local buff = {
	[7]={
		["id"]=7,
		["show_name"]="Red Resistance",
		["desc"]="Red Resistance: Reduces damage taken from Red element heroes by <color=#3cff28>{0}</color>.",
		["name"]="dec_dmg_red_add"
	},
	[8]={
		["id"]=8,
		["show_name"]="Gold Resistance",
		["desc"]="Gold Resistance: Reduces damage taken from Gold element heroes by <color=#3cff28>{0}</color>.",
		["name"]="dec_dmg_yellow_add"
	},
	[9]={
		["id"]=9,
		["show_name"]="Green Resistance",
		["desc"]="Green Resistance: Reduces damage taken from Green element heroes by <color=#3cff28>{0}</color>.",
		["name"]="dec_dmg_green_add"
	},
	[10]={
		["id"]=10,
		["show_name"]="Blue Resistance",
		["desc"]="Blue Resistance: Reduces damage taken from Blue element heroes by <color=#3cff28>{0}</color>.",
		["name"]="dec_dmg_blue_add"
	},
	[11]={
		["id"]=11,
		["show_name"]="Purple Resistance",
		["desc"]="Purple Resistance: Reduces damage taken from Purple element heroes by <color=#3cff28>{0}</color>.",
		["name"]="dec_dmg_purple_add"
	},
	[12]={
		["id"]=12,
		["show_name"]="Ultimate Resistance",
		["desc"]="Ultimate Resistance: Reduces all damages taken by <color=#3cff28>{0}</color>.",
		["name"]="dec_dmg_all_add"
	},
	[24]={
		["id"]=24,
		["desc"]="Damage Boost: Increases damage dealt by {0}.",
		["tips_desc"]="Damage Boost: Increases all damage dealt.",
		["name"]="dmg_addition_all_add"
	},
	[33]={
		["id"]=33,
		["show_name"]="Stun",
		["desc"]="Stun: Unable to take any action this turn.",
		["tips_desc"]="Stun: Unable to take any action this turn.",
		["name"]="stun"
	},
	[34]={
		["id"]=34,
		["desc"]="Shield: Can take a certain amount of damage.",
		["tips_desc"]="Shield: Can take a certain amount of damage.",
		["name"]="shield"
	},
	[36]={
		["id"]=36,
		["show_name"]="Cold",
		["desc"]="Cold: Normal attack -<color=#3cff28>{0}</color>.",
		["tips_desc"]="Cold: Less normal attacks.",
		["name"]="normal_attack_dec"
	},
	[37]={
		["id"]=37,
		["show_name"]="Rage",
		["desc"]="Rage: Normal attack +<color=#3cff28>{0}</color>.",
		["tips_desc"]="Rage: More normal attacks.",
		["name"]="normal_attack_add"
	},
	[47]={
		["id"]=47,
		["desc"]="Counter Shield: Absorbs a certain amount of damage and reflects damage back to the enemy.",
		["tips_desc"]="Counter Shield: Absorbs a certain amount of damage and reflects damage back to the enemy.",
		["name"]="shield_rebound_200"
	},
	[48]={
		["id"]=48,
		["show_name"]="Burn",
		["desc"]="Burn: Inflicts damage equal to <color=#3cff28>{0}</color> of the caster's attack at the end of the turn.",
		["tips_desc"]="Burn: Inflicts a certain amount of damage at the end of the turn.",
		["name"]="burn"
	},
	[49]={
		["id"]=49,
		["show_name"]="Vulnerable",
		["desc"]="Vulnerable: Increases all damage taken by <color=#3cff28>{0}</color>.",
		["tips_desc"]="Vulnerable: Increases all damage taken.",
		["name"]="vulnerable"
	},
	[50]={
		["id"]=50,
		["show_name"]="Frozen",
		["desc"]="Frozen: Unable to take any action and buffs won't take effect this turn.",
		["tips_desc"]="Frozen: Unable to take any action and buffs won't take effect this turn.",
		["name"]="frozen"
	},
	[51]={
		["id"]=51,
		["show_name"]="Poisoned",
		["desc"]="Poisoned: Inflicts damage equal to <color=#3cff28>{0}</color> of the caster's attack at the end of the turn.",
		["tips_desc"]="Poisoned: Inflicts a certain amount of damage at the end of the turn.",
		["name"]="poison"
	},
	[52]={
		["id"]=52,
		["show_name"]="Imprison",
		["desc"]="Imprison: Can only use normal attacks this turn.",
		["tips_desc"]="Imprison: Can only use normal attacks this turn and skill gauge will not increase.",
		["name"]="imprison"
	},
	[53]={
		["id"]=53,
		["show_name"]="Corruption",
		["desc"]="Corruption: Reduces HP recovery effect by <color=#3cff28>{0}</color>.",
		["tips_desc"]="Corruption: HP recovery effect reduces.",
		["name"]="corrupt"
	},
	[54]={
		["id"]=54,
		["show_name"]="Bleed",
		["desc"]="Bleed: Restores the attacker's HP upon hit and deals damage equal to <color=#3cff28>{0}</color> of the attacker's attack at the end of the turn.",
		["tips_desc"]="Bleed: Restores the attacker's HP upon hit and deals damage at the end of the turn.",
		["name"]="bleed"
	},
	[55]={
		["id"]=55,
		["show_name"]="Weak",
		["desc"]="Weak: Reduces damage dealt by <color=#3cff28>{0}</color>.",
		["tips_desc"]="Weak: Reduces damage dealt.",
		["name"]="weaken"
	},
	[56]={
		["id"]=56,
		["show_name"]="Drowsy",
		["desc"]="Drowsy: Unable to take any action this turn. Cured when hit.",
		["tips_desc"]="Drowsy: Unable to take any action this turn. Cured when hit.",
		["name"]="lethargy"
	},
	[57]={
		["id"]=57,
		["show_name"]="Curse",
		["desc"]="Curse: Attacks will not deal damage but instead heal the opponent.",
		["tips_desc"]="Curse: Attacks will not deal damage but instead heal the opponent.",
		["name"]="curse"
	},
	[58]={
		["id"]=58,
		["show_name"]="Lock",
		["desc"]="Lock: Locks a random color on the board and prevents it from being selected.",
		["tips_desc"]="Lock: Locks a random color on the board and prevents it from being selected.",
		["name"]="lock"
	},
	[59]={
		["id"]=59,
		["show_name"]="Head-start",
		["desc"]="Head-start: Act first every turn.",
		["tips_desc"]="Head-start: Act first every turn.",
		["name"]="first_hand"
	},
	[61]={
		["id"]=61,
		["show_name"]="Undead",
		["desc"]="Undead: Does not die from fatal damage.",
		["tips_desc"]="Undead: Does not die from fatal damage this turn.",
		["name"]="undead"
	},
	[62]={
		["id"]=62,
		["show_name"]="Counterattack",
		["desc"]="Counterattack: Has a <color=#3cff28>{0}</color> chance to counterattack after taking direct damage.",
		["tips_desc"]="Counterattack: Has a chance to counterattack when directly hit.",
		["name"]="counterattack"
	},
	[63]={
		["id"]=63,
		["show_name"]="Damage Counter",
		["desc"]="Damage Counter: Reflects <color=#3cff28>{0}</color> of the enemy's damage.",
		["tips_desc"]="Damage Counter: Reflects enemy's damage.",
		["name"]="thorns"
	},
	[72]={
		["id"]=72,
		["show_name"]="Death Summon",
		["desc"]="Death Summon: Upon this enemy's death, summons a new enemy.",
		["tips_desc"]="Death Summon: Upon this enemy's death, summons a new enemy.",
		["name"]="death_summon"
	},
	[73]={
		["id"]=73,
		["desc"]="Counter Shield : Absorbs a certain amount of damage and reflects massive damage back to the enemy.",
		["tips_desc"]="Counter Shield 2: Absorbs a certain amount of damage and reflects massive damage back to the enemy.",
		["name"]="shield_rebound_400"
	},
	[74]={
		["id"]=74,
		["desc"]="Frost Shield: Absorbs a certain amount of damage.",
		["tips_desc"]="Frost Shield: Absorbs a certain amount of damage.",
		["name"]="shield_ice"
	},
	[75]={
		["id"]=75,
		["desc"]="Frost Shield 2: Absorbs a certain amount of damage and reflects massive damage back to the enemy.",
		["tips_desc"]="Frost Shield 2: Absorbs a certain amount of damage and reflects massive damage back to the enemy.",
		["name"]="shield_ice_rebound_400"
	},
	[79]={
		["id"]=79,
		["show_name"]="Psychic Shield",
		["desc"]="Psychic Shield: While the shield is active, the bearer is invulnerable and takes no damage. Each hit taken consumes one stack of the shield.",
		["tips_desc"]="Psychic Shield: While the shield is active, the bearer is invulnerable and takes no damage. Each hit taken consumes one stack of the shield.",
		["name"]="invincible_shield"
	},
	[80]={
		["id"]=80,
		["desc"]="Frost Shield: Absorbs a certain amount of damage.",
		["tips_desc"]="Frost Shield: Absorbs a certain amount of damage.",
		["name"]="shield_ice_02"
	},
	[81]={
		["id"]=81,
		["show_name"]="Skill DMG Bonus",
		["desc"]="Skill DMG Bonus: Increases all skill damage",
		["tips_desc"]="Skill DMG Bonus: Increases all skill damage",
		["name"]="skill_hurt_add_show"
	},
	[82]={
		["id"]=82,
		["desc"]="Counter Shield : Absorbs a certain amount of damage and reflects massive damage back to the enemy.",
		["tips_desc"]="Counter Shield 2: Absorbs a certain amount of damage and reflects massive damage back to the enemy.",
		["name"]="shield_rebound_200"
	},
	[83]={
		["id"]=83,
		["desc"]="Counter Shield: Absorbs a certain amount of damage and reflects damage back to the enemy.",
		["tips_desc"]="Counter Shield: Absorbs a certain amount of damage and reflects damage back to the enemy.",
		["name"]="shield_rebound_100"
	},
	[84]={
		["id"]=84,
		["show_name"]="Rebirth",
		["desc"]="Rebirth: During the Rebirth, when you are defeated or the turn ends, it will trigger to restore HP.",
		["tips_desc"]="Rebirth: During the Rebirth, when you are defeated or the turn ends, it will trigger to restore HP.",
		["name"]="rebirth"
	},
	[85]={
		["id"]=85,
		["show_name"]="Ocean Shield",
		["desc"]="Ocean Shield: Can take a certain amount of damage and stay immune to all debuffs.",
		["tips_desc"]="Ocean Shield: Can take a certain amount of damage and stay immune to all debuffs.",
		["name"]="ocean_shield"
	},
	[86]={
		["id"]=86,
		["show_name"]="Self-healing",
		["desc"]="Self-healing: Restore HP at the end of the turn.",
		["tips_desc"]="Self-healing: Restore HP at the end of the turn.",
		["name"]="self_heal"
	},
	[87]={
		["id"]=87,
		["show_name"]="Charm",
		["desc"]="Charm: Removes buffs and can only use Normal Attacks while active.",
		["tips_desc"]="Charm: Removes buffs and can only use Normal Attacks while active.",
		["name"]="charm"
	},
	[88]={
		["id"]=88,
		["show_name"]="Immunity",
		["desc"]="Immunity: Removes debuffs and is immune to debuffs while active.",
		["tips_desc"]="Immunity: Removes debuffs and is immune to debuffs while active.",
		["name"]="immune"
	},
	[89]={
		["id"]=89,
		["show_name"]="Head-start",
		["desc"]="Head-start: Act first every turn. Monster buff cannot be removed.",
		["tips_desc"]="Head-start: Act first every turn. Monster buff cannot be removed.",
		["name"]="forever_first_hand"
	},
	[90]={
		["id"]=90,
		["show_name"]="Counterattack",
		["desc"]="Counterattack: Has a chance to counterattack when directly hit. Monster buff cannot be removed.",
		["tips_desc"]="Counterattack: Has a chance to counterattack when directly hit. Monster buff cannot be removed.",
		["name"]="forever_counterattack"
	},
	[91]={
		["id"]=91,
		["desc"]="Red Resistance: Reduces damage taken from Red element heroes by {0}. Monster buff cannot be removed.",
		["tips_desc"]="Red Resistance: Reduces damage taken from Red element heroes by {0}. Monster buff cannot be removed.",
		["name"]="forever_dec_dmg_red_add"
	},
	[92]={
		["id"]=92,
		["desc"]="Golden Resistance: Reduces damage taken from Golden element heroes by {0}. Monster buff cannot be removed.",
		["tips_desc"]="Golden Resistance: Reduces damage taken from Golden element heroes by {0}. Monster buff cannot be removed.",
		["name"]="forever_dec_dmg_yellow_add"
	},
	[93]={
		["id"]=93,
		["desc"]="Green Resistance: Reduces damage taken from Green element heroes by {0}. Monster buff cannot be removed.",
		["tips_desc"]="Green Resistance: Reduces damage taken from Green element heroes by {0}. Monster buff cannot be removed.",
		["name"]="forever_dec_dmg_green_add"
	},
	[94]={
		["id"]=94,
		["desc"]="Blue Resistance: Reduces damage taken from Blue element heroes by {0}. Monster buff cannot be removed.",
		["tips_desc"]="Blue Resistance: Reduces damage taken from Blue element heroes by {0}. Monster buff cannot be removed.",
		["name"]="forever_dec_dmg_blue_add"
	},
	[95]={
		["id"]=95,
		["desc"]="Purple Resistance: Reduces damage taken from Purple element heroes by {0}. Monster buff cannot be removed.",
		["tips_desc"]="Purple Resistance: Reduces damage taken from Purple element heroes by {0}. Monster buff cannot be removed.",
		["name"]="forever_dec_dmg_purple_add"
	},
	[96]={
		["id"]=96,
		["desc"]="Ultimate Resistance: Reduces damage taken from all heroes by {0}. Monster buff cannot be removed.",
		["tips_desc"]="Ultimate Resistance: Reduces damage taken from all heroes by {0}. Monster buff cannot be removed.",
		["name"]="forever_dec_dmg_all_add"
	},
	[97]={
		["id"]=97,
		["show_name"]="Damage Counter",
		["desc"]="Damage Counter: Reflects {0} of the enemy's damage. Monster buff cannot be removed.",
		["tips_desc"]="Damage Counter: Reflects {0} of the enemy's damage. Monster buff cannot be removed.",
		["name"]="forever_thorns"
	}
}
local keys = {
	name = {
		["dec_dmg_red_add"]=buff[7],
		["dec_dmg_yellow_add"]=buff[8],
		["dec_dmg_green_add"]=buff[9],
		["dec_dmg_blue_add"]=buff[10],
		["dec_dmg_purple_add"]=buff[11],
		["dec_dmg_all_add"]=buff[12],
		["dmg_addition_all_add"]=buff[24],
		["stun"]=buff[33],
		["shield"]=buff[34],
		["normal_attack_dec"]=buff[36],
		["normal_attack_add"]=buff[37],
		["shield_rebound_200"]=buff[47],
		["burn"]=buff[48],
		["vulnerable"]=buff[49],
		["frozen"]=buff[50],
		["poison"]=buff[51],
		["imprison"]=buff[52],
		["corrupt"]=buff[53],
		["bleed"]=buff[54],
		["weaken"]=buff[55],
		["lethargy"]=buff[56],
		["curse"]=buff[57],
		["lock"]=buff[58],
		["first_hand"]=buff[59],
		["undead"]=buff[61],
		["counterattack"]=buff[62],
		["thorns"]=buff[63],
		["death_summon"]=buff[72],
		["shield_rebound_400"]=buff[73],
		["shield_ice"]=buff[74],
		["shield_ice_rebound_400"]=buff[75],
		["invincible_shield"]=buff[79],
		["shield_ice_02"]=buff[80],
		["skill_hurt_add_show"]=buff[81],
		["shield_rebound_200"]=buff[82],
		["shield_rebound_100"]=buff[83],
		["rebirth"]=buff[84],
		["ocean_shield"]=buff[85],
		["self_heal"]=buff[86],
		["charm"]=buff[87],
		["immune"]=buff[88],
		["forever_first_hand"]=buff[89],
		["forever_counterattack"]=buff[90],
		["forever_dec_dmg_red_add"]=buff[91],
		["forever_dec_dmg_yellow_add"]=buff[92],
		["forever_dec_dmg_green_add"]=buff[93],
		["forever_dec_dmg_blue_add"]=buff[94],
		["forever_dec_dmg_purple_add"]=buff[95],
		["forever_dec_dmg_all_add"]=buff[96],
		["forever_thorns"]=buff[97]
	}
}
local config = {
data=buff,
keys=keys,
count=50
}
return config