Merge branch 'dev' of git.juzugame.com:b6-client/b6-lua into dev

This commit is contained in:
chenxi 2023-06-16 15:11:40 +08:00
commit 0a82df2421

View File

@ -67,21 +67,26 @@ BattleBuffHandle.addAttribute = {
target.unitEntity:addAttr(ATTR_NAME.ATK_GREEN, num, true) target.unitEntity:addAttr(ATTR_NAME.ATK_GREEN, num, true)
target.unitEntity:addAttr(ATTR_NAME.ATK_BLUE, num, true) target.unitEntity:addAttr(ATTR_NAME.ATK_BLUE, num, true)
target.unitEntity:addAttr(ATTR_NAME.ATK_PURPLE, num, true) target.unitEntity:addAttr(ATTR_NAME.ATK_PURPLE, num, true)
return num
end, end,
[BUFF_NAME.NORMAL_ATTACK_DEC] = function(target, num) [BUFF_NAME.NORMAL_ATTACK_DEC] = function(target, num)
target.unitEntity:addAttr(ATTR_NAME.NORMAL_ATTACK_COUNT, -num, false) target.unitEntity:addAttr(ATTR_NAME.NORMAL_ATTACK_COUNT, -num, false)
return -num
end, end,
[BUFF_NAME.NORMAL_ATTACK_ADD] = function(target, num) [BUFF_NAME.NORMAL_ATTACK_ADD] = function(target, num)
target.unitEntity:addAttr(ATTR_NAME.NORMAL_ATTACK_COUNT, num, false) target.unitEntity:addAttr(ATTR_NAME.NORMAL_ATTACK_COUNT, num, false)
return num
end, end,
[BUFF_NAME.HPP_ADD] = function(target, num) [BUFF_NAME.HPP_ADD] = function(target, num)
target:addMaxHp(num) target:addMaxHp(num)
return num
end, end,
[BUFF_NAME.DEATH_SUMMON] = function(target, num) [BUFF_NAME.DEATH_SUMMON] = function(target, num)
if num < 0 then if num < 0 then
num = 0 num = 0
end end
target.unitEntity:setAttr(ATTR_NAME.DEATH_SUMMON, num) target.unitEntity:setAttr(ATTR_NAME.DEATH_SUMMON, num)
return num
end end
} }