Merge branch 'dev' of git.juzugame.com:b6-client/b6-lua into dev

This commit is contained in:
CloudJ 2023-06-01 17:56:57 +08:00
commit 0c1255a8f8
19 changed files with 3999 additions and 3363 deletions

View File

@ -362,6 +362,29 @@ function table.shuffle(t)
return tab
end
function table.clear(t)
if not t then
return
end
if type(t) ~= "table" then
return
end
for key, v in pairs(t) do
t[key] = nil
end
end
function table.clearOrCreate(t)
if not t then
return {}
end
if type(t) ~= "table" then
return {}
end
table.clear(t)
return t
end
---查找一个满足条件的元素
function table.find(t, predict)
for k, v in pairs(t) do

View File

@ -257,7 +257,7 @@ local buff = {
["decr"]=1,
["formula"]=3,
["fx_get"]={
300025
300027
}
},
[33]={

View File

@ -5,7 +5,7 @@ local buff_daily_challenge = {
{
["type"]="exp_time_add",
["num"]=1000,
["ratio"]=1000,
["ratio"]=10000,
["round"]=999
}
},
@ -17,7 +17,7 @@ local buff_daily_challenge = {
{
["type"]="dmg_addition_all_add",
["num"]=500,
["ratio"]=1000,
["ratio"]=10000,
["round"]=999
}
},
@ -29,7 +29,7 @@ local buff_daily_challenge = {
{
["type"]="dec_dmg_all_add",
["num"]=1000,
["ratio"]=1000,
["ratio"]=10000,
["round"]=999
}
},
@ -40,14 +40,14 @@ local buff_daily_challenge = {
["effect"]={
{
["type"]="crit_add",
["num"]=2000,
["ratio"]=1000,
["num"]=1000,
["ratio"]=10000,
["round"]=999
},
{
["type"]="crit_time_add",
["num"]=3000,
["ratio"]=1000,
["num"]=1500,
["ratio"]=10000,
["round"]=999
}
},
@ -59,7 +59,7 @@ local buff_daily_challenge = {
{
["type"]="skill_hurt_add",
["num"]=1500,
["ratio"]=1000,
["ratio"]=10000,
["round"]=999
}
},
@ -69,13 +69,13 @@ local buff_daily_challenge = {
["buff_type"]=1,
["effect"]={
{
["type"]="wavehealp",
["num"]=100,
["type"]="add_skill",
["num"]=8,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=1
["obj"]=8
},
[7]={
["buff_type"]=1,
@ -83,37 +83,25 @@ local buff_daily_challenge = {
{
["type"]="cured_add",
["num"]=500,
["ratio"]=500,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1
},
[8]={
["buff_type"]=1,
["effect"]={
{
["type"]="wavehealp",
["num"]=100,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=1
},
[9]={
["buff_type"]=2,
["effect"]={
{
["type"]="atkp_add",
["num"]=500,
["ratio"]=1000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=2
},
[10]={
[9]={
["buff_type"]=2,
["effect"]={
{
@ -125,7 +113,7 @@ local buff_daily_challenge = {
},
["obj"]=2
},
[11]={
[10]={
["buff_type"]=2,
["effect"]={
{
@ -137,37 +125,37 @@ local buff_daily_challenge = {
},
["obj"]=2
},
[12]={
[11]={
["buff_type"]=2,
["effect"]={
{
["type"]="cured_dec",
["num"]=1000,
["ratio"]=1000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1
},
[12]={
["buff_type"]=2,
["effect"]={
{
["type"]="block",
["num"]=500,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=2
},
[13]={
["buff_type"]=2,
["effect"]={
{
["type"]="block",
["num"]=500,
["ratio"]=1000,
["round"]=999
}
},
["obj"]=2
},
[14]={
["buff_type"]=2,
["effect"]={
{
["type"]="dec_dmg_all_add",
["num"]=500,
["ratio"]=1000,
["ratio"]=10000,
["round"]=999
}
},
@ -175,6 +163,6 @@ local buff_daily_challenge = {
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -123,12 +123,12 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=28
["weight"]=100
}
},
["daily_challenge_difficulty"]={
30000,
30000
11000,
11000
}
},
[2]={
@ -274,12 +274,12 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=28
["weight"]=100
}
},
["daily_challenge_difficulty"]={
30000,
30000
11000,
11000
}
},
[3]={
@ -420,12 +420,12 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=28
["weight"]=100
}
},
["daily_challenge_difficulty"]={
30000,
30000
11000,
11000
}
},
[4]={
@ -617,12 +617,12 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=28
["weight"]=100
}
},
["daily_challenge_difficulty"]={
30000,
30000
11000,
11000
}
},
[5]={
@ -814,18 +814,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=28
["weight"]=90
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=2
["weight"]=10
}
},
["daily_challenge_difficulty"]={
30000,
30000
12672,
15334
}
},
[6]={
@ -1017,18 +1017,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=25
["weight"]=85
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=5
["weight"]=15
}
},
["daily_challenge_difficulty"]={
30000,
30000
13453,
16814
}
},
[7]={
@ -1236,18 +1236,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=25
["weight"]=85
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=5
["weight"]=15
}
},
["daily_challenge_difficulty"]={
30000,
30000
15389,
19894
}
},
[8]={
@ -1455,18 +1455,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=25
["weight"]=85
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=5
["weight"]=15
}
},
["daily_challenge_difficulty"]={
30000,
30000
17688,
23408
}
},
[9]={
@ -1674,18 +1674,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=25
["weight"]=85
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=5
["weight"]=15
}
},
["daily_challenge_difficulty"]={
30000,
30000
19289,
26153
}
},
[10]={
@ -1893,18 +1893,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=25
["weight"]=85
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=5
["weight"]=15
}
},
["daily_challenge_difficulty"]={
30000,
30000
22561,
31119
}
},
[11]={
@ -2112,18 +2112,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=23
["weight"]=80
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=7
["weight"]=20
}
},
["daily_challenge_difficulty"]={
30000,
30000
26466,
35657
}
},
[12]={
@ -2331,18 +2331,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=23
["weight"]=80
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=7
["weight"]=20
}
},
["daily_challenge_difficulty"]={
30000,
30000
27220,
38682
}
},
[13]={
@ -2550,18 +2550,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=23
["weight"]=80
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=7
["weight"]=20
}
},
["daily_challenge_difficulty"]={
30000,
30000
28479,
41052
}
},
[14]={
@ -2769,18 +2769,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=23
["weight"]=80
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=7
["weight"]=20
}
},
["daily_challenge_difficulty"]={
30000,
30000
30899,
45133
}
},
[15]={
@ -2988,18 +2988,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=23
["weight"]=80
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=7
["weight"]=20
}
},
["daily_challenge_difficulty"]={
30000,
30000
31774,
46992
}
},
[16]={
@ -3207,18 +3207,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=20
["weight"]=75
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=10
["weight"]=25
}
},
["daily_challenge_difficulty"]={
30000,
30000
33633,
50331
}
},
[17]={
@ -3426,18 +3426,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=20
["weight"]=75
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=10
["weight"]=25
}
},
["daily_challenge_difficulty"]={
30000,
30000
35024,
53042
}
},
[18]={
@ -3645,18 +3645,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=20
["weight"]=75
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=10
["weight"]=25
}
},
["daily_challenge_difficulty"]={
30000,
30000
37136,
56738
}
},
[19]={
@ -3864,18 +3864,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=20
["weight"]=75
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=10
["weight"]=25
}
},
["daily_challenge_difficulty"]={
30000,
30000
38143,
59004
}
},
[20]={
@ -4083,18 +4083,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=20
["weight"]=75
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=10
["weight"]=25
}
},
["daily_challenge_difficulty"]={
30000,
30000
40535,
63234
}
},
[21]={
@ -4302,18 +4302,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=18
["weight"]=70
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=12
["weight"]=30
}
},
["daily_challenge_difficulty"]={
30000,
30000
42114,
66275
}
},
[22]={
@ -4521,18 +4521,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=18
["weight"]=70
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=12
["weight"]=30
}
},
["daily_challenge_difficulty"]={
30000,
30000
44759,
70994
}
},
[23]={
@ -4740,18 +4740,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=18
["weight"]=70
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=12
["weight"]=30
}
},
["daily_challenge_difficulty"]={
30000,
30000
46690,
74635
}
},
[24]={
@ -4959,18 +4959,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=18
["weight"]=70
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=12
["weight"]=30
}
},
["daily_challenge_difficulty"]={
30000,
30000
47564,
76615
}
},
[25]={
@ -5178,18 +5178,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=18
["weight"]=70
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=12
["weight"]=30
}
},
["daily_challenge_difficulty"]={
30000,
30000
51332,
83375
}
},
[26]={
@ -5397,18 +5397,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=15
["weight"]=65
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=15
["weight"]=35
}
},
["daily_challenge_difficulty"]={
30000,
30000
52333,
85564
}
},
[27]={
@ -5616,18 +5616,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=15
["weight"]=65
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=15
["weight"]=35
}
},
["daily_challenge_difficulty"]={
30000,
30000
56568,
93055
}
},
[28]={
@ -5835,18 +5835,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=15
["weight"]=65
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=15
["weight"]=35
}
},
["daily_challenge_difficulty"]={
30000,
30000
61303,
101426
}
},
[29]={
@ -6054,18 +6054,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=15
["weight"]=65
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=15
["weight"]=35
}
},
["daily_challenge_difficulty"]={
30000,
30000
56931,
94804
}
},
[30]={
@ -6272,18 +6272,18 @@ local chapter = {
["type"]=1,
["id"]=4,
["num"]=1,
["weight"]=15
["weight"]=65
},
{
["type"]=1,
["id"]=5,
["num"]=1,
["weight"]=15
["weight"]=35
}
},
["daily_challenge_difficulty"]={
30000,
30000
62926,
105386
}
}
}

View File

@ -3673,7 +3673,7 @@ local chapter_board = {
3
},
{
3,
2,
0
},
{
@ -3681,7 +3681,7 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
@ -3689,7 +3689,7 @@ local chapter_board = {
3
},
{
3,
2,
0
},
{
@ -3697,7 +3697,7 @@ local chapter_board = {
3
},
{
3,
2,
0
},
{
@ -3705,7 +3705,7 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
@ -3713,7 +3713,7 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
@ -3721,35 +3721,35 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
@ -3871,7 +3871,7 @@ local chapter_board = {
3
},
{
3,
2,
0
},
{
@ -3879,7 +3879,7 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
@ -3887,7 +3887,7 @@ local chapter_board = {
3
},
{
3,
2,
0
},
{
@ -3895,7 +3895,7 @@ local chapter_board = {
3
},
{
3,
2,
0
},
{
@ -3903,7 +3903,7 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
@ -3911,7 +3911,7 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
@ -3919,35 +3919,35 @@ local chapter_board = {
4
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{
3,
2,
0
},
{

File diff suppressed because it is too large Load Diff

View File

@ -111,7 +111,7 @@ local const = {
["value"]=600
},
["idle_item_drop_time"]={
["value"]=600
["value"]=1800
},
["idle_drop_fast_times_1"]={
["value"]=2

File diff suppressed because it is too large Load Diff

View File

@ -972,6 +972,9 @@ local monster_chapter = {
30065,
30066
},
["skill"]={
10023
},
["monster_exp"]=18000
},
[7601]={
@ -1097,6 +1100,9 @@ local monster_chapter = {
30065,
30066
},
["skill"]={
10023
},
["monster_exp"]=24000
},
[8601]={
@ -1163,6 +1169,9 @@ local monster_chapter = {
10067,
10068
},
["passive_skill"]={
10013
},
["monster_exp"]=22000
},
[9101]={
@ -1288,6 +1297,9 @@ local monster_chapter = {
30065,
30066
},
["skill"]={
10023
},
["monster_exp"]=12000
},
[10101]={

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1914,18 +1914,11 @@ local skill_rogue = {
["limit_times"]=1,
["weight"]=3000,
["qlt"]=3,
["type"]=2,
["skill_position"]=3,
["boardrange"]={
{
["type"]=1,
["range"]=2
},
{
["type"]=2,
["range"]=2
}
["type"]=1,
["parameter"]={
3300125
},
["skill_position"]=3,
["icon"]="82"
},
[3300104]={
@ -2974,18 +2967,11 @@ local skill_rogue = {
["limit_times"]=1,
["weight"]=3000,
["qlt"]=3,
["type"]=2,
["skill_position"]=5,
["boardrange"]={
{
["type"]=3,
["range"]=2
},
{
["type"]=4,
["range"]=2
}
["type"]=1,
["parameter"]={
5300225
},
["skill_position"]=5,
["icon"]="129"
},
[5300202]={

File diff suppressed because it is too large Load Diff

View File

@ -36,7 +36,7 @@ function BattleControllerDailyChallenge:getBuffs()
buffEntity:setTargetSide(cfg[buffId].obj)
buffEntity:setIsCantRemove(true)
table.insert(self.initBuffs, buffEntity)
table.insert(self.initBuffs, {buffEntity = buffEntity, effect = effect[1]})
end
end
end

View File

@ -30,7 +30,7 @@ local function _crossSpread(entity, gridEntities, battleController, onlyCheck)
for _, posId in ipairs(tempList) do
local gridEntity = gridEntities[posId]
if gridEntity:isEmptyIdle() then
battleController.battleData:setGridType(posId, BattleConst.GRID_TYPE.JELLY)
battleController.battleData:setGridType(posId, entity:getGridType() or BattleConst.GRID_TYPE.JELLY)
succ = true
break
end

View File

@ -349,6 +349,11 @@ function BattleUI:showBuffTips(buffList, autoClose)
index = index + 1
end
end
if index <= 1 then -- 没有找到buff
self.battleBuffTipsRoot:setLocalScale(0, 0, 0)
return
end
for i = index, #self.battleBuffTipsBuffList do
self.battleBuffTipsBuffList[i]:setLocalScale(0, 0, 0)
end
@ -1762,7 +1767,7 @@ function BattleUI:playSkillLineSfx(posId, boradRangeList, randomPosList)
end
end
if randomPosList then
if randomPosList and randomPosList[1] then
local count = math.min(#randomPosList, 5) -- 特效最多5个
self.skillLightSfxs.point:setAnchoredPosition(pos.x, pos.y)
self.skillLightSfxs.point:setActive(true)

View File

@ -27,6 +27,11 @@ function PlayerLevelUpUI:_display()
self:closeUI()
end)
local spineTitle = uiMap["player_level_up_ui.spine_title"]
spineTitle:playAnimComplete("idle1", false, false, function()
spineTitle:playAnim("idle2", true, false)
end)
local toLevel = DataManager.PlayerData:getLv()
uiMap["player_level_up_ui.title_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.PLAYER_LEVEL_UP_DESC, toLevel))
uiMap["player_level_up_ui.reward_title"]:setText(I18N:getGlobalText(I18N.GlobalConst.LEVEL_UP_REWARD))

View File

@ -15,14 +15,6 @@ function RewardBox:ctor(params)
self.params.rewards = params.rewards or {}
self.customTitleStr = params.customTitleStr
self.callback = params.callback
self.flyPos = {}
self.showFly = false
self.actionStatus = {}
if #self.params.rewards > 35 then
self.showAction = true
self.turnIdx = 7
self.maxIdx = math.ceil(#self.params.rewards / CELL_NUM)
end
end
function RewardBox:getPrefabPath()
@ -38,16 +30,11 @@ function RewardBox:onLoadRootComplete()
end)
self.scrollRect:addRefreshCallback(function(index, cell)
cell:refresh(self.params.rewards[index])
self:playCellAction(cell, index)
end)
self.scrollRect:clearCells()
self.root:addClickListener(function()
self:closeUI()
if self.showFly then
local pos = clone(self.flyPos)
-- self:showCurrencyAction(pos)
end
if self.callback then
self.callback()
end
@ -56,31 +43,12 @@ function RewardBox:onLoadRootComplete()
self.titleTx = uiMap["reward_box.reward_title"]
self.titleTx:setText(self.customTitleStr or I18N:getGlobalText(I18N.GlobalConst.REWARD_DESC))
uiMap["reward_box.continue_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.CLICK_CLOSE_DESC))
-- AudioManager:playEffect(AudioManager.EFFECT_ID.REWARD)
self:_refreshScrollRect()
uiMap["reward_box.effect_node.ui_spine_obj"]:playAnim("idle", false, false)
end
function RewardBox:_refreshScrollRect(onlyRefresh)
for i,v in ipairs(self.params.rewards) do
if self.params.rewards[i].type == GConst.REWARD_TYPE.ITEM then
local id = self.params.rewards[i].item.id or self.params.rewards[i].item.id
if id == GConst.ItemConst.ITEM_ID_GOLD or
id == GConst.ItemConst.ITEM_ID_GEM or
id == GConst.ItemConst.ITEM_ID_VIT
then
self.showFly = true
local allPos = {}
for i = 1, 4 do
local posX, posY = GFunc.randomPos(i, {x = 0, y = 0})
allPos[i] = {x = posX, y = posY}
end
self.flyPos[id] = allPos
end
end
end
function RewardBox:_refreshScrollRect()
if #self.params.rewards <= 5 then
self.scrollView:setSizeDelta(#self.params.rewards*CELL_WIDTH, MIN_SIZE_Y)
self.scrollRect:setPerLineNum(#self.params.rewards)
@ -99,48 +67,4 @@ function RewardBox:_refreshScrollRect(onlyRefresh)
end
end
function RewardBox:getCellDelayTime(idx)
if idx <= 35 then
return idx*0.05
else
local re = (idx - 1)%5 + 1
return re*0.025
end
end
function RewardBox:playCellAction(cell, idx)
if self.actionStatus[idx] then
return
end
local delayTime = self:getCellDelayTime(idx)
local canvasGroup = cell.baseObject:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS_GROUP)
if not canvasGroup then
canvasGroup = cell.baseObject:addComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS_GROUP)
end
canvasGroup.alpha = 0
local seq = cell.baseObject:createBindTweenSequence()
seq:AppendInterval(delayTime)
local tween = canvasGroup:DOFade(1, 0.1)
tween:SetEase(CS.DG.Tweening.Ease.InOutSine)
seq:Append(tween)
seq:AppendCallback(function()
self.actionStatus[idx] = true
self:turnToNext(idx)
end)
end
function RewardBox:turnToNext(idx)
if not self.showAction or idx ~= self.turnIdx * CELL_NUM then
return
end
self:performWithDelayGlobal(function()
self.scrollRect:moveToIndex((self.turnIdx - 6)*CELL_NUM + 1)
self.turnIdx = self.turnIdx + 1
if self.turnIdx >= self.maxIdx then
self.showAction = false
end
end, 0.025)
end
return RewardBox

View File

@ -12,6 +12,7 @@ end
function DailyChallengeData:init(data)
if EDITOR_MODE then
Logger.logHighlight("每日挑战 更新数据...")
Logger.printTable(data)
end
data = data or GConst.EMPTY_TABLE
self.maxWave = data.max_wave or 0