPRankRsp = "ActivityPVPRankRsp",
FourteenDayInfoReq = "FourteenDayInfoReq",
FourteenDayInfoRsp = "FourteenDayInfoRsp",
MailCycleReq = "MailCycleReq",
MailCycleRsp = "MailCycleRsp",
+ ChapterRuneFarmReq = "ChapterRuneFarmReq",
+ ChapterRuneFarmRsp = "ChapterRuneFarmRsp",
ChapterWeaponChallengeFarmReq = "ChapterWeaponChallengeFarmReq",
ChapterWeaponChallengeFarmRsp = "ChapterWeaponChallengeFarmRsp",
PVPSettlementADRewardReq = "PVPSettlementADRewardReq",
@@ -623,6 +738,8 @@ local ProtoMsgType = {
PVPRecordHistoryRsp = "PVPRecordHistoryRsp",
ChapterDailyChallengeStartReq = "ChapterDailyChallengeStartReq",
ChapterDailyChallengeStartRsp = "ChapterDailyChallengeStartRsp",
+ ChapterRuneChallengeFarmReq = "ChapterRuneChallengeFarmReq",
+ ChapterRuneChallengeFarmRsp = "ChapterRuneChallengeFarmRsp",
MailListReq = "MailListReq",
MailListRsp = "MailListRsp",
SevenDayRewardReq = "SevenDayRewardReq",
@@ -632,6 +749,8 @@ local ProtoMsgType = {
TriggerGrowUpGift2Ntf = "TriggerGrowUpGift2Ntf",
PVPChallengeSettlementReq = "PVPChallengeSettlementReq",
PVPChallengeSettlementRsp = "PVPChallengeSettlementRsp",
+ ActivityPVPBeginReq = "ActivityPVPBeginReq",
+ ActivityPVPBeginRsp = "ActivityPVPBeginRsp",
MailExtractReq = "MailExtractReq",
MailExtractRsp = "MailExtractRsp",
MailReadReq = "MailReadReq",
@@ -669,13 +788,19 @@ local ProtoMsgType = {
ArenaBountyBoughtNtf = "ArenaBountyBoughtNtf",
BossRushRankReq = "BossRushRankReq",
BossRushRankRsp = "BossRushRankRsp",
+ ActivityPVPOverCDReq = "ActivityPVPOverCDReq",
+ ActivityPVPOverCDRsp = "ActivityPVPOverCDRsp",
SevenDayTaskRewardReq = "SevenDayTaskRewardReq",
SevenDayTaskRewardRsp = "SevenDayTaskRewardRsp",
BossRushBountyUnlockReq = "BossRushBountyUnlockReq",
BossRushBountyUnlockRsp = "BossRushBountyUnlockRsp",
+ ChapterRuneRankReq = "ChapterRuneRankReq",
+ ChapterRuneRankRsp = "ChapterRuneRankRsp",
HeroPutOnReq = "HeroPutOnReq",
HeroPutOnRsp = "HeroPutOnRsp",
BountyBoughtNtf = "BountyBoughtNtf",
+ ChapterRuneRankRewardReq = "ChapterRuneRankRewardReq",
+ ChapterRuneRankRewardRsp = "ChapterRuneRankRewardRsp",
ChapterGoldChallengeSettlementReq = "ChapterGoldChallengeSettlementReq",
ChapterGoldChallengeSettlementRsp = "ChapterGoldChallengeSettlementRsp",
TaskDailyAdReq = "TaskDailyAdReq",
@@ -697,7 +822,11 @@ local ProtoMsgType = {
AuthRsp = "AuthRsp",
ArenaBountyRewardReq = "ArenaBountyRewardReq",
ArenaBountyRewardRsp = "ArenaBountyRewardRsp",
+ ActivityPVPBountyClaimByDiamondReq = "ActivityPVPBountyClaimByDiamondReq",
+ ActivityPVPBountyClaimByDiamondRsp = "ActivityPVPBountyClaimByDiamondRsp",
NewMailNtf = "NewMailNtf",
+ ActivityPVPSettlementReq = "ActivityPVPSettlementReq",
+ ActivityPVPSettlementRsp = "ActivityPVPSettlementRsp",
PVPStageRewardReq = "PVPStageRewardReq",
PVPStageRewardRsp = "PVPStageRewardRsp",
MallDailyResetNtf = "MallDailyResetNtf",
@@ -709,10 +838,16 @@ local ProtoMsgType = {
SummerDataRsp = "SummerDataRsp",
MallDailyOverDayReq = "MallDailyOverDayReq",
MallDailyOverDayRsp = "MallDailyOverDayRsp",
+ ChapterRunePlayerInfoReq = "ChapterRunePlayerInfoReq",
+ ChapterRunePlayerInfoRsp = "ChapterRunePlayerInfoRsp",
BountyRewardReq = "BountyRewardReq",
BountyRewardRsp = "BountyRewardRsp",
+ ActivityPVPStartReq = "ActivityPVPStartReq",
+ ActivityPVPStartRsp = "ActivityPVPStartRsp",
HeartbeatReq = "HeartbeatReq",
HeartbeatRsp = "HeartbeatRsp",
+ ChapterRuneChallengeHeroesReq = "ChapterRuneChallengeHeroesReq",
+ ChapterRuneChallengeHeroesRsp = "ChapterRuneChallengeHeroesRsp",
EquipUpgradeReq = "EquipUpgradeReq",
EquipUpgradeRsp = "EquipUpgradeRsp",
HeroChangeSkinReq = "HeroChangeSkinReq",
@@ -721,6 +856,12 @@ local ProtoMsgType = {
GMRsp = "GMRsp",
ChapterStartReq = "ChapterStartReq",
ChapterStartRsp = "ChapterStartRsp",
+ ChapterRuneBuySliverReq = "ChapterRuneBuySliverReq",
+ ChapterRuneBuySliverRsp = "ChapterRuneBuySliverRsp",
+ RuneQuenchingReq = "RuneQuenchingReq",
+ RuneQuenchingRsp = "RuneQuenchingRsp",
+ ActivityPVPFlushHeroesReq = "ActivityPVPFlushHeroesReq",
+ ActivityPVPFlushHeroesRsp = "ActivityPVPFlushHeroesRsp",
BossRushExchangeReq = "BossRushExchangeReq",
BossRushExchangeRsp = "BossRushExchangeRsp",
BountyLevelUnlockReq = "BountyLevelUnlockReq",
diff --git a/lua/app/ui/battle/battle_rune_result_ui.lua b/lua/app/ui/battle/battle_rune_result_ui.lua
new file mode 100644
index 00000000..75cf622d
--- /dev/null
+++ b/lua/app/ui/battle/battle_rune_result_ui.lua
@@ -0,0 +1,333 @@
+local BattleRuneResultUI = class("BattleRuneResultUI", BaseUI)
+
+local RUNE_TASK_CELL = "app/ui/dungeon_rune/cell/rune_task_cell"
+local UNIT_RESULT_RERPORT_CELL = "app/ui/battle/cell/unit_result_report_cell"
+local MAX_SCROLL_SHOW_COUNT = 10
+
+function BattleRuneResultUI:getPrefabPath()
+ return "assets/prefabs/ui/battle/battle_rune_result_ui.prefab"
+end
+
+function BattleRuneResultUI:ctor(params)
+ if EDITOR_MODE then
+ Logger.printTable(params)
+ end
+ -- 通用
+ self.battleType = params.battleType
+ self.isWin = params.combatReport.victory
+ self.rewards = params.rewards
+ self.remainRound = params.remainRound
+
+ -- pve特有
+ self.atkReport = params.combatReport.atkReport
+ self.wave = params.wave
+
+ self.totalDmg = 0
+ if self.atkReport then
+ for _, info in ipairs(self.atkReport) do
+ self.totalDmg = self.totalDmg + info.dmg
+ end
+ end
+
+ self.runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
+ self.chapterId = ModuleManager.BattleManager.battleController.chapterId
+end
+
+function BattleRuneResultUI:onClose()
+ if self.animNode then
+ self.animNode:Kill()
+ self.animNode = nil
+ end
+ if self.animRewards then
+ for idx, anim in pairs(self.animRewards) do
+ if anim then
+ anim:Kill()
+ end
+ end
+ end
+end
+
+function BattleRuneResultUI:onLoadRootComplete()
+ local uiMap = self.root:genAllChildren()
+
+ self.continue = uiMap["battle_rune_result_ui.continue"]
+ -- 胜利节点
+ self.victoryNode = uiMap["battle_rune_result_ui.victory_node"]
+ self.victoryMask = uiMap["battle_rune_result_ui.victory_node.mask_v"]
+ self.victoryTxTitle = uiMap["battle_rune_result_ui.victory_node.title_bg.desc"]
+ self.victorySpine = uiMap["battle_rune_result_ui.victory_node.ui_spine_obj"]
+ self.victoryUnitNode = uiMap["battle_rune_result_ui.victory_node.unit_node"]
+ -- 失败节点
+ self.defeatNode = uiMap["battle_rune_result_ui.defeat_node"]
+ self.defeatMask = uiMap["battle_rune_result_ui.defeat_node.mask_d"]
+ self.defeatTxTitle = uiMap["battle_rune_result_ui.defeat_node.title_bg.desc"]
+ self.defeatSpine = uiMap["battle_rune_result_ui.defeat_node.ui_spine_obj"]
+ self.defeatUnitNode = uiMap["battle_rune_result_ui.defeat_node.unit_node"]
+ -- 战斗信息
+ self.unitNode = uiMap["battle_rune_result_ui.unit_node"]
+ self.unitImgBattleIcon = uiMap["battle_rune_result_ui.unit_node.icon"]
+ self.unitTxDesc1 = uiMap["battle_rune_result_ui.unit_node.desc_1"]
+ self.unitTxDesc2 = uiMap["battle_rune_result_ui.unit_node.desc_2"]
+ self.unitTxDesc3 = uiMap["battle_rune_result_ui.unit_node.desc_3"]
+ self.unitTxDesc3 = uiMap["battle_rune_result_ui.unit_node.desc_3"]
+ self.unitImgReportV = uiMap["battle_rune_result_ui.unit_node.report_img_v"]
+ self.unitImgReportD = uiMap["battle_rune_result_ui.unit_node.report_img_d"]
+ if not self.unitResultReportCells then
+ self.unitResultReportCells = {}
+ for index = 1, 5 do
+ self.unitResultReportCells[index] = CellManager:addCellComp(uiMap["battle_rune_result_ui.unit_node.unit_result_report_cell_" .. index], UNIT_RESULT_RERPORT_CELL)
+ end
+ end
+ -- 奖励节点
+ self.rewardNode = uiMap["battle_rune_result_ui.reward_node"]
+ self.rewardTxTitle = uiMap["battle_rune_result_ui.reward_title"]
+ self.rewardScrollRect = uiMap["battle_rune_result_ui.reward_node.scroll_rect"]
+ self.rewardScrollRectComp = self.rewardScrollRect:addLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
+ self.descRoundMin = uiMap["battle_rune_result_ui.reward_node.desc"]
+ self.imgRoundmIn = uiMap["battle_rune_result_ui.reward_node.icon"]
+ self.imgRoundNew = uiMap["battle_rune_result_ui.reward_node.icon_new"]
+
+ -- 任务节点
+ self.taskNode = uiMap["battle_rune_result_ui.task_node"]
+ self.runeTaskCells = {}
+ for index = 1, 3 do
+ self.runeTaskCells[index] = {}
+ self.runeTaskCells[index].cell = CellManager:addCellComp(uiMap["battle_rune_result_ui.task_node.rune_task_cell_" .. index], RUNE_TASK_CELL)
+ self.runeTaskCells[index].desc = uiMap["battle_rune_result_ui.task_node.desc_" .. index]
+ self.runeTaskCells[index].descUnDone = uiMap["battle_rune_result_ui.task_node.desc_undone_" .. index]
+ self.runeTaskCells[index].check = uiMap["battle_rune_result_ui.task_node.check_" .. index]
+ end
+
+ self.victoryMask:addClickListener(function()
+ self:onClickMask()
+ end)
+ self.defeatMask:addClickListener(function()
+ self:onClickMask()
+ end)
+end
+
+function BattleRuneResultUI:onClickMask()
+ if not self.isWin then
+ ModuleManager.BattleManager:endBattleAndExit()
+ else
+ if not self.showRewardInfo then
+ self.showRewardInfo = true
+ self:refreshRewards()
+ else
+ ModuleManager.BattleManager:endBattleAndExit()
+ end
+ end
+end
+
+function BattleRuneResultUI:onRefresh()
+ if self.isWin then
+ self:refreshVictoryNode()
+ AudioManager:playEffect(AudioManager.EFFECT_ID.BATTLE_VICTORY)
+ else
+ self:refreshDefeatNode()
+ AudioManager:playEffect(AudioManager.EFFECT_ID.BATTLE_DEFEAT)
+ end
+ self:refreshUnitInfo()
+
+ if self.runeData:isBossChapter(self.chapterId) then
+ self.showRewardInfo = true
+ self:refreshRewards()
+ else
+ self:refreshTaskNode()
+ end
+end
+
+function BattleRuneResultUI:refreshVictoryNode()
+ self.victoryNode:setVisible(true)
+ self.unitImgReportV:setVisible(true)
+ self.defeatNode:setVisible(false)
+ self.unitImgReportD:setVisible(false)
+
+ self.victorySpine:playAnimComplete("born", false, true, function()
+ self.victorySpine:playAnim("idle", true, true)
+ end)
+
+ self:showNodeAnim(self.victoryUnitNode, self.unitNode)
+end
+
+function BattleRuneResultUI:refreshDefeatNode()
+ self.victoryNode:setVisible(false)
+ self.unitImgReportV:setVisible(false)
+ self.defeatNode:setVisible(true)
+ self.unitImgReportD:setVisible(true)
+
+ self.defeatTxTitle:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_6))
+ self.defeatSpine:playAnimComplete("born", false, true, function()
+ self.defeatSpine:playAnim("idle", true, true)
+ end)
+
+ self:showNodeAnim(self.defeatUnitNode, self.unitNode)
+end
+
+-- 播放节点动画
+function BattleRuneResultUI:showNodeAnim(parent, node)
+ if not parent then
+ node:setVisible(false)
+ return
+ else
+ node:setVisible(true)
+ end
+ node:setParent(parent, false)
+ node:setAnchoredPosition(0, 0)
+ local canvasNode = parent:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS_GROUP)
+
+ self.animNode = self.root:createBindTweenSequence()
+ self.animNode:Insert(0, canvasNode:DOFade(0, 0))
+ self.animNode:Insert(0.1, canvasNode:DOFade(1, 0))
+ self.animNode:Insert(0, parent:getTransform():DOScale(0, 0))
+ self.animNode:Insert(0.1, parent:getTransform():DOScale(0.35, 0))
+ self.animNode:Insert(0.13, parent:getTransform():DOScale(1.1, 0.16))
+ self.animNode:Insert(0.26, parent:getTransform():DOScale(1, 0.14))
+ self.animNode:OnComplete(function()
+ self.animNode = nil
+ end)
+end
+
+function BattleRuneResultUI:refreshTaskNode()
+ self.taskNode:setVisible(true)
+ self.rewardNode:setVisible(false)
+
+ local id = self.chapterId
+ if not id then
+ return
+ end
+
+ local chapterCondition = self.runeData:getChapterCondition(id)
+ if not chapterCondition then
+ return
+ end
+
+ local taskProgress = ModuleManager.DungeonRuneManager:getTaskStatus(ModuleManager.BattleManager.battleController, chapterCondition)
+
+ for index, objs in ipairs(self.runeTaskCells) do
+ local condition = chapterCondition[index + 1]
+ if condition then
+ objs.cell:getBaseObject():setActive(true)
+ local desc = self.runeData:getConditionDesc(condition)
+ local over = false
+ if taskProgress[condition[1]] then
+ local info = taskProgress[condition[1]]
+ over = info.over
+ local color = "#FF4949"
+ if over then
+ color = "#49FF49"
+ end
+ desc = desc .. string.format("(%s/%s)", color, info.progress, info.totalProgress)
+ end
+ objs.cell:refresh(condition)
+ objs.desc:setText(self.runeData:getConditionDesc(condition))
+ if over then
+ objs.descUnDone:setText(GConst.EMPTY_STRING)
+ objs.check:setVisible(true)
+ else
+ objs.descUnDone:setText(GConst.UNFINISHED)
+ objs.check:setVisible(false)
+ end
+ else
+ objs.cell:getBaseObject():setActive(false)
+ objs.desc:setText(GConst.EMPTY_STRING)
+ objs.descUnDone:setText(GConst.EMPTY_STRING)
+ objs.check:setVisible(false)
+ end
+ end
+end
+
+function BattleRuneResultUI:refreshRewards()
+ self.animRewards = {}
+ self.taskNode:setVisible(false)
+ self.rewardNode:setVisible(true)
+
+ self.rewardTxTitle:setText(I18N:getGlobalText(I18N.GlobalConst.REWARD_DESC))
+ self.continue:setText(I18N:getGlobalText(I18N.GlobalConst.CONTINUE_DESC))
+ self.rewardScrollRectComp:addInitCallback(function()
+ return GConst.TYPEOF_LUA_CLASS.REWARD_CELL
+ end)
+ self.rewardScrollRectComp:addRefreshCallback(function(index, cell)
+ cell:refresh(self.rewards[index])
+ if index <= MAX_SCROLL_SHOW_COUNT and self.animRewards[index] == nil then
+ self.animRewards[index] = self:showRewardAppearAnim(index, cell)
+ end
+ end)
+
+ self.rewardScrollRectComp:setFadeArgs(0.05, 0.3)
+ self.rewardScrollRectComp:clearCells()
+ local rewardCount = #self.rewards
+ if rewardCount > MAX_SCROLL_SHOW_COUNT then
+ local comp = self.rewardScrollRect:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_SCROLL_RECT)
+ comp.movementType = CS.UnityEngine.UI.ScrollRect.MovementType.Elastic
+ self.rewardScrollRectComp:setPerLineNum(5)
+ self.rewardScrollRect:setSizeDeltaX(560)
+ else
+ local comp = self.rewardScrollRect:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_SCROLL_RECT)
+ comp.movementType = CS.UnityEngine.UI.ScrollRect.MovementType.Clamped
+ if rewardCount >= 5 then
+ self.rewardScrollRectComp:setPerLineNum(5)
+ self.rewardScrollRect:setSizeDeltaX(560)
+ elseif rewardCount <= 0 then
+ self.rewardScrollRectComp:setPerLineNum(1)
+ self.rewardScrollRect:setSizeDeltaX(560)
+ else
+ self.rewardScrollRectComp:setPerLineNum(rewardCount)
+ self.rewardScrollRect:setSizeDeltaX(112*rewardCount)
+ end
+ end
+ self.rewardScrollRectComp:refillCells(rewardCount)
+
+ local id = self.chapterId
+ self.descRoundMin:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_MIN, self.runeData:getChapterPassRound(id)))
+ GFunc.centerImgAndTx(self.imgRoundmIn, self.descRoundMin, 10)
+ self.imgRoundNew:setVisible(self.runeData:getTagRoundNew() == true)
+end
+
+function BattleRuneResultUI:refreshUnitInfo()
+ if not self.atkReport then
+ self.unitNode:setVisible(false)
+ return
+ end
+
+ self.unitNode:setVisible(true)
+ for index, cell in ipairs(self.unitResultReportCells) do
+ local info = self.atkReport[index]
+ cell:getBaseObject():setVisible(info ~= nil)
+ if info then
+ cell:refresh(info, self.totalDmg)
+ end
+ end
+
+ self.unitTxDesc2:setText(self.wave)
+ self.unitTxDesc3:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_7, GFunc.num2Str(self.totalDmg)))
+
+ local iconName = "common_dec_15"
+ local round = self.remainRound or 0
+ self.unitTxDesc2:setText(round)
+ self.unitTxDesc1:setText(I18N:getGlobalText(I18N.GlobalConst.ROUND_LEFT))
+ self.unitImgBattleIcon:setSprite(GConst.ATLAS_PATH.COMMON, iconName)
+
+ GFunc.centerImgAndTx(self.unitImgBattleIcon, self.unitTxDesc2, 7)
+end
+
+-- 展示结算奖励的出现动画
+function BattleRuneResultUI:showRewardAppearAnim(idx, cell)
+ local canvasGroup = cell.baseObject:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS_GROUP)
+ local selfObj = cell.baseObject
+ local delay = (idx - 1) * 0.05
+ local scaleX = selfObj:fastGetLocalScale()
+
+ local animRewardAppear = selfObj:createBindTweenSequence()
+ animRewardAppear:Insert(0, canvasGroup:DOFade(0, 0))
+ animRewardAppear:Insert(0, selfObj:getTransform():DOScale(scaleX * 0.6, 0))
+ animRewardAppear:Insert(0.3 + delay, selfObj:getTransform():DOScale(scaleX * 1.1, 0.1))
+ animRewardAppear:Insert(0.3 + delay, canvasGroup:DOFade(1, 0.1))
+ animRewardAppear:Insert(0.4 + delay, selfObj:getTransform():DOScale(scaleX * 1, 0.13))
+ animRewardAppear:OnComplete(function()
+ animRewardAppear = nil
+ end)
+ return animRewardAppear
+end
+
+return BattleRuneResultUI
\ No newline at end of file
diff --git a/lua/app/ui/battle/battle_rune_result_ui.lua.meta b/lua/app/ui/battle/battle_rune_result_ui.lua.meta
new file mode 100644
index 00000000..e3676e64
--- /dev/null
+++ b/lua/app/ui/battle/battle_rune_result_ui.lua.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: b737376fab2a5a741891d32e7371e8ad
+ScriptedImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 2
+ userData:
+ assetBundleName:
+ assetBundleVariant:
+ script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
diff --git a/lua/app/ui/battle/battle_ui.lua b/lua/app/ui/battle/battle_ui.lua
index 7a4e33b5..f4cd4d23 100644
--- a/lua/app/ui/battle/battle_ui.lua
+++ b/lua/app/ui/battle/battle_ui.lua
@@ -479,6 +479,17 @@ function BattleUI:refreshTaskBtn()
taskBtn:addClickListener(function()
ModuleManager.DungeonArmorManager:showBattleTaskUI()
end)
+ elseif self.battleController.battleType == GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE then
+ local runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
+ if runeData:isBossChapter(self.battleController.chapterId) then
+ taskBtn:setActive(false)
+ else
+ taskBtn:setSprite(GConst.ATLAS_PATH.BATTLE, "battle_btn_task_3")
+ taskBtn:setActive(true)
+ taskBtn:addClickListener(function()
+ ModuleManager.DungeonRuneManager:showTaskUI(self.battleController.chapterId)
+ end)
+ end
else
taskBtn:setActive(false)
end
diff --git a/lua/app/ui/common/common_formation_ui.lua b/lua/app/ui/common/common_formation_ui.lua
index 82e854c6..6a7d8b02 100644
--- a/lua/app/ui/common/common_formation_ui.lua
+++ b/lua/app/ui/common/common_formation_ui.lua
@@ -41,6 +41,8 @@ function CommonFormationUI:onLoadRootComplete()
ModuleManager.DungeonArmorManager:reqFormation(formation)
elseif self.formationType == GConst.BattleConst.FORMATION_TYPE.BOSS_RUSH then
ModuleManager.ActBossRushManager:reqFormation(formation)
+ elseif self.formationType == GConst.BattleConst.FORMATION_TYPE.DUNGEON_RUNE then
+ ModuleManager.DungeonRuneManager:reqFormation(formation)
else
self:closeUI()
end
diff --git a/lua/app/ui/currency_bar/cell/currency_cell.lua b/lua/app/ui/currency_bar/cell/currency_cell.lua
index 80d2d117..52fbf20a 100644
--- a/lua/app/ui/currency_bar/cell/currency_cell.lua
+++ b/lua/app/ui/currency_bar/cell/currency_cell.lua
@@ -54,7 +54,15 @@ function ResourceCell:show(itemId, hideAddImg)
self.addImg:setVisible(true)
elseif itemId == GConst.ItemConst.ITEM_ID_SLIVER_WING then
self.baseObject:addClickListener(function()
- -- ModuleManager.CommerceManager:showBuyArenaTicketUI()
+ local runeData = DataManager.DungeonData:getDungeonDataByType(ModuleManager.MODULE_KEY.RUNES_OPEN)
+ local reward = {
+ type = GConst.REWARD_TYPE.ITEM,
+ id = GConst.ItemConst.ITEM_ID_SLIVER_WING,
+ num = 1
+ }
+ ModuleManager.CommonManager:showExchangeUI(1, runeData:getRemainSliverWingCount(), reward, runeData:getBuySliverCost(), function(count)
+ ModuleManager.DungeonRuneManager:reqBuySliverWing(count)
+ end)
end)
self.addImg:setVisible(true)
else
diff --git a/lua/app/ui/dungeon_rune/cell/rune_chapter_cell.lua b/lua/app/ui/dungeon_rune/cell/rune_chapter_cell.lua
index e692539e..cfc794d8 100644
--- a/lua/app/ui/dungeon_rune/cell/rune_chapter_cell.lua
+++ b/lua/app/ui/dungeon_rune/cell/rune_chapter_cell.lua
@@ -32,6 +32,8 @@ function RuneChapterCell:refresh(id, index, isFinal, chapterListCount)
local curBg = uiMap["chapter_cell.touch_node.bg_cur"]
local lightImg = uiMap["chapter_cell.touch_node.img_light"]
local sweep = uiMap["chapter_cell.touch_node.sweep_bg"]
+ local descMinRound = uiMap["chapter_cell.touch_node.bg.desc_min_round"]
+ descMinRound:setVisible(false)
lightImg:setVisible(false)
sweep:setVisible(false)
local passed = false
@@ -45,7 +47,6 @@ function RuneChapterCell:refresh(id, index, isFinal, chapterListCount)
curBg:setVisible(false)
fightBg:setVisible(true)
- local descMinRound = uiMap["chapter_cell.touch_node.bg.desc_min_round"]
local layer = uiMap["chapter_cell.touch_node.bg.desc"]
layer:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_WEAPON_DESC_6, id))
local lock = uiMap["chapter_cell.touch_node.bg.lock"]
@@ -60,6 +61,7 @@ function RuneChapterCell:refresh(id, index, isFinal, chapterListCount)
layer:setAnchoredPositionX(0)
lightImg:setVisible(true)
descMinRound:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_MIN, runeData:getChapterPassRound(id)))
+ descMinRound:setVisible(true)
else
lock:setVisible(true)
GFunc.centerImgAndTx(lock, layer, 5)
diff --git a/lua/app/ui/dungeon_rune/dungeon_rune_main_ui.lua b/lua/app/ui/dungeon_rune/dungeon_rune_main_ui.lua
index da988362..1ef256f2 100644
--- a/lua/app/ui/dungeon_rune/dungeon_rune_main_ui.lua
+++ b/lua/app/ui/dungeon_rune/dungeon_rune_main_ui.lua
@@ -48,10 +48,8 @@ end
function DungeonRuneMainUI:_display()
local uiMap = self.root:genAllChildren()
uiMap["dungeon_rune_main_ui.banner.btn_formation.tx_ok"]:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_WEAPON_DESC_4))
- uiMap["dungeon_rune_main_ui.banner.btn_rank.tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_BOSS_RUSH_DESC_10))
self:refreshScrollrect()
self:refreshFormation()
- self:refreshRankBtn()
end
function DungeonRuneMainUI:_addListeners()
@@ -68,8 +66,7 @@ end
function DungeonRuneMainUI:_bind()
self:bind(self.runeData, "isDirty", function()
self:refreshFormation()
- -- self:refreshAllCells()
- self:refreshRankBtn()
+ self:refreshAllCells()
end)
self:bind(DataManager.FormationData, "dirty", function()
@@ -89,16 +86,6 @@ function DungeonRuneMainUI:refreshFormation()
self.formationComp:refreshByFormation(DataManager.FormationData:getDungeonRuneFormation())
end
-function DungeonRuneMainUI:refreshRankBtn()
- local uiMap = self.root:genAllChildren()
- local btn = uiMap["dungeon_rune_main_ui.banner.btn_rank"]
- if self.runeData:getRankRp() then
- btn:addRedPoint(30, 20, 0.8)
- else
- btn:removeRedPoint()
- end
-end
-
function DungeonRuneMainUI:refreshScrollrect()
local uiMap = self.root:genAllChildren()
if not self.scrollRect then
diff --git a/lua/app/ui/dungeon_rune/dungeon_rune_rebirth_ui.lua b/lua/app/ui/dungeon_rune/dungeon_rune_rebirth_ui.lua
index 4aa894f9..947dc208 100644
--- a/lua/app/ui/dungeon_rune/dungeon_rune_rebirth_ui.lua
+++ b/lua/app/ui/dungeon_rune/dungeon_rune_rebirth_ui.lua
@@ -52,7 +52,7 @@ function DungeonRuneRebirthUI:_addListeners()
uiMap["dungeon_rune_rebirth_ui.title_bg_img.ok_btn"]:addClickListener(function()
SDKManager:showFullScreenAds(BIReport.ADS_CLICK_TYPE.DUNGEON_RUNE_REBIRTH, function()
- ModuleManager.DungeonRuneManager:reqRebirth()
+ ModuleManager.DungeonRuneManager:reqRebirth(self.isHpOver)
end)
end)
diff --git a/lua/app/ui/dungeon_rune/dungeon_rune_task_ui.lua b/lua/app/ui/dungeon_rune/dungeon_rune_task_ui.lua
index e2977aa1..1ca3764e 100644
--- a/lua/app/ui/dungeon_rune/dungeon_rune_task_ui.lua
+++ b/lua/app/ui/dungeon_rune/dungeon_rune_task_ui.lua
@@ -32,13 +32,22 @@ function DungeonRuneTaskUI:_display()
local chapterCondition = self.runeData:getChapterCondition(self.id)
local count = 0
+ local taskProgress = ModuleManager.DungeonRuneManager:getTaskStatus(ModuleManager.BattleManager.battleController, chapterCondition)
for index, cell in ipairs(self.taskCells) do
local condition = chapterCondition[index + 1]
if condition then
cell:getBaseObject():setActive(true)
local desc = self.runeData:getConditionDesc(condition)
local over = false
- -- todo
+ if taskProgress[condition[1]] then
+ local info = taskProgress[condition[1]]
+ over = info.over
+ local color = "#FF4949"
+ if over then
+ color = "#49FF49"
+ end
+ desc = desc .. string.format("(%s/%s)", color, info.progress, info.totalProgress)
+ end
cell:refresh(desc, condition, over)
count = count + 1
else
@@ -47,7 +56,7 @@ function DungeonRuneTaskUI:_display()
end
local y = 124 + 152 * count
- uiMap:setSizeDeltaY(y)
+ uiMap["dungeon_rune_task_ui.bg"]:setSizeDeltaY(y)
uiMap["dungeon_rune_task_ui.bg.title_desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.TASK_NAME))
end
diff --git a/lua/app/ui/hero/hero_comp.lua b/lua/app/ui/hero/hero_comp.lua
index ed3b4f52..f8c1d7b7 100644
--- a/lua/app/ui/hero/hero_comp.lua
+++ b/lua/app/ui/hero/hero_comp.lua
@@ -96,6 +96,8 @@ function HeroComp:refresh(battleType)
self:refreshDungeonArmorFormation()
elseif self.battleType == GConst.BattleConst.FORMATION_TYPE.BOSS_RUSH then
self:refreshBossRushFormation()
+ elseif self.battleType == GConst.BattleConst.FORMATION_TYPE.DUNGEON_RUNE then
+ self:refreshDungeonRuneFormation()
end
end
@@ -181,6 +183,19 @@ function HeroComp:refreshBossRushFormation()
self:refreshScrollRect()
end
+function HeroComp:refreshDungeonRuneFormation()
+ self.txTitle:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_TITLE))
+ self.rimgTopBG:setTexture("assets/arts/textures/background/hero/hero_bg_1.png")
+ self.curFormation = DataManager.FormationData:getDungeonRuneFormation()
+
+ self.onClickUseFunc = function(id, type)
+ DataManager.FormationData:upHeroToFormation(self.battleType, type, id)
+ self:refreshDungeonRuneFormation()
+ end
+
+ self:refreshScrollRect()
+end
+
function HeroComp:refreshScrollRect()
self.heroList = DataManager.HeroData:getAllHeroesSort(self.battleType) -- 每次都重新算一次
diff --git a/lua/app/userdata/battle/battle_base_data.lua b/lua/app/userdata/battle/battle_base_data.lua
index 381b2fbc..c8e78492 100644
--- a/lua/app/userdata/battle/battle_base_data.lua
+++ b/lua/app/userdata/battle/battle_base_data.lua
@@ -864,6 +864,14 @@ function BattleBaseData:addMonster(monsterId, newTeam, battleController)
if battleController then
hp = hp * (DEFAULT_FACTOR + battleController:getMonsterHpAddition()) // DEFAULT_FACTOR
atk = atk * (DEFAULT_FACTOR + battleController:getMonsterAtkAddition()) // DEFAULT_FACTOR
+ local atkFixed = battleController:getMonsterAtkFixed()
+ local hpFixed = battleController:getMonsterHpFixed()
+ if atkFixed > 0 then
+ atk = atkFixed // DEFAULT_FACTOR
+ end
+ if hpFixed > 0 then
+ hp = hpFixed // DEFAULT_FACTOR
+ end
end
local unitData = {
id = monsterId,
diff --git a/lua/app/userdata/battle/team/battle_team_entity.lua b/lua/app/userdata/battle/team/battle_team_entity.lua
index 664c4448..67ba561a 100644
--- a/lua/app/userdata/battle/team/battle_team_entity.lua
+++ b/lua/app/userdata/battle/team/battle_team_entity.lua
@@ -12,6 +12,7 @@ local MATCH_WEAKNESS_NAME = BattleConst.MATCH_WEAKNESS_NAME
local DEFAULT_FACTOR = BattleConst.DEFAULT_FACTOR
local BUFF_NAME = BattleConst.BUFF_NAME
local ATTR_NAME = BattleConst.ATTR_NAME
+local PASSIVE_EVENT = BattleConst.PASSIVE_EVENT
function BattleTeamEntity:ctor()
self.members = {}
@@ -367,7 +368,7 @@ function BattleTeamEntity:getCanRebirth()
return self:getAttrValue(ATTR_NAME.REBIRTH) > 0
end
-function BattleTeamEntity:takeDamageOrCure(num)
+function BattleTeamEntity:takeDamageOrCure(num, unitComp)
if self.isDead then
return 0
end
@@ -390,6 +391,7 @@ function BattleTeamEntity:takeDamageOrCure(num)
if hp <= 0 then -- 死了
hurtEventNum = -hpBefore
self:setAttrValue(ATTR_NAME.HP, 0)
+ unitComp:checkPassiveEvent(PASSIVE_EVENT.HP_LOWER_THAN, self, 0)
self:die()
elseif hp < maxhp then
hurtEventNum = num
diff --git a/lua/app/userdata/battle/team/battle_unit_entity.lua b/lua/app/userdata/battle/team/battle_unit_entity.lua
index 24c8af4c..85c4e1c1 100644
--- a/lua/app/userdata/battle/team/battle_unit_entity.lua
+++ b/lua/app/userdata/battle/team/battle_unit_entity.lua
@@ -284,8 +284,8 @@ function BattleUnitEntity:addActiveSkillReleaseCount(num)
self.activeSkillReleaseCount = self.activeSkillReleaseCount + num
end
-function BattleUnitEntity:takeDamageOrCure(num)
- return self.team:takeDamageOrCure(num)
+function BattleUnitEntity:takeDamageOrCure(num, unitComp)
+ return self.team:takeDamageOrCure(num, unitComp)
end
function BattleUnitEntity:getHp()
diff --git a/lua/app/userdata/dungeon/dungeon_data.lua b/lua/app/userdata/dungeon/dungeon_data.lua
index db6c8312..c68f58a7 100644
--- a/lua/app/userdata/dungeon/dungeon_data.lua
+++ b/lua/app/userdata/dungeon/dungeon_data.lua
@@ -90,6 +90,18 @@ function DungeonData:initDungeonWeapon(data)
self:setDirty()
end
+-- 初始化符文副本数据
+function DungeonData:initDungeonRune(data)
+ if data == nil then
+ return
+ end
+
+ self:initAllDataClass()
+ self.dataDungeons[ModuleManager.MODULE_KEY.RUNES_OPEN]:init(data)
+ self.data.rune = data
+ self:setDirty()
+end
+
-- 初始化所有副本数据类
function DungeonData:initAllDataClass()
diff --git a/lua/app/userdata/dungeon/dungeon_rune_entity.lua b/lua/app/userdata/dungeon/dungeon_rune_entity.lua
index 0030a7b7..8fd67a0a 100644
--- a/lua/app/userdata/dungeon/dungeon_rune_entity.lua
+++ b/lua/app/userdata/dungeon/dungeon_rune_entity.lua
@@ -6,9 +6,7 @@ local TASK_TYPE = GConst.DungeonRuneConst.TASK_TYPE
function DungeonRuneEntity:ctor()
self.data.isDirty = false
self.maxPassedId = 0
- self.curday = 1
self.runeInfo = {}
- self.season = 1
end
function DungeonRuneEntity:clear()
@@ -22,29 +20,16 @@ function DungeonRuneEntity:init(data)
Logger.printTable(data)
end
- self.totalChallengeCount = data.total_challenge_count
- self.maxPassedId = data.max_challenge_id or 0
- self.curday = data.curday
- self.runeInfo = data.rune_info or {}
+ self.totalChallengeCount = data.total_challenge_count or 0
+ self.fightCountMap = data.stat_counts or {}
+ self.maxPassedId = data.max_challenge_id and (data.max_challenge_id - 1) or 0
+ self.runeInfo = data.turns or {}
self.heroes = data.heroes or {}
- self.rankInfo = {}
- self.selfRankInfo = {}
- self.lastRankInfo = {}
- self.needGetRankReward = false
+ self.buySilverCount = data.buy_silver_count or 0
DataManager.FormationData:initFormationByType(GConst.BattleConst.FORMATION_TYPE.DUNGEON_RUNE, self.heroes)
-
DataManager:registerCrossDayFunc("DungeonRuneEntity", function()
- self.curday = self.curday + 1
- if self.curday > 30 then
- self.maxPassedId = 0
- self.curday = 1
- self.runeInfo = {}
- self.rankInfo = {}
- self.selfRankInfo = {}
- self.lastRankInfo = {}
- self.needGetRankReward = false
- end
+ self.buySilverCount = 0
self:setDirty()
end)
end
@@ -93,9 +78,9 @@ function DungeonRuneEntity:isNotShowLimitCount()
return true
end
--- function DungeonRuneEntity:getIsAllTimeOpen()
--- return true
--- end
+function DungeonRuneEntity:getIsAllTimeOpen()
+ return true
+end
function DungeonRuneEntity:onClickFight()
ModuleManager.DungeonRuneManager:showMainUI()
@@ -123,14 +108,13 @@ function DungeonRuneEntity:updatePassedMaxId(maxId)
self.maxPassedId = maxId
end
-function DungeonRuneEntity:getRankRp()
- return true
-end
-
function DungeonRuneEntity:canSweep(id)
if id > self.maxPassedId then
return false
end
+ if not self:isBossChapter(id) then
+ return false
+ end
return DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_SLIVER_WING) > 0
end
@@ -153,7 +137,23 @@ function DungeonRuneEntity:getChapterPassRound(id)
if not self.runeInfo[id] then
return 0
end
- return self.runeInfo[id].round or 0
+ return self.runeInfo[id] or 0
+end
+
+function DungeonRuneEntity:updatePassRound(id, round)
+ local cur = self.runeInfo[id]
+ if not cur or cur > round then
+ self.runeInfo[id] = round
+ self:tagRoundNew()
+ end
+end
+
+function DungeonRuneEntity:tagRoundNew()
+ self.tagNew = true
+end
+
+function DungeonRuneEntity:getTagRoundNew()
+ return self.tagNew
end
function DungeonRuneEntity:getChapterRewards(id)
@@ -164,10 +164,6 @@ function DungeonRuneEntity:getChapterSweepRewards(id)
return self:getConfig(id).sweep_reward
end
-function DungeonRuneEntity:getCloseTime()
- return 100
-end
-
function DungeonRuneEntity:isBossChapter(id)
local cfg = self:getConfig(id)
return not cfg.monster[2] -- 只有一个怪物的就是boss关卡
@@ -214,9 +210,9 @@ function DungeonRuneEntity:getConditionDesc(taskInfo)
local desc = ModuleManager.HeroManager:getMatchTypeName(taskParams1, true)
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_2, taskParams2, desc)
elseif taskType == TASK_TYPE.BREAK_GRID_TYPE then
- return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_1, taskParams2)
+ return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_3, taskParams2)
elseif taskType == TASK_TYPE.KILL_MONSTER then
- return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_1, taskParams2)
+ return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_4, taskParams2)
end
end
@@ -235,80 +231,43 @@ function DungeonRuneEntity:getChapterMonsterI18N(id)
return I18N:getConfig("monster_base")[monsterBase]
end
-function DungeonRuneEntity:canGetRankReward()
- return true
+function DungeonRuneEntity:getCurFightChapterId()
+ return self.curFightChapterId or 1
end
-function DungeonBaseEntity:isGotRankReward()
- return false
+function DungeonRuneEntity:setCurFightChapterId(chapterId)
+ self.curFightChapterId = chapterId
end
-function DungeonRuneEntity:getLastRankInfo()
- return self.lastRankList
+function DungeonRuneEntity:getChapterFightCount(id)
+ return self.fightCountMap[id] or 0
end
-function DungeonRuneEntity:getCurRankInfo()
- return self.rankList
+function DungeonRuneEntity:getSliverWingBuyCount()
+ return self.buySilverCount or 0
end
-function DungeonRuneEntity:getLastSelfInfo()
- return self.lastSelfRank
+function DungeonRuneEntity:addSliverWingBuyCount(count)
+ self.buySilverCount = self.buySilverCount + count
end
-function DungeonRuneEntity:getCurRankSelfInfo()
- return self.selfRank
+function DungeonRuneEntity:getRemainSliverWingCount()
+ if not self.todayLimitSliverCount then
+ self.todayLimitSliverCount = GFunc.getConstIntValue("dungeon_rune_buylimit")
+ end
+ local count = self.todayLimitSliverCount - self:getSliverWingBuyCount()
+ if count <= 0 then
+ count = 0
+ end
+ return count
end
-function DungeonRuneEntity:getRankConfig()
- return ConfigManager:getConfig("dungeon_rune_rank")
-end
-
-function DungeonRuneEntity:getRankRewards(rank)
- if not rank or rank <= 0 then -- 没参加就没有
- return
- end
- if not self.cacheRankRewardsMap then -- 缓存名次对应的配置表ID
- self.cacheRankRewardsMap = {}
- end
- if not self.cacheSeasonRankConfig then
- self.cacheSeasonRankConfig = {}
- local cfg = self:getRankConfig()
- for id, info in pairs(cfg) do
- if not self.cacheSeasonRankConfig[info.season] then
- self.cacheSeasonRankConfig[info.season] = {}
- end
- table.insert(self.cacheSeasonRankConfig[info.season], id)
- end
- end
- local cfg = self.cacheSeasonRankConfig[self.season]
- if not cfg then
- return
+function DungeonRuneEntity:getBuySliverCost()
+ if not self.todayBuySliverCost then
+ self.todayBuySliverCost = GFunc.getConstReward("dungeon_rune_cost")
end
- if not self.cacheRankRewardsMap[self.season] then
- self.cacheRankRewardsMap[self.season] = {}
- end
-
- if not self.cacheRankRewardsMap[self.season][rank] then
- local cfgCfg = self:getRankConfig()
- for index, id in ipairs(cfg) do
- local info = cfgCfg[id]
- if info.ranking[1] and info.ranking[2] then
- if info.ranking[1] <= rank and rank <= info.ranking[2] then
- self.cacheRankRewardsMap[self.season][rank] = id
- end
- elseif info.ranking[1] then
- if info.ranking[1] <= rank then
- self.cacheRankRewardsMap[self.season][rank] = id
- end
- end
- end
- end
-
- local cfg = self:getRankConfig()[self.cacheRankRewardsMap[self.season][rank]]
- if cfg then
- return cfg.reward
- end
+ return self.todayBuySliverCost
end
return DungeonRuneEntity
\ No newline at end of file