local ItemConst = {}

ItemConst.ITEM_ID_GOLD = 1
ItemConst.ITEM_ID_GEM = 2
ItemConst.ITEM_ID_VIT = 3
ItemConst.ITEM_ID_BOUNTY_EXP = 7
ItemConst.ITEM_ID_BOX_LV_1 = 8
ItemConst.ITEM_ID_BOX_LV_2 = 9
ItemConst.ITEM_ID_BOX_LV_3 = 10
ItemConst.ITEM_ID_BOX_LV_4 = 11
ItemConst.ITEM_ID_EXP = 12
ItemConst.ITEM_ID_BOX_KEY_LV_1 = 13
ItemConst.ITEM_ID_BOX_KEY_LV_2 = 14
ItemConst.ITEM_ID_BOX_KEY_LV_3 = 15
ItemConst.ITEM_ID_BOX_LV_5 = 18
ItemConst.ITEM_ID_RANDOM_FRAGMENT = 19
ItemConst.ITEM_ID_ARENA_BOUNTY_EXP = 21
ItemConst.ITEM_ID_ARENA_TICKET = 22
ItemConst.ITEM_ID_FOURTEEN_DAY_EXCHANGE = 51
ItemConst.ITEM_ID_BOSS_RUSH = 52
ItemConst.ITEM_ID_GLOD_WING = 49
ItemConst.ITEM_ID_SLIVER_WING = 50
ItemConst.ITEM_ID_RUNES = 55
ItemConst.ITEM_ID_FULL_MOON = 56

ItemConst.ITEM_TYPE = {
	RES = 1,
	ITEM = 2,
	RANDOM_FRAGMENT = 3,
	BOX = 4,
	HERO_FRAGMENT = 5,
	WEIGHT_FRAGMENT = 6,
	RANDOM_BOX_ITEM = 7,
	FIXED_BOX_ITEM = 8,
	AVATAR = 9,
	FRAME = 10,
	EPIC_HERO_FRAMENT = 11,
	SKIN = 12
}

return  ItemConst