local chapter_new_skin_fight = {
	[1]={
		["board"]={
			5
		},
		["scene"]="bg_debris",
		["block_icon"]="battle_hinder_debris",
		["chess_board"]="chessboard_2",
		["monster"]={
			10004
		},
		["reward"]={
			{
				["type"]=1,
 				["type_for_nothing"]="Vw==",
				["id"]=2,
 				["id_for_nothing"]="VA==",
				["num"]=20,
 				["num_for_nothing"]="VAg="
			}
		}
	},
	[2]={
		["board"]={
			12
		},
		["scene"]="bg_debris",
		["block_icon"]="battle_hinder_debris",
		["chess_board"]="chessboard_2",
		["monster"]={
			10104
		},
		["reward"]={
			{
				["type"]=1,
 				["type_for_nothing"]="Vw==",
				["id"]=2,
 				["id_for_nothing"]="VA==",
				["num"]=20,
 				["num_for_nothing"]="VAg="
			}
		}
	}
}
local config = {
data=chapter_new_skin_fight,count=2
}
return config