bug修复
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@ -126,7 +126,7 @@ function ChapterManager:endFightFinish(result)
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end
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end
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ModuleManager.BattleManager:showBattleResultUI(GConst.BattleConst.BATTLE_TYPE.STAGE, newRewards, reqData.combatReport, mysteryBoxIdx)
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ModuleManager.BattleManager:showBattleResultUI(GConst.BattleConst.BATTLE_TYPE.STAGE, newRewards, reqData.combatReport, mysteryBoxIdx, nil, true)
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DataManager.ChapterData:fightChapter(reqData.chapter_id, result.max_chapter_id, result.max_wave, reqData.mystery_box_idx)
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-- 处理金猪,要在章节更新之后
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DataManager.GoldPigData:addGoldPigCount()
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