竞技场宝箱tips

This commit is contained in:
Fang 2023-08-11 15:49:06 +08:00
parent 34282dc81b
commit 03ed69d44a
4 changed files with 13 additions and 2 deletions

View File

@ -1115,7 +1115,7 @@ local hero = {
},
["model_id"]="p0027",
["icon"]="28",
["item_id"]=34002,
["item_id"]=34003,
["unlock_arena"]=4,
["is_show"]=1,
["collection_point"]=5,

View File

@ -446,6 +446,8 @@ local LocalizationGlobalConst =
ACT_DESC_10 = "ACT_DESC_10",
ACT_DESC_11 = "ACT_DESC_11",
ACT_DESC_12 = "ACT_DESC_12",
ARENA_DESC_35 = "ARENA_DESC_35",
ARENA_DESC_36 = "ARENA_DESC_36",
}
return LocalizationGlobalConst

View File

@ -446,6 +446,8 @@ local localization_global =
["ACT_DESC_10"] = "完成活动任务获得奖励积分,积分达到一定数量可提升奖励等级领取奖励。付费可解锁更多奖励哦!",
["ACT_DESC_11"] = "解锁后提升奖励等级,可额外获得以下奖励:",
["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "可能出<color=#a014f0>史诗</color>哦~",
["ARENA_DESC_36"] = "试试手气",
}
return localization_global

View File

@ -48,6 +48,9 @@ function BoxHeroUI:onLoadRootComplete()
self.adBtn = self.uiMap["box_hero_ui.bg.ad_btn"]
self.adBtnTx = self.uiMap["box_hero_ui.bg.ad_btn.tx_ad"]
self.adBtnIcon = self.uiMap["box_hero_ui.bg.ad_btn.img_ad"]
-- tag提示
self.tag = self.uiMap["box_hero_ui.bg.item_node.item_4.tag"]
self.txTag = self.uiMap["box_hero_ui.bg.item_node.item_4.tag.tx_tag"]
self.itemNodeLayout = self.uiMap["box_hero_ui.bg.item_node"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_HORIZONTAL_OR_VERTICAL_LAYOUT)
self.itemNodeList = {}
@ -61,7 +64,7 @@ function BoxHeroUI:onLoadRootComplete()
table.insert(self.itemHelpList, self.uiMap["box_hero_ui.bg.item_" .. i .. ".help"])
end
self.adBtnTx:setText(I18N:getGlobalText(I18N.GlobalConst.STR_FREE))
self.adBtnTx:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_36))
GFunc.centerImgAndTx(self.adBtnIcon, self.adBtnTx, 5)
-- 奖励界面打开时 关闭此界面
@ -77,6 +80,7 @@ end
function BoxHeroUI:onRefresh()
self.buyBtn:setActive(false)
self.adBtn:setActive(false)
self.tag:setActive(false)
if self.summonType then
self:refreshCummonBox()
@ -117,6 +121,9 @@ function BoxHeroUI:refreshArenaAdBox()
end)
end)
self.tag:setActive(true)
self.txTag:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_35))
if self.arenaBoxInfo.isWin then
self.titleTx:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_33))
self.boxImg:setSprite(GConst.ATLAS_PATH.SHOP, "shop_chest_5")