抽卡
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@ -208,6 +208,7 @@ BIReport.ADS_CLICK_TYPE = {
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MALL_GOLD = "MallGold",
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MALL_TREASURE = "MallTreasure",
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MAIL = "Mail",
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SUMMON_AD = "SummonAd",
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}
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BIReport.FIGHT_OPT_TYPE = {
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@ -3,13 +3,15 @@ local summon = {
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["item_cost"]={
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["type"]=1,
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["type_for_nothing"]="Vw==",
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["id"]=13,
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["id_for_nothing"]="Vws=",
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["id"]=5,
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["id_for_nothing"]="Uw==",
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["num"]=1,
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["num_for_nothing"]="Vw=="
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},
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["ad_time"]=12,
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["free_time"]=23,
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["ad_num"]=1,
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["free_num"]=1,
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["ad_time"]=1,
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["free_time"]=1,
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["summon"]={
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{
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["id"]=13001,
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@ -125,8 +127,8 @@ local summon = {
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["item_cost"]={
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["type"]=1,
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["type_for_nothing"]="Vw==",
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["id"]=14,
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["id_for_nothing"]="Vww=",
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["id"]=6,
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["id_for_nothing"]="UA==",
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["num"]=1,
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["num_for_nothing"]="Vw=="
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},
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@ -138,8 +140,10 @@ local summon = {
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["num"]=200,
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["num_for_nothing"]="VAhc"
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},
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["ad_time"]=23,
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["free_time"]=47,
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["ad_num"]=1,
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["free_num"]=1,
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["ad_time"]=1,
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["free_time"]=1,
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["summon"]={
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{
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["id"]=13001,
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@ -312,8 +316,8 @@ local summon = {
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["item_cost"]={
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["type"]=1,
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["type_for_nothing"]="Vw==",
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["id"]=15,
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["id_for_nothing"]="Vw0=",
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["id"]=7,
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["id_for_nothing"]="UQ==",
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["num"]=1,
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["num_for_nothing"]="Vw=="
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},
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@ -3,7 +3,9 @@ local ItemConst = {}
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ItemConst.ITEM_ID_GOLD = 1
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ItemConst.ITEM_ID_GEM = 2
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ItemConst.ITEM_ID_VIT = 3
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ItemConst.ITEM_ID_BOUNTY_EXP = 7
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ItemConst.ITEM_ID_SUMMON_1 = 5
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ItemConst.ITEM_ID_SUMMON_2 = 6
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ItemConst.ITEM_ID_SUMMON_3 = 7
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ItemConst.ITEM_ID_BOX_LV_1 = 8
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ItemConst.ITEM_ID_BOX_LV_2 = 9
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ItemConst.ITEM_ID_BOX_LV_3 = 10
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@ -32,10 +32,10 @@ end
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-- end
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--@region 协议
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function SummonManager:onForceSummonReq(count, isFree, summonType)
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function SummonManager:onForceSummonReq(count, free, summonType)
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local args = {}
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args.times = count
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args.free = isFree
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args.free = free
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args.id = summonType
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self:sendMessage(ProtoMsgType.FromMsgEnum.SummonReq, args, {}, self.onForceSummonRsp, BIReport.ITEM_GET_TYPE.FORCE_SUMMON)
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end
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@ -44,24 +44,23 @@ function SummonManager:onForceSummonRsp(result)
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if result.status ~= 0 then
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return
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end
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local time_at = nil
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if result.reqData.free then
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time_at = Time:getServerTime()
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end
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DataManager.SummonData:updateSummonCount(result.reqData.id, result.reqData.times, time_at)
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DataManager.SummonData:updateSummonCount(result.reqData.id, result.reqData.times, result.reqData.free)
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local newForce = {}
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-- for _, reward in pairs(result.rewards) do
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local guarantee1 = DataManager.SummonData:getSummonWishGuarantee1(result.reqData.id)
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for _, reward in pairs(result.rewards) do
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-- local isNew = DataManager.ForceData:getForceIsNew(reward.item.id)
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-- if isNew then
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-- table.insert(newForce, reward.item.id)
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-- DataManager.ForceData:setForceIsNew(reward.item.id, false)
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-- end
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-- if DataManager.ForceData:getForceQlt(reward.item.id) == 4 then
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-- DataManager.SummonData:setSummonTrigger(true)
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-- else
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-- DataManager.SummonData:setSummonTrigger(false)
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-- end
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-- end
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if guarantee1 then
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if DataManager.HeroData:getHeroQlt(reward.item.id) == 4 then
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DataManager.SummonData:setSummonTrigger(result.reqData.id, true)
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else
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DataManager.SummonData:setSummonTrigger(result.reqData.id, false)
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end
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end
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end
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.FORCE_SUMMON, result, newForce)
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-- BIReport:postForceSummon(result.reqData.free, result.reqData.times, result.rewards, result.costs)
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@ -18,7 +18,7 @@ function SummonMainUI:getPrefabPath()
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return "assets/prefabs/ui/summon/summon_main_ui.prefab"
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end
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function SummonMainUI:currencyParams()
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function SummonMainUI:getCurrencyParams()
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local ItemConst = require "app/module/item/item_const"
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local params = {}
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params.showType = GConst.CURRENCY_TYPE.HORIZONTAL
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@ -26,16 +26,16 @@ function SummonMainUI:currencyParams()
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params.itemIds = {
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ItemConst.ITEM_ID_GOLD,
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ItemConst.ITEM_ID_GEM,
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ItemConst.ITEM_ID_QLT_5_FRAGMENT,
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ItemConst.ITEM_ID_SUMMON_1,
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}
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else
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params.itemIds = {
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ItemConst.ITEM_ID_GOLD,
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ItemConst.ITEM_ID_GEM,
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ItemConst.SUMMON_ACT_STONE,
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ItemConst.ITEM_ID_SUMMON_2,
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}
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end
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return params, true
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return params
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end
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function SummonMainUI:onClose()
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@ -45,7 +45,7 @@ function SummonMainUI:onClose()
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end
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self._bgVfxMap = nil
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end
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.MAIN_UI_CHECK_POP)
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-- EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.MAIN_UI_CHECK_POP)
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end
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function SummonMainUI:onLoadRootComplete()
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@ -54,6 +54,9 @@ function SummonMainUI:onLoadRootComplete()
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self:closeUI()
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end)
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self.btnSummonFree = uiMap["summon_main_ui.node.btn_summon_free"]
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self.btnSummonFreeTx = uiMap["summon_main_ui.node.btn_summon_free.text_free"]
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self.btnSummonAd = uiMap["summon_main_ui.node.btn_summon_ad"]
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self.btnSummonAdTx = uiMap["summon_main_ui.node.btn_summon_ad.desc_tx"]
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--两个抽奖按钮
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self.btnSummonOne = uiMap["summon_main_ui.node.btn_summon_one"]
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self.txSummonOneName = uiMap["summon_main_ui.node.btn_summon_one.text"]
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@ -68,6 +71,7 @@ function SummonMainUI:onLoadRootComplete()
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self.txFreeTime = uiMap["summon_main_ui.node.tx_free_time"]
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self.btnWish = uiMap["summon_main_ui.node.btn_wish"] --心愿
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self.btnWishTx = uiMap["summon_main_ui.node.btn_wish.unlock.tx_guarantee"] --心愿
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-- self.toggleJump = uiMap["summon_main_ui.jump_tween"]:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TOGGLE)
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-- self.isJumpTween = self.toggleJump.isOn
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@ -93,9 +97,14 @@ function SummonMainUI:onLoadRootComplete()
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self.btnSummonTen:addClickListener(function()
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self:onSummon(10)
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end)
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self.btnSummonAd:addClickListener(function()
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SDKManager:showFullScreenAds(BIReport.ADS_CLICK_TYPE.SUMMON_AD, function()
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self:onSummon(1, true)
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end)
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end)
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uiMap["summon_main_ui.node.btn_info"]:addClickListener(function()
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ModuleManager.SummonManager:showSummonOddsUI()
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ModuleManager.SummonManager:showSummonOddsUI(self.page)
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end)
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self.txTitle = uiMap["summon_main_ui.node.tx_title"]
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@ -103,7 +112,7 @@ function SummonMainUI:onLoadRootComplete()
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uiMap["summon_main_ui.node.btn_summon_one.text_one"]:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_ONE))
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uiMap["summon_main_ui.node.btn_summon_ten.text_ten"]:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_TEN))
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uiMap["summon_main_ui.node.btn_summon_free.text_free"]:setText(I18N:getGlobalText(I18N.GlobalConst.FREE_THIS_TIME_DESC))
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uiMap["summon_main_ui.node.btn_summon_free.desc_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_DESC_22))
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uiMap["summon_main_ui.node.btn_summon_ad.desc_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_DESC_22))
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uiMap["summon_main_ui.node.btn_info.desc_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_FORCE_3))
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self.descBg = uiMap["summon_main_ui.node.desc_bg"]
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self.descTx = uiMap["summon_main_ui.node.desc_bg.desc_tx"]
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@ -166,7 +175,7 @@ function SummonMainUI:onLoadRootComplete()
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self.btnWish:addClickListener(function()
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if self.isUnlock then
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local wishHeroId = DataManager.SummonData:getSummonWishHeroId(self.page)
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local wishGuarantee = DataManager.SummonData:getSummonWishGuarantee(self.page)
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local wishGuarantee = DataManager.SummonData:getSummonWishGuarantee2(self.page)
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local wishCount = DataManager.SummonData:getSummonWishCount(self.page)
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if wishCount >= wishGuarantee and wishHeroId ~= 0 then
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--发送领取奖励的协议
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@ -203,6 +212,8 @@ function SummonMainUI:updateTime()
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if not self.isFree then
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self.remain_time = Time:getTodaySurplusTime()
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self.txFreeTime:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_FREE_TIME, Time:formatNumTime(self.remain_time)))
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else
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self.txFreeTime:setText("")
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end
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end
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@ -212,6 +223,7 @@ function SummonMainUI:onRefresh()
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self:refreshWishBtn()
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-- self:refreshBtnRedPoint()
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self:refreshPageBtn()
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self:updateTime()
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end
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function SummonMainUI:refreshPageBtn()
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@ -254,61 +266,52 @@ end
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--刷新抽奖按钮
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function SummonMainUI:refreshSummonBtn()
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local isFree = DataManager.SummonData:hasSummonFree(self.page)
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self.btnSummonFree:setActive(isFree)
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self.btnSummonOne:setActive(not isFree)
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local freeCount = DataManager.SummonData:getSummonFreeCount(self.page)
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local adCount = DataManager.SummonData:getSummonAdCount(self.page)
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self.btnSummonAd:setActive(adCount > 0)
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self.btnSummonFree:setActive(freeCount > 0)
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self.btnSummonOne:setActive(freeCount <= 0)
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-- self.txFreeTime:setActive(not isFree and not DataManager.SummonData:getIsActivity())
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local itemCost = DataManager.SummonData:getSummonItemCost(self.page)
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local costId = itemCost.id
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local costNum = itemCost.num
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-- local costNum = itemCost.num
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local hadNum = DataManager.BagData.ItemData:getItemNumById(costId)
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local obj = DataManager.BagData.ItemData:getItemById(costId)
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-- local obj = DataManager.BagData.ItemData:getItemById(costId)
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if freeCount <= 0 then
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if hadNum >= 1 then
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self.txNumOne:setText(1)
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self.btnSummonOne:addRedPoint(124, 33, 1)
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self.btnSummonOne:addRedPoint(124, 32, 0.6)
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self.imgSummonOneIcon:setSprite(ModuleManager.ItemManager:getItemIcon(costId))
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else
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self.btnSummonOne:removeRedPoint()
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-- if DataManager.SummonData:getIsActivity() then
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-- --是活动
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-- self.txNumOne:setText("<color=#EC3636>1</color>")
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-- self.imgSummonOneIcon:setSprite(ModuleManager.ItemManager:getItemIcon(costId))
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-- else
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local cost = DataManager.SummonData:getSummonGemCost(self.page)
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if cost and hadNum == 0 and GFunc.checkCost(GConst.ItemConst.ITEM_ID_GEM, cost.num, false) then
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self.txNumOne:setText(cost.num)
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self.imgSummonOneIcon:setSprite(ModuleManager.ItemManager:getItemIcon(GConst.ItemConst.ITEM_ID_GEM))
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obj = DataManager.BagData.ItemData:getItemById(GConst.ItemConst.ITEM_ID_GEM)
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-- obj = DataManager.BagData.ItemData:getItemById(GConst.ItemConst.ITEM_ID_GEM)
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else
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self.txNumOne:setText("<color=#EC3636>1</color>")
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self.imgSummonOneIcon:setSprite(ModuleManager.ItemManager:getItemIcon(costId))
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end
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-- end
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end
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end
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obj = DataManager.BagData.ItemData:getItemById(costId)
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if hadNum >= 10 then
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self.txNumTen:setText(10)
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self.imgSummonTenIcon:setSprite(ModuleManager.ItemManager:getItemIcon(costId))
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self.btnSummonTen:addRedPoint(124, 33, 1)
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self.btnSummonTen:addRedPoint(124, 32, 0.6)
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else
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self.btnSummonTen:removeRedPoint()
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-- if DataManager.SummonData:getIsActivity() then
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-- --是活动
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-- self.txNumTen:setText("<color=#EC3636>10</color>")
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-- self.imgSummonTenIcon:setSprite(ModuleManager.ItemManager:getItemIcon(costId))
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-- else
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local cost = DataManager.SummonData:getSummonGemCost(self.page)
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if cost and hadNum == 0 and GFunc.checkCost(GConst.ItemConst.ITEM_ID_GEM, cost.num * 10, false) then
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self.txNumTen:setText(cost.num * 10)
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self.imgSummonTenIcon:setSprite(ModuleManager.ItemManager:getItemIcon(GConst.ItemConst.ITEM_ID_GEM))
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obj = DataManager.BagData.ItemData:getItemById(GConst.ItemConst.ITEM_ID_GEM)
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-- obj = DataManager.BagData.ItemData:getItemById(GConst.ItemConst.ITEM_ID_GEM)
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else
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self.txNumTen:setText("<color=#EC3636>10</color>")
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self.imgSummonTenIcon:setSprite(ModuleManager.ItemManager:getItemIcon(costId))
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end
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-- end
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end
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end
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@ -331,56 +334,10 @@ function SummonMainUI:refreshWishBtn()
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local summonCount = DataManager.SummonData:getSummonCount(self.page)
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local unlockCount = DataManager.SummonData:getSummonWishUnlock(self.page)
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self.isUnlock = summonCount >= unlockCount
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-- self.wishUnlock:setActive(self.isUnlock)
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-- self.wishLock:setActive(not self.isUnlock)
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-- if self.isUnlock then
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-- local wishHeroId = DataManager.SummonData:getSummonWishHeroId()
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-- if wishHeroId ~= 0 then
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-- local modelId = DataManager.ForceData:getForceModelId(wishHeroId)
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-- local qlt = DataManager.ForceData:getForceQlt(wishHeroId)
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-- self.wishQlt:setActive(true)
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-- self.wishQlt:setSprite(GConst.ATLAS_PATH.ICON_ITEM, DataManager.ForceData:getForceQltItem(qlt))
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-- if self.wishModelId ~= modelId then
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-- self.wishModelId = modelId
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-- end
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-- if self.wishModelId ~= nil then
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-- self.imgWishIcon:setActive(true)
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-- self.imgWishIcon:setSprite(GConst.ATLAS_PATH.ICON_ITEM, DataManager.ForceData:getForceFightIcon(wishHeroId))
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-- else
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-- self.imgWishIcon:setActive(false)
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-- end
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-- isAddRedPoint = false
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-- else
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-- self.wishQlt:setActive(false)
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-- self.imgWishIcon:setActive(false)
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-- isAddRedPoint = true
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-- end
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-- local wishGuarantee = DataManager.SummonData:getSummonWishGuarantee()
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-- local wishCount = DataManager.SummonData:getSummonWishCount()
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-- if wishCount >= wishGuarantee then
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-- self.btnWish:addRedPoint(124, 33, 1)
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-- self.txGuarantee:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_GET))
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-- isAddRedPoint = true
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-- self.wishMask:setActive(false)
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-- else
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-- if wishHeroId ~= 0 then
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-- self.wishMask:setActive(true)
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-- else
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-- self.wishMask:setActive(false)
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-- end
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-- self.txGuarantee:setText(wishCount .. "/" .. wishGuarantee)
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-- self.wishMaskSlider.fillAmount = 1 - (wishCount / wishGuarantee)
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-- end
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-- else
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-- isAddRedPoint = false
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-- self.btnWish:removeRedPoint()
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-- self.txUnlock:setText(summonCount .. "/" .. unlockCount .. I18N:getGlobalText(I18N.GlobalConst.MAGIC_BOOK_DESC_4))
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-- end
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-- if isAddRedPoint then
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-- self.btnWish:addRedPoint(33, 33, 1)
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-- else
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-- self.btnWish:removeRedPoint()
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-- end
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local wishCount = DataManager.SummonData:getSummonWishCount(self.page)
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local needCount = DataManager.SummonData:getSummonWishGuarantee2(self.page)
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self.btnWishTx:setText(wishCount .. "/" .. needCount)
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end
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--检查单抽红点
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@ -392,12 +349,16 @@ function SummonMainUI:refreshBtnRedPoint()
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end
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end
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function SummonMainUI:onSummon(count)
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local isFree = DataManager.SummonData:hasSummonFree(self.page)
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if isFree and count == 1 then
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function SummonMainUI:onSummon(count, isAd)
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if isAd then
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AudioManager:playEffect(AudioManager.EFFECT_ID.UI_SUMMON_START)
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ModuleManager.SummonManager:onForceSummonReq(count, true)
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ModuleManager.SummonManager:onForceSummonReq(count, 1, self.page)
|
||||
else
|
||||
local freeCount = DataManager.SummonData:getSummonFreeCount(self.page)
|
||||
if freeCount > 0 then
|
||||
ModuleManager.SummonManager:onForceSummonReq(count, 2, self.page)
|
||||
return
|
||||
end
|
||||
local costs = DataManager.SummonData:getSummonCosts(self.page, count)
|
||||
local hasGemCost = false
|
||||
for i, cost in ipairs(costs) do
|
||||
@ -422,7 +383,7 @@ function SummonMainUI:onSummon(count)
|
||||
end
|
||||
end
|
||||
AudioManager:playEffect(AudioManager.EFFECT_ID.UI_SUMMON_START)
|
||||
ModuleManager.SummonManager:onForceSummonReq(count, false, self.page)
|
||||
ModuleManager.SummonManager:onForceSummonReq(count, 0, self.page)
|
||||
end
|
||||
GFunc.showMessageBox(params)
|
||||
return
|
||||
@ -434,7 +395,7 @@ function SummonMainUI:onSummon(count)
|
||||
end
|
||||
end
|
||||
AudioManager:playEffect(AudioManager.EFFECT_ID.UI_SUMMON_START)
|
||||
ModuleManager.SummonManager:onForceSummonReq(count, false, self.page)
|
||||
ModuleManager.SummonManager:onForceSummonReq(count, 0, self.page)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -61,11 +61,11 @@ function SummonOddsUI:onRefresh()
|
||||
-- local txName = uiMap["title.bg.tx_name"]
|
||||
-- bg:setSprite(GConst.ATLAS_PATH.UI_SUMMON, "summon_bg_" .. data[1])
|
||||
if i == 1 then
|
||||
descTx:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_CARD_DESC_QLT_3))
|
||||
descTx:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_CARD_DESC_QLT_3) .. data[2] / 100 .. "%")
|
||||
elseif i == 2 then
|
||||
descTx:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_CARD_DESC_QLT_4))
|
||||
descTx:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_CARD_DESC_QLT_4) .. data[2] / 100 .. "%")
|
||||
else
|
||||
descTx:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_CARD_DESC_QLT_5))
|
||||
descTx:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_CARD_DESC_QLT_5) .. data[2] / 100 .. "%")
|
||||
end
|
||||
-- descTx:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_GET_DESC_3, data[2] / 100))
|
||||
local layoutObj = CS.UnityEngine.Object.Instantiate(self.layout:getGameObject())
|
||||
|
||||
@ -95,7 +95,7 @@ function SummonRewardUI:refreshSummonBtn()
|
||||
local cost = DataManager.SummonData:getSummonGemCost(self.page)
|
||||
if count >= 1 then
|
||||
self.txNumOne:setText(1)
|
||||
self.btnSummonOne:addRedPoint(124, 33, 1)
|
||||
self.btnSummonOne:addRedPoint(100, 30, 0.6)
|
||||
else
|
||||
self.btnSummonOne:removeRedPoint()
|
||||
if cost then
|
||||
@ -116,7 +116,7 @@ function SummonRewardUI:refreshSummonBtn()
|
||||
obj = DataManager.BagData.ItemData:getItemById(costId)
|
||||
if count >= 10 then
|
||||
self.txNumTen:setText(10)
|
||||
self.btnSummonTen:addRedPoint(124, 33, 1)
|
||||
self.btnSummonTen:addRedPoint(100, 30, 0.6)
|
||||
else
|
||||
self.btnSummonTen:removeRedPoint()
|
||||
if cost then
|
||||
|
||||
@ -221,8 +221,8 @@ function ItemData:_addItemNumById(id, num)
|
||||
self:resetItemRecoveryTime(ItemConst.ITEM_ID_VIT)
|
||||
end
|
||||
end
|
||||
elseif id == ItemConst.ITEM_ID_BOUNTY_EXP then
|
||||
DataManager.BountyData:addExp(num)
|
||||
-- elseif id == ItemConst.ITEM_ID_BOUNTY_EXP then
|
||||
-- DataManager.BountyData:addExp(num)
|
||||
elseif id == ItemConst.ITEM_ID_ARENA_BOUNTY_EXP then
|
||||
DataManager.ArenaBountyData:addExp(num)
|
||||
elseif id == ItemConst.ITEM_ID_EXP then
|
||||
|
||||
@ -38,17 +38,19 @@ function SummonData:initData(data)
|
||||
self.summonDataMap = {}
|
||||
for k,v in pairs(data) do
|
||||
self.summonDataMap[k] = {}
|
||||
self.summonDataMap[k].freeAt = v.free_at
|
||||
self.summonDataMap[k].freeCount = v.free_count
|
||||
self.summonDataMap[k].adCount = v.ad_count
|
||||
self.summonDataMap[k].statCount = v.stat_count
|
||||
self.summonDataMap[k].triggerCount = v.trigger_count
|
||||
self.summonDataMap[k].wishId = v.wish_id
|
||||
self.summonDataMap[k].wishCount = v.wish_count
|
||||
end
|
||||
-- int64 free_at = 1; // 上次免费抽取时间
|
||||
-- int64 stat_count = 2; // 总抽取次数
|
||||
-- int64 trigger_count = 3; // 保底累计次数
|
||||
-- int32 wish_id = 4; // 心愿英雄 ID
|
||||
-- int64 wish_count = 5; // 心愿累计次数
|
||||
-- int64 free_count = 1; // 今日免费次数
|
||||
-- int64 ad_count = 2; // 今日广告免费次数
|
||||
-- int64 stat_count = 3; // 总抽取次数
|
||||
-- int64 trigger_count = 4; // 保底累计次数
|
||||
-- int32 wish_id = 5; // 心愿英雄 ID
|
||||
-- int64 wish_count = 6; // 心愿累计次数
|
||||
end
|
||||
|
||||
function SummonData:getIsOpen(showToast)
|
||||
@ -61,16 +63,15 @@ end
|
||||
--@region 抽奖数据
|
||||
--是否有免费抽奖
|
||||
function SummonData:hasSummonFree(summonType)
|
||||
local freeCd = self:getSummonFreeCd(summonType)
|
||||
if freeCd == nil then
|
||||
return false
|
||||
end
|
||||
local freeTime = self:getSummonFreeAT(summonType)
|
||||
if freeTime == nil then
|
||||
local freeCount = self:getSummonFreeCount(summonType)
|
||||
if freeCount > 0 then
|
||||
return true
|
||||
end
|
||||
local nowTime = Time:getServerTime()
|
||||
return nowTime > freeTime + freeCd * 3600
|
||||
local adCount = self:getSummonAdCount(summonType)
|
||||
if adCount > 0 then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- 心愿次数
|
||||
@ -86,13 +87,27 @@ function SummonData:getSummonWishHeroId(summonType)
|
||||
if self.summonDataMap[summonType] then
|
||||
return self.summonDataMap[summonType].wishId
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 获取上一次抽奖的时间
|
||||
function SummonData:getSummonFreeAT(summonType)
|
||||
-- 获取免费抽取次数
|
||||
function SummonData:getSummonFreeCount(summonType)
|
||||
local freeCount = self:getSummonFreeNum(summonType)
|
||||
local useCount = 0
|
||||
if self.summonDataMap[summonType] then
|
||||
return self.summonDataMap[summonType].freeAt
|
||||
useCount = self.summonDataMap[summonType].freeCount or 0
|
||||
end
|
||||
return freeCount - useCount
|
||||
end
|
||||
|
||||
-- 获取免费广告抽取次数
|
||||
function SummonData:getSummonAdCount(summonType)
|
||||
local freeCount = self:getSummonAdNum(summonType)
|
||||
local useCount = 0
|
||||
if self.summonDataMap[summonType] then
|
||||
useCount = self.summonDataMap[summonType].adCount or 0
|
||||
end
|
||||
return freeCount - useCount
|
||||
end
|
||||
|
||||
-- 保底累计次数
|
||||
@ -130,11 +145,8 @@ function SummonData:summonWishClaim(summonType)
|
||||
end
|
||||
|
||||
-- 刷新抽奖次数
|
||||
function SummonData:updateSummonCount(summonType, times, at)
|
||||
function SummonData:updateSummonCount(summonType, times, free)
|
||||
if self.summonDataMap[summonType] then
|
||||
if at ~= nil then
|
||||
self.summonDataMap[summonType].freeAt = at
|
||||
end
|
||||
local unlockTimes = self:getSummonWishUnlock(summonType)
|
||||
if unlockTimes and self.summonDataMap[summonType].statCount + times >= unlockTimes then
|
||||
if self.summonDataMap[summonType].statCount < unlockTimes then
|
||||
@ -145,7 +157,13 @@ function SummonData:updateSummonCount(summonType, times, at)
|
||||
end
|
||||
end
|
||||
self.summonDataMap[summonType].statCount = self.summonDataMap[summonType].statCount + times
|
||||
if free and free == 1 then
|
||||
self.summonDataMap[summonType].adCount = self.summonDataMap[summonType].adCount + 1
|
||||
elseif free and free == 2 then
|
||||
self.summonDataMap[summonType].freeCount = self.summonDataMap[summonType].freeCount + 1
|
||||
end
|
||||
end
|
||||
self:setDirty()
|
||||
end
|
||||
|
||||
function SummonData:setSummonTrigger(summonType, isReset)
|
||||
@ -163,37 +181,38 @@ end
|
||||
|
||||
--@region 红点
|
||||
function SummonData:hasSummonCostRedPoint(count)
|
||||
if count then
|
||||
local itemCost = self:getSummonItemCost()
|
||||
local costId = GFunc.getRewardId(itemCost)
|
||||
local costNum = GFunc.getRewardNum(itemCost)
|
||||
if GFunc.checkCost(costId, costNum * count, false) then
|
||||
return true
|
||||
end
|
||||
local actId = self:getSummonOpenActivityId()
|
||||
if actId then
|
||||
local itemCost = self:getSummonItemCost(actId)
|
||||
if itemCost then
|
||||
local costId = GFunc.getRewardId(itemCost)
|
||||
local costNum = GFunc.getRewardNum(itemCost)
|
||||
if GFunc.checkCost(costId, costNum * count, false) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
else
|
||||
if self:hasSummonCostRedPoint(1) then
|
||||
return true
|
||||
end
|
||||
if self:hasSummonCostRedPoint(10) then
|
||||
return true
|
||||
end
|
||||
if self:hasSummonFree() then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
-- if count then
|
||||
-- local itemCost = self:getSummonItemCost()
|
||||
-- local costId = GFunc.getRewardId(itemCost)
|
||||
-- local costNum = GFunc.getRewardNum(itemCost)
|
||||
-- if GFunc.checkCost(costId, costNum * count, false) then
|
||||
-- return true
|
||||
-- end
|
||||
-- local actId = self:getSummonOpenActivityId()
|
||||
-- if actId then
|
||||
-- local itemCost = self:getSummonItemCost(actId)
|
||||
-- if itemCost then
|
||||
-- local costId = GFunc.getRewardId(itemCost)
|
||||
-- local costNum = GFunc.getRewardNum(itemCost)
|
||||
-- if GFunc.checkCost(costId, costNum * count, false) then
|
||||
-- return true
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
-- return false
|
||||
-- else
|
||||
-- if self:hasSummonCostRedPoint(1) then
|
||||
-- return true
|
||||
-- end
|
||||
-- if self:hasSummonCostRedPoint(10) then
|
||||
-- return true
|
||||
-- end
|
||||
-- if self:hasSummonFree() then
|
||||
-- return true
|
||||
-- end
|
||||
-- end
|
||||
-- return false
|
||||
return self:hasSummonFree()
|
||||
end
|
||||
--@endregion
|
||||
|
||||
@ -270,12 +289,13 @@ function SummonData:getSummonWishConfig(summonType)
|
||||
end
|
||||
|
||||
-- 心愿保底次数
|
||||
function SummonData:getSummonWishGuarantee(summonType)
|
||||
function SummonData:getSummonWishGuarantee2(summonType)
|
||||
return SummonCfg[summonType].guarantee2
|
||||
end
|
||||
|
||||
function SummonData:getSummonFreeCd(summonType)
|
||||
return SummonCfg[summonType].ad_time
|
||||
-- 小保底次数
|
||||
function SummonData:getSummonWishGuarantee1(summonType)
|
||||
return SummonCfg[summonType].guarantee1
|
||||
end
|
||||
|
||||
function SummonData:getSummonFreeCd(summonType)
|
||||
@ -285,6 +305,14 @@ end
|
||||
function SummonData:getSummonWeight(summonType)
|
||||
return SummonCfg[summonType].summon
|
||||
end
|
||||
|
||||
function SummonData:getSummonAdNum(summonType)
|
||||
return SummonCfg[summonType].ad_num
|
||||
end
|
||||
|
||||
function SummonData:getSummonFreeNum(summonType)
|
||||
return SummonCfg[summonType].free_num
|
||||
end
|
||||
--@endregion
|
||||
|
||||
return SummonData
|
||||
Loading…
x
Reference in New Issue
Block a user