fix
This commit is contained in:
parent
1d68846a85
commit
097812e730
@ -33,6 +33,8 @@ EventManager.CUSTOM_EVENT = {
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CLOSE_BOX_HERO_UI = "CLOSE_BOX_HERO_UI",
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CLOSE_BOX_HERO_UI = "CLOSE_BOX_HERO_UI",
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CLOSE_BOX_OPEN_UI = "CLOSE_BOX_OPEN_UI",
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CLOSE_BOX_OPEN_UI = "CLOSE_BOX_OPEN_UI",
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BIND_ACCOUNT_SUCCESS = "BIND_ACCOUNT_SUCCESS",
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BIND_ACCOUNT_SUCCESS = "BIND_ACCOUNT_SUCCESS",
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DUNGEON_CHALLENGE = "DUNGEON_CHALLENGE",-- 副本开始挑战
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DUNGEON_SWEEP = "DUNGEON_SWEEP",-- 副本开始扫荡
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-- BORAD_TOUCH_BEGIN = "BORAD_TOUCH_BEGIN",
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-- BORAD_TOUCH_BEGIN = "BORAD_TOUCH_BEGIN",
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-- BORAD_TOUCH_OVER = "BORAD_TOUCH_OVER"
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-- BORAD_TOUCH_OVER = "BORAD_TOUCH_OVER"
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}
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}
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@ -32,6 +32,9 @@ end
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-- 内部接口--------------------------------------------------------------------------
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-- 内部接口--------------------------------------------------------------------------
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function DungeonManager:checkDayChange()
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function DungeonManager:checkDayChange()
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if EDITOR_MODE then
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Logger.logHighlight("检查跨天:".. tostring(DataManager.DungeonData:getIfCanReset()))
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end
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if not DataManager.DungeonData:getIfCanReset() then
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if not DataManager.DungeonData:getIfCanReset() then
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return
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return
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end
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end
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@ -44,7 +47,7 @@ end
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function DungeonManager:reqChallengeGold(id)
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function DungeonManager:reqChallengeGold(id)
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_GOLD
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_GOLD
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-- 判断次数
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-- 判断次数
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if not (DataManager.DungeonData:getRemainTimes(moduleKey) > 0) then
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if DataManager.DungeonData:getRemainTimes(moduleKey) <= 0 then
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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return
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return
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end
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end
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@ -70,6 +73,7 @@ function DungeonManager:respChallengeGold(result)
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_GOLD)
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_GOLD)
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DataManager.DungeonData:setCurFightChapterId(result.reqData.chapter_gold_id)
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DataManager.DungeonData:setCurFightChapterId(result.reqData.chapter_gold_id)
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ModuleManager.BattleManager:playBattle(GConst.BattleConst.BATTLE_TYPE.DUNGEON_GOLD)
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ModuleManager.BattleManager:playBattle(GConst.BattleConst.BATTLE_TYPE.DUNGEON_GOLD)
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.DUNGEON_CHALLENGE)
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end
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end
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end
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end
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@ -98,7 +102,7 @@ end
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function DungeonManager:reqSweepGold(id)
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function DungeonManager:reqSweepGold(id)
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_GOLD
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_GOLD
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-- 判断次数
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-- 判断次数
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if not (DataManager.DungeonData:getRemainTimes(moduleKey) > 0) then
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if DataManager.DungeonData:getRemainTimes(moduleKey) <= 0 then
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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return
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return
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end
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end
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@ -124,14 +128,15 @@ end
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function DungeonManager:respSweepGold(result)
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function DungeonManager:respSweepGold(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_GOLD)
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_GOLD)
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.DUNGEON_SWEEP)
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end
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end
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end
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end
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-- 请求挑战碎片副本
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-- 请求挑战碎片副本
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function DungeonManager:reqChallengeShards(id)
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function DungeonManager:reqChallengeShards(id)
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_GOLD
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_SHARDS
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-- 判断次数
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-- 判断次数
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if not (DataManager.DungeonData:getRemainTimes(moduleKey) > 0) then
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if DataManager.DungeonData:getRemainTimes(moduleKey) <= 0 then
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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return
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return
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end
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end
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@ -157,6 +162,7 @@ function DungeonManager:respChallengeShards(result)
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_SHARDS)
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_SHARDS)
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DataManager.DungeonData:setCurFightChapterId(result.reqData.chapter_shards_id)
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DataManager.DungeonData:setCurFightChapterId(result.reqData.chapter_shards_id)
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ModuleManager.BattleManager:playBattle(GConst.BattleConst.BATTLE_TYPE.DUNGEON_SHARDS)
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ModuleManager.BattleManager:playBattle(GConst.BattleConst.BATTLE_TYPE.DUNGEON_SHARDS)
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.DUNGEON_CHALLENGE)
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end
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end
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end
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end
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@ -184,7 +190,7 @@ end
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function DungeonManager:reqSweepShards(id)
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function DungeonManager:reqSweepShards(id)
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_SHARDS
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_SHARDS
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-- 判断次数
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-- 判断次数
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if not (DataManager.DungeonData:getRemainTimes(moduleKey) > 0) then
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if DataManager.DungeonData:getRemainTimes(moduleKey) <= 0 then
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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return
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return
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end
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end
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@ -210,6 +216,7 @@ end
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function DungeonManager:respSweepShards(result)
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function DungeonManager:respSweepShards(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_SHARDS)
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DataManager.DungeonData:onFightCountReduce(ModuleManager.MODULE_KEY.DUNGEON_SHARDS)
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.DUNGEON_SWEEP)
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end
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end
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end
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end
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@ -100,6 +100,13 @@ function DungeonDifficultyUI:onLoadRootComplete()
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self.curId = self.curId + 1
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self.curId = self.curId + 1
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self:refreshDifficulty()
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self:refreshDifficulty()
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end)
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end)
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self:addEventListener(EventManager.CUSTOM_EVENT.DUNGEON_CHALLENGE, function()
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self:closeUI()
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end)
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self:addEventListener(EventManager.CUSTOM_EVENT.DUNGEON_SWEEP, function()
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self:closeUI()
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end)
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end
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end
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function DungeonDifficultyUI:refreshDifficulty()
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function DungeonDifficultyUI:refreshDifficulty()
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@ -41,6 +41,9 @@ function DungeonComp:init()
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end
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end
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function DungeonComp:refreshShow()
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function DungeonComp:refreshShow()
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if EDITOR_MODE then
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Logger.logHighlight("更新副本显示."..tostring(Time:getTodaySurplusTime()))
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end
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self.openDungeons = DataManager.DungeonData:getOpenDungeons()
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self.openDungeons = DataManager.DungeonData:getOpenDungeons()
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if self.scrollRectComp:getTotalCount() ~= #self.openDungeons then
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if self.scrollRectComp:getTotalCount() ~= #self.openDungeons then
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self.scrollRectComp:clearCells()
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self.scrollRectComp:clearCells()
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@ -56,7 +59,7 @@ function DungeonComp:refreshShow()
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end
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end
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self.countdownSid = self:getBaseObject():scheduleGlobal(function()
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self.countdownSid = self:getBaseObject():scheduleGlobal(function()
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ModuleManager.DungeonManager:checkDayChange()
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ModuleManager.DungeonManager:checkDayChange()
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end, Time:getTodaySurplusTime())
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end, Time:getTodaySurplusTime() + 1)
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end
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end
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@ -237,7 +237,7 @@ function MainCityUI:_bind()
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end
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end
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end)
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end)
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self:bind(DataManager.DailyChallengeData, "isDirty", function()
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self:bind(DataManager.DungeonData, "isDirty", function()
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if self.selectedIndex == GConst.MainCityConst.BOTTOM_PAGE.MAIN then
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if self.selectedIndex == GConst.MainCityConst.BOTTOM_PAGE.MAIN then
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if self.subComps[self.selectedIndex] then
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if self.subComps[self.selectedIndex] then
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self.subComps[self.selectedIndex]:refreshDungeon()
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self.subComps[self.selectedIndex]:refreshDungeon()
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@ -21,6 +21,11 @@ function DungeonData:initDungeonGold(data)
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return
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return
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end
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end
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if EDITOR_MODE then
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Logger.logHighlight("更新金币副本数据")
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Logger.printTable(data)
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end
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self:initAllDataClass()
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self:initAllDataClass()
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_GOLD]:init(data)
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_GOLD]:init(data)
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self.data.gold = data
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self.data.gold = data
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@ -33,6 +38,11 @@ function DungeonData:initDungeonShards(data)
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return
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return
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end
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end
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if EDITOR_MODE then
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Logger.logHighlight("更新碎片副本数据")
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Logger.printTable(data)
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end
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self:initAllDataClass()
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self:initAllDataClass()
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_SHARDS]:init(data)
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_SHARDS]:init(data)
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self.data.shards = data
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self.data.shards = data
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@ -45,6 +55,10 @@ function DungeonData:initAllDataClass()
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self.dataDungeons = {}
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self.dataDungeons = {}
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_GOLD] = require "app/userdata/dungeon/dungeon_gold_data_comp":create()
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_GOLD] = require "app/userdata/dungeon/dungeon_gold_data_comp":create()
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_SHARDS] = require "app/userdata/dungeon/dungeon_shards_data_comp":create()
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self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_SHARDS] = require "app/userdata/dungeon/dungeon_shards_data_comp":create()
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if EDITOR_MODE then
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Logger.logHighlight("星期".. tostring(Time:getWeekByTimeStamp()))
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end
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end
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end
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self.initDay = Time:getBeginningOfServerToday()
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self.initDay = Time:getBeginningOfServerToday()
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@ -60,7 +74,7 @@ function DungeonData:onDayChange()
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self.data.shards.today_challenge_count = 0
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self.data.shards.today_challenge_count = 0
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self:initDungeonGold(self.data.gold)
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self:initDungeonGold(self.data.gold)
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self:initDungeonGold(self.data.shards)
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self:initDungeonShards(self.data.shards)
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end
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end
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-- 客户端处理副本次数+1的情况
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-- 客户端处理副本次数+1的情况
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@ -70,7 +84,7 @@ function DungeonData:onFightCountReduce(moduleKey)
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self:initDungeonGold(self.data.gold)
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self:initDungeonGold(self.data.gold)
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elseif moduleKey == ModuleManager.MODULE_KEY.DUNGEON_SHARDS then
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elseif moduleKey == ModuleManager.MODULE_KEY.DUNGEON_SHARDS then
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self.data.shards.today_challenge_count = self.data.shards.today_challenge_count + 1
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self.data.shards.today_challenge_count = self.data.shards.today_challenge_count + 1
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self:initDungeonGold(self.data.shards)
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self:initDungeonShards(self.data.shards)
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end
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end
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end
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end
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@ -37,6 +37,10 @@ function DungeonShardsDataComp:getTitleString()
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_TITLE)
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_TITLE)
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end
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end
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function DungeonShardsDataComp:getRuleString()
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_HELP)
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end
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function DungeonShardsDataComp:getOpenWeekString()
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function DungeonShardsDataComp:getOpenWeekString()
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_OPEN)
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_OPEN)
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end
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end
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